bar dropdown backend logic
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@@ -3,7 +3,7 @@ use std::ffi::OsStr;
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use std::io::Read;
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use std::path::{Component, Path, PathBuf};
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#[derive(Clone, Copy)]
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#[derive(Debug, Clone, Copy)]
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pub enum AssetPath<'a> {
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WguiInternal(&'a str), // tied to internal wgui AssetProvider. Used internally
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BuiltIn(&'a str), // tied to user AssetProvider
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@@ -12,7 +12,7 @@ pub enum AssetPath<'a> {
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}
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// see AssetPath above for documentation
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#[derive(Clone)]
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#[derive(Debug, Clone)]
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pub enum AssetPathOwned {
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WguiInternal(PathBuf),
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BuiltIn(PathBuf),
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