diff --git a/wgui/src/globals.rs b/wgui/src/globals.rs index cdcbe59..6e8ccb4 100644 --- a/wgui/src/globals.rs +++ b/wgui/src/globals.rs @@ -34,11 +34,11 @@ impl Default for Defaults { dark_mode: true, text_color: drawing::Color::new(1.0, 1.0, 1.0, 1.0), button_color: drawing::Color::new(1.0, 1.0, 1.0, 0.05), - accent_color: drawing::Color::new(0.0, 0.54, 1.0, 1.0), - danger_color: drawing::Color::new(0.8, 0.0, 0.0, 1.0), - faded_color: drawing::Color::new(0.4, 0.5, 0.6, 1.0), - bg_color: drawing::Color::new(0.0039, 0.0078, 0.0235, 0.8352), - translucent_alpha: 0.25, + accent_color: drawing::Color::new(0.13, 0.68, 1.0, 1.0), + danger_color: drawing::Color::new(0.9, 0.0, 0.0, 1.0), + faded_color: drawing::Color::new(0.67, 0.74, 0.80, 1.0), + bg_color: drawing::Color::new(0.0, 0.07, 0.1, 0.75), + translucent_alpha: 0.5, animation_mult: 1.0, rounding_mult: 1.0, } diff --git a/wgui/src/parser/mod.rs b/wgui/src/parser/mod.rs index 2d1220c..77684ba 100644 --- a/wgui/src/parser/mod.rs +++ b/wgui/src/parser/mod.rs @@ -390,10 +390,10 @@ impl ParserContext<'_> { &$field.with_alpha($alpha).to_hex(), ); $self.insert_var(concat!("color_", $name, "_50"), &$field.mult_rgb(0.50).to_hex()); + $self.insert_var(concat!("color_", $name, "_40"), &$field.mult_rgb(0.40).to_hex()); + $self.insert_var(concat!("color_", $name, "_30"), &$field.mult_rgb(0.30).to_hex()); $self.insert_var(concat!("color_", $name, "_20"), &$field.mult_rgb(0.20).to_hex()); $self.insert_var(concat!("color_", $name, "_10"), &$field.mult_rgb(0.10).to_hex()); - $self.insert_var(concat!("color_", $name, "_5"), &$field.mult_rgb(0.05).to_hex()); - $self.insert_var(concat!("color_", $name, "_1"), &$field.mult_rgb(0.01).to_hex()); }; } diff --git a/wgui/src/renderer_vk/shaders/image.frag b/wgui/src/renderer_vk/shaders/image.frag index 02767d4..00aa316 100644 --- a/wgui/src/renderer_vk/shaders/image.frag +++ b/wgui/src/renderer_vk/shaders/image.frag @@ -13,6 +13,7 @@ layout(location = 0) out vec4 out_color; #define UNIFORM_PARAMS_SET 0 #include "uniform.glsl" +#include "srgb.glsl" layout(set = 2, binding = 0) uniform sampler2D image; @@ -52,4 +53,5 @@ void main() { // rounding cutout alpha out_color.a *= 1.0 - smoothstep(-pixel_size, 0.0, sdf); } + out_color.rgb = to_srgb(out_color.rgb); } diff --git a/wgui/src/renderer_vk/shaders/rect.frag b/wgui/src/renderer_vk/shaders/rect.frag index ae2613f..852e0f1 100644 --- a/wgui/src/renderer_vk/shaders/rect.frag +++ b/wgui/src/renderer_vk/shaders/rect.frag @@ -14,6 +14,7 @@ layout(location = 0) out vec4 out_color; #define UNIFORM_PARAMS_SET 0 #include "uniform.glsl" +#include "srgb.glsl" void main() { float rect_aspect = in_rect_size.x / in_rect_size.y; @@ -51,4 +52,5 @@ void main() { // rounding cutout alpha out_color.a *= 1.0 - smoothstep(-pixel_size, 0.0, sdf); } + out_color.rgb = to_srgb(out_color.rgb); } diff --git a/wgui/src/renderer_vk/shaders/srgb.glsl b/wgui/src/renderer_vk/shaders/srgb.glsl new file mode 100644 index 0000000..20bd24d --- /dev/null +++ b/wgui/src/renderer_vk/shaders/srgb.glsl @@ -0,0 +1,6 @@ +vec3 to_srgb(in vec3 in_color) { + bvec3 cutoff = lessThan(in_color, vec3(0.04045)); + vec3 higher = pow((in_color + vec3(0.055))/vec3(1.055), vec3(2.4)); + vec3 lower = in_color/vec3(12.92); + return mix(higher, lower, cutoff); +} diff --git a/wgui/src/renderer_vk/shaders/text.frag b/wgui/src/renderer_vk/shaders/text.frag index 9010798..b5a4f71 100644 --- a/wgui/src/renderer_vk/shaders/text.frag +++ b/wgui/src/renderer_vk/shaders/text.frag @@ -12,6 +12,8 @@ layout(location = 0) out vec4 out_color; layout(set = 0, binding = 0) uniform sampler2D color_atlas; layout(set = 1, binding = 0) uniform sampler2D mask_atlas; +#include "srgb.glsl" + void main() { if (in_content_type == 0u) { out_color = texture(color_atlas, in_uv) * in_color; @@ -19,4 +21,5 @@ void main() { out_color.rgb = in_color.rgb; out_color.a = in_color.a * texture(mask_atlas, in_uv).r; } + out_color.rgb = to_srgb(out_color.rgb); } diff --git a/wlx-overlay-s/src/assets/gui/edit.xml b/wlx-overlay-s/src/assets/gui/edit.xml index 3a2da94..73f7512 100644 --- a/wlx-overlay-s/src/assets/gui/edit.xml +++ b/wlx-overlay-s/src/assets/gui/edit.xml @@ -1,7 +1,7 @@ diff --git a/wlx-overlay-s/src/assets/gui/grab-help.xml b/wlx-overlay-s/src/assets/gui/grab-help.xml index 4d2901e..512ab1b 100644 --- a/wlx-overlay-s/src/assets/gui/grab-help.xml +++ b/wlx-overlay-s/src/assets/gui/grab-help.xml @@ -6,7 +6,7 @@ padding="16" flex_direction="column" gap="8" - color="#000000c0" border_color="~color_accent" border="2" round="8"> + color="~color_bg" border_color="~color_accent" border="2" round="8">
diff --git a/wlx-overlay-s/src/assets/gui/keyboard.xml b/wlx-overlay-s/src/assets/gui/keyboard.xml index f012e92..d08252f 100644 --- a/wlx-overlay-s/src/assets/gui/keyboard.xml +++ b/wlx-overlay-s/src/assets/gui/keyboard.xml @@ -1,7 +1,7 @@ - - - - @@ -14,12 +10,12 @@