screens & basic interactions
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@@ -1,10 +1,9 @@
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use glam::Vec4;
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use std::{
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collections::VecDeque,
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path::Path,
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time::{Duration, Instant},
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};
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use log::{error, info};
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use ovr_overlay::{
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sys::{ETrackedDeviceProperty, EVRApplicationType, EVREventType},
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TrackedDeviceIndex,
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@@ -15,7 +14,7 @@ use vulkano::{
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Handle, VulkanObject,
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};
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use crate::state::AppState;
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use crate::{backend::openvr::lines::LinePool, state::AppState};
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use self::{input::action_manifest_path, overlay::OpenVrOverlayData};
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@@ -25,12 +24,13 @@ use super::{
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};
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pub mod input;
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pub mod lines;
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pub mod overlay;
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pub fn openvr_run() {
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let app_type = EVRApplicationType::VRApplication_Overlay;
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let Ok(context) = ovr_overlay::Context::init(app_type) else {
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error!("Failed to initialize OpenVR");
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log::error!("Failed to initialize OpenVR");
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return;
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};
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@@ -56,12 +56,12 @@ pub fn openvr_run() {
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let mut overlays = OverlayContainer::<OpenVrOverlayData>::new(&mut state);
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if let Err(e) = input_mngr.set_action_manifest(action_manifest_path()) {
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error!("Failed to set action manifest: {}", e.description());
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log::error!("Failed to set action manifest: {}", e.description());
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return;
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};
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let Ok(mut input) = InputState::new(&mut input_mngr) else {
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error!("Failed to initialize input");
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log::error!("Failed to initialize input");
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return;
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};
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@@ -69,21 +69,25 @@ pub fn openvr_run() {
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TrackedDeviceIndex::HMD,
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ETrackedDeviceProperty::Prop_DisplayFrequency_Float,
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) else {
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error!("Failed to get display refresh rate");
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log::error!("Failed to get display refresh rate");
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return;
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};
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info!("HMD running @ {} Hz", refresh_rate);
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log::info!("HMD running @ {} Hz", refresh_rate);
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let frame_time = (1000.0 / refresh_rate).floor() * 0.001;
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let mut next_device_update = Instant::now();
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let mut due_tasks = VecDeque::with_capacity(4);
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let mut lines = LinePool::new(state.graphics.clone());
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input.pointers[0].data.line_id = lines.allocate(&mut overlay_mngr, &mut state);
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input.pointers[1].data.line_id = lines.allocate(&mut overlay_mngr, &mut state);
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loop {
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while let Some(event) = system_mngr.poll_next_event() {
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match event.event_type {
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EVREventType::VREvent_Quit => {
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info!("Received quit event, shutting down.");
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log::info!("Received quit event, shutting down.");
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return;
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}
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EVREventType::VREvent_TrackedDeviceActivated
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@@ -93,64 +97,73 @@ pub fn openvr_run() {
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}
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_ => {}
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}
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}
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if next_device_update <= Instant::now() {
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input.update_devices(&mut system_mngr);
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next_device_update = Instant::now() + Duration::from_secs(30);
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}
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if next_device_update <= Instant::now() {
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input.update_devices(&mut system_mngr);
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next_device_update = Instant::now() + Duration::from_secs(30);
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}
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state.tasks.retrieve_due(&mut due_tasks);
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while let Some(task) = due_tasks.pop_front() {
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match task {
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TaskType::Global(f) => f(&mut state),
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TaskType::Overlay(sel, f) => {
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if let Some(o) = overlays.mut_by_selector(&sel) {
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f(&mut state, &mut o.state);
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}
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state.tasks.retrieve_due(&mut due_tasks);
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while let Some(task) = due_tasks.pop_front() {
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match task {
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TaskType::Global(f) => f(&mut state),
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TaskType::Overlay(sel, f) => {
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if let Some(o) = overlays.mut_by_selector(&sel) {
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f(&mut state, &mut o.state);
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}
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}
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}
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input.pre_update();
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input.update(&mut input_mngr, &mut system_mngr);
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input.post_update();
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input
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.pointers
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.iter_mut()
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.for_each(|p| p.interact(&mut overlays, &mut state));
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overlays
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.iter_mut()
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.for_each(|o| o.after_input(&mut overlay_mngr, &mut state));
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log::debug!("Rendering frame");
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overlays
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.iter_mut()
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.filter(|o| o.state.want_visible)
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.for_each(|o| o.render(&mut state));
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log::debug!("Rendering overlays");
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overlays
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.iter_mut()
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.for_each(|o| o.after_render(&mut overlay_mngr, &state.graphics));
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// chaperone
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// close font handles?
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// playspace moved end frame
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let mut seconds_since_vsync = 0f32;
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std::thread::sleep(Duration::from_secs_f32(
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if system_mngr.get_time_since_last_vsync(&mut seconds_since_vsync, &mut 0u64) {
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(frame_time - seconds_since_vsync).max(0.0)
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} else {
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0.011
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},
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));
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}
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input.pre_update();
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input.update(&mut input_mngr, &mut system_mngr);
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input.post_update();
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input.pointers.iter_mut().for_each(|p| {
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let dist = p.interact(&mut overlays, &mut state);
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if dist > 0.001 {
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lines.draw_from(p.data.line_id, p.pose, dist, Vec4::ONE);
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} else {
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lines.draw_from(p.data.line_id, p.pose, 20.0, Vec4::ONE);
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// lines.hide(p.data.line_id);
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}
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});
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lines.update(&mut overlay_mngr, &mut state);
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overlays
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.iter_mut()
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.for_each(|o| o.after_input(&mut overlay_mngr, &mut state));
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log::debug!("Rendering frame");
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overlays
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.iter_mut()
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.filter(|o| o.state.want_visible)
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.for_each(|o| o.render(&mut state));
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log::debug!("Rendering overlays");
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overlays
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.iter_mut()
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.for_each(|o| o.after_render(&mut overlay_mngr, &state.graphics));
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// chaperone
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// close font handles?
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// playspace moved end frame
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state.input.on_new_frame();
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let mut seconds_since_vsync = 0f32;
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std::thread::sleep(Duration::from_secs_f32(
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if system_mngr.get_time_since_last_vsync(&mut seconds_since_vsync, &mut 0u64) {
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frame_time - (seconds_since_vsync % frame_time)
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} else {
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frame_time
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},
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));
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}
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}
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