scissor stack fixes, proper render & event transformations

This commit is contained in:
Aleksander
2025-09-29 22:04:16 +02:00
parent b73870236f
commit a1edc2f0b8
24 changed files with 361 additions and 218 deletions

View File

@@ -7,8 +7,8 @@ use taffy::TraversePartialTree;
use crate::{
drawing,
layout::Widget,
renderer_vk::text::{custom_glyph::CustomGlyph, TextShadow},
stack::{self, ScissorStack, TransformStack},
renderer_vk::text::{TextShadow, custom_glyph::CustomGlyph},
stack::{self, ScissorBoundary, ScissorStack, TransformStack},
widget::{self},
};
@@ -29,11 +29,22 @@ impl Boundary {
Self { pos, size }
}
pub const fn construct(transform_stack: &TransformStack) -> Self {
/// top-left is an absolute position
pub const fn construct_absolute(transform_stack: &TransformStack) -> Self {
let transform = transform_stack.get();
Self {
pos: Vec2::new(transform.pos.x, transform.pos.y),
pos: Vec2::new(transform.abs_pos.x, transform.abs_pos.y),
size: Vec2::new(transform.dim.x, transform.dim.y),
}
}
/// top-left is zero
pub const fn construct_relative(transform_stack: &TransformStack) -> Self {
let transform = transform_stack.get();
Self {
pos: Vec2::ZERO,
size: Vec2::new(transform.dim.x, transform.dim.y),
}
}
@@ -137,8 +148,7 @@ pub enum RenderPrimitive {
Rectangle(PrimitiveExtent, Rectangle),
Text(PrimitiveExtent, Rc<RefCell<Buffer>>, Option<TextShadow>),
Sprite(PrimitiveExtent, Option<CustomGlyph>), //option because we want as_slice
ScissorEnable(Boundary),
ScissorDisable,
ScissorSet(ScissorBoundary),
}
pub struct DrawParams<'a> {
@@ -146,7 +156,7 @@ pub struct DrawParams<'a> {
pub debug_draw: bool,
}
fn has_overflow_clip(style: &taffy::Style) -> bool {
pub fn has_overflow_clip(style: &taffy::Style) -> bool {
style.overflow.x != taffy::Overflow::Visible || style.overflow.y != taffy::Overflow::Visible
}
@@ -171,7 +181,6 @@ fn draw_widget(
node_id: taffy::NodeId,
style: &taffy::Style,
widget: &Widget,
parent_transform: &glam::Mat4,
) {
let Ok(l) = params.layout.state.tree.layout(node_id) else {
debug_assert!(false);
@@ -180,24 +189,23 @@ fn draw_widget(
let mut widget_state = widget.state();
let transform = widget_state.data.transform * *parent_transform;
let (shift, info) = match widget::get_scrollbar_info(l) {
let (scroll_shift, info) = match widget::get_scrollbar_info(l) {
Some(info) => (widget_state.get_scroll_shift(&info, l), Some(info)),
None => (Vec2::default(), None),
};
state.transform_stack.push(stack::Transform {
pos: Vec2::new(l.location.x, l.location.y) - shift,
transform,
rel_pos: Vec2::new(l.location.x, l.location.y) - scroll_shift,
transform: widget_state.data.transform,
dim: Vec2::new(l.size.width, l.size.height),
..Default::default()
});
if params.debug_draw {
let boundary = drawing::Boundary::construct(state.transform_stack);
let boundary = drawing::Boundary::construct_relative(state.transform_stack);
state.primitives.push(primitive_debug_rect(
&boundary,
&transform,
&state.transform_stack.get().transform,
Color::new(0.0, 1.0, 1.0, 0.5),
));
}
@@ -205,17 +213,23 @@ fn draw_widget(
let scissor_pushed = info.is_some() && has_overflow_clip(style);
if scissor_pushed {
let boundary = drawing::Boundary::construct(state.transform_stack);
state.scissor_stack.push(boundary);
let mut boundary_absolute = drawing::Boundary::construct_absolute(state.transform_stack);
boundary_absolute.pos += scroll_shift;
state.scissor_stack.push(ScissorBoundary(boundary_absolute));
if params.debug_draw {
let mut boundary_relative = drawing::Boundary::construct_relative(state.transform_stack);
boundary_relative.pos += scroll_shift;
state.primitives.push(primitive_debug_rect(
&boundary,
&transform,
&boundary_relative,
&state.transform_stack.get().transform,
Color::new(1.0, 0.0, 1.0, 1.0),
));
}
state.primitives.push(drawing::RenderPrimitive::ScissorEnable(boundary));
state
.primitives
.push(drawing::RenderPrimitive::ScissorSet(*state.scissor_stack.get()));
}
let draw_params = widget::DrawParams {
@@ -226,11 +240,13 @@ fn draw_widget(
widget_state.draw_all(state, &draw_params);
draw_children(params, state, node_id, &transform);
draw_children(params, state, node_id);
if scissor_pushed {
state.primitives.push(drawing::RenderPrimitive::ScissorDisable);
state.scissor_stack.pop();
state
.primitives
.push(drawing::RenderPrimitive::ScissorSet(*state.scissor_stack.get()));
}
state.transform_stack.pop();
@@ -240,7 +256,7 @@ fn draw_widget(
}
}
fn draw_children(params: &DrawParams, state: &mut DrawState, parent_node_id: taffy::NodeId, model: &glam::Mat4) {
fn draw_children(params: &DrawParams, state: &mut DrawState, parent_node_id: taffy::NodeId) {
let layout = &params.layout;
for node_id in layout.state.tree.child_ids(parent_node_id) {
@@ -259,7 +275,7 @@ fn draw_children(params: &DrawParams, state: &mut DrawState, parent_node_id: taf
continue;
};
draw_widget(params, state, node_id, style, widget, model);
draw_widget(params, state, node_id, style, widget);
}
}
@@ -267,7 +283,6 @@ pub fn draw(params: &DrawParams) -> anyhow::Result<Vec<RenderPrimitive>> {
let mut primitives = Vec::<RenderPrimitive>::new();
let mut transform_stack = TransformStack::new();
let mut scissor_stack = ScissorStack::new();
let model = glam::Mat4::IDENTITY;
let Some(root_widget) = params.layout.state.widgets.get(params.layout.root_widget) else {
panic!();
@@ -277,11 +292,6 @@ pub fn draw(params: &DrawParams) -> anyhow::Result<Vec<RenderPrimitive>> {
panic!();
};
scissor_stack.push(Boundary {
pos: Default::default(),
size: Vec2::splat(1.0e12),
});
let mut state = DrawState {
primitives: &mut primitives,
transform_stack: &mut transform_stack,
@@ -289,7 +299,7 @@ pub fn draw(params: &DrawParams) -> anyhow::Result<Vec<RenderPrimitive>> {
layout: params.layout,
};
draw_widget(params, &mut state, params.layout.root_node, style, root_widget, &model);
draw_widget(params, &mut state, params.layout.root_node, style, root_widget);
Ok(primitives)
}