cargo fmt
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@@ -46,11 +46,11 @@ pub mod frag_color {
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",
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}
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}
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//layout (location = 1) in float corner_radius;
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//out_color = in_color;
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// Some equation that determines whether to keep the pixel
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// Use Lerp not if
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//out_color.a = 0;
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//layout (location = 1) in float corner_radius;
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//out_color = in_color;
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// Some equation that determines whether to keep the pixel
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// Use Lerp not if
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//out_color.a = 0;
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pub mod frag_glyph {
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vulkano_shaders::shader! {
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