wgui: pass motion events further, add consume_mouse_events parameter to widgets (Closes #306), always reverse iter events
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@@ -50,7 +50,7 @@ impl<T> OverlayWindowData<T> {
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}
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}
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#[derive(Debug, Clone, Copy, IntegerId, PartialEq)]
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#[derive(Debug, Clone, Copy, IntegerId, PartialEq, Eq)]
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pub enum OverlayCategory {
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Internal,
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Keyboard,
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