wgui: pass motion events further, add consume_mouse_events parameter to widgets (Closes #306), always reverse iter events
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@@ -66,6 +66,10 @@ _They can be used in any widget/component._
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_Set to 0 if you want to exclude this widget from altering the event state_
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`consume_mouse_events`: "1" | "0"
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_Used in case of overlapping pop-ups or windows, most notably applied to various backgrounds_
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`new_pass`: "1" | "0"
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_Set to 1 if you want to render overlapping pop-ups to properly render your widgets in order. Wgui renders with as few Vulkan drawcalls as possible, so this is your responsibility._
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