feat: XR binding for playspace reset
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@@ -73,6 +73,9 @@ impl InputState {
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if hand.now.space_rotate != hand.before.space_rotate {
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log::debug!("Hand {}: space_rotate {}", hand.idx, hand.now.space_rotate);
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}
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if hand.now.space_reset != hand.before.space_reset {
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log::debug!("Hand {}: space_reset {}", hand.idx, hand.now.space_reset);
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}
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if hand.now.click_modifier_right != hand.before.click_modifier_right {
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log::debug!(
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"Hand {}: click_modifier_right {}",
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@@ -192,6 +195,7 @@ pub struct PointerState {
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pub show_hide: bool,
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pub space_drag: bool,
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pub space_rotate: bool,
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pub space_reset: bool,
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pub click_modifier_right: bool,
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pub click_modifier_middle: bool,
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pub move_mouse: bool,
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