fix set/overlay persistence

This commit is contained in:
galister
2025-12-11 17:08:49 +09:00
parent d2a3b7cc63
commit 9c799f360d
13 changed files with 162 additions and 180 deletions

View File

@@ -1,35 +1,23 @@
use std::{collections::HashMap, sync::Arc}; use std::{collections::HashMap, sync::Arc};
use chrono::Offset; use chrono::Offset;
use glam::{vec3, Affine3A, Quat, Vec3}; use glam::Affine3A;
use idmap::IdMap; use idmap::IdMap;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use crate::{ use crate::{
astr_containers::{AStrMap, AStrSet}, astr_containers::{AStrMap, AStrSet},
common::LeftRight,
overlays::{ToastDisplayMethod, ToastTopic}, overlays::{ToastDisplayMethod, ToastTopic},
windowing::OverlayWindowState, windowing::OverlayWindowState,
}; };
pub type PwTokenMap = AStrMap<String>; pub type PwTokenMap = AStrMap<String>;
pub type SerializedWindowStates = HashMap<Arc<str>, OverlayWindowState>;
#[derive(Clone, Serialize, Deserialize)] #[derive(Clone, Serialize, Deserialize)]
pub struct SerializedWindowSet { pub struct SerializedWindowSet {
pub name: Arc<str>, pub name: Arc<str>,
pub overlays: HashMap<Arc<str>, OverlayWindowState>, pub overlays: SerializedWindowStates,
}
pub const fn def_watch_pos() -> Vec3 {
vec3(-0.03, -0.01, 0.125)
}
pub const fn def_watch_rot() -> Quat {
Quat::from_xyzw(-0.707_106_6, 0.000_796_361_8, 0.707_106_6, 0.0)
}
pub const fn def_left() -> LeftRight {
LeftRight::Left
} }
pub const fn def_pw_tokens() -> PwTokenMap { pub const fn def_pw_tokens() -> PwTokenMap {
@@ -44,7 +32,7 @@ const fn def_click_freeze_time_ms() -> u32 {
300 300
} }
pub const fn def_true() -> bool { const fn def_true() -> bool {
true true
} }
@@ -56,15 +44,15 @@ const fn def_one() -> f32 {
1.0 1.0
} }
pub const fn def_half() -> f32 { const fn def_half() -> f32 {
0.5 0.5
} }
pub const fn def_point7() -> f32 { const fn def_point7() -> f32 {
0.7 0.7
} }
pub const fn def_point3() -> f32 { const fn def_point3() -> f32 {
0.3 0.3
} }
@@ -80,6 +68,10 @@ const fn def_sets() -> Vec<SerializedWindowSet> {
Vec::new() Vec::new()
} }
fn def_global_set() -> SerializedWindowStates {
HashMap::new()
}
const fn def_zero_u32() -> u32 { const fn def_zero_u32() -> u32 {
0 0
} }
@@ -137,15 +129,6 @@ pub struct GeneralConfig {
#[serde(default = "def_theme_path")] #[serde(default = "def_theme_path")]
pub theme_path: Arc<str>, pub theme_path: Arc<str>,
#[serde(default = "def_watch_pos")]
pub watch_pos: Vec3,
#[serde(default = "def_watch_rot")]
pub watch_rot: Quat,
#[serde(default = "def_left")]
pub watch_hand: LeftRight,
#[serde(default = "def_click_freeze_time_ms")] #[serde(default = "def_click_freeze_time_ms")]
pub click_freeze_time_ms: u32, pub click_freeze_time_ms: u32,
@@ -287,6 +270,9 @@ pub struct GeneralConfig {
#[serde(default = "def_sets")] #[serde(default = "def_sets")]
pub sets: Vec<SerializedWindowSet>, pub sets: Vec<SerializedWindowSet>,
#[serde(default = "def_global_set")]
pub global_set: SerializedWindowStates,
#[serde(default = "def_zero_u32")] #[serde(default = "def_zero_u32")]
pub last_set: u32, pub last_set: u32,
} }

View File

@@ -35,6 +35,7 @@ pub struct OverlayWindowState {
pub positioning: Positioning, pub positioning: Positioning,
pub curvature: Option<f32>, pub curvature: Option<f32>,
pub additive: bool, pub additive: bool,
#[serde(skip_serializing, skip_deserializing)]
pub saved_transform: Option<Affine3A>, pub saved_transform: Option<Affine3A>,
} }

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@@ -1,6 +1,5 @@
use std::f32::consts::PI; use std::f32::consts::PI;
use std::process::{Child, Command}; use std::process::{Child, Command};
use std::sync::Arc;
use std::{collections::VecDeque, time::Instant}; use std::{collections::VecDeque, time::Instant};
use glam::{Affine3A, Vec2, Vec3A, Vec3Swizzles}; use glam::{Affine3A, Vec2, Vec3A, Vec3Swizzles};

View File

@@ -1,10 +1,7 @@
use std::{ use std::{
collections::VecDeque, collections::VecDeque,
ops::Add, ops::Add,
sync::{ sync::{atomic::Ordering, Arc},
atomic::{AtomicBool, Ordering},
Arc,
},
time::{Duration, Instant}, time::{Duration, Instant},
}; };

View File

@@ -6,7 +6,7 @@ use crate::backend::wayvr::egl_ex::{
}; };
use super::egl_ex; use super::egl_ex;
use anyhow::{anyhow, Context}; use anyhow::Context;
#[derive(Debug)] #[derive(Debug)]
pub struct EGLData { pub struct EGLData {

View File

@@ -1,13 +1,9 @@
use crate::config_io; use crate::config_io;
use config::{Config, File}; use config::{Config, File};
use glam::{Quat, Vec3};
use log::error; use log::error;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use std::path::PathBuf; use std::path::PathBuf;
use wlx_common::{ use wlx_common::config::{GeneralConfig, SerializedWindowSet, SerializedWindowStates};
common::LeftRight,
config::{GeneralConfig, SerializedWindowSet},
};
const FALLBACKS: [&str; 2] = [ const FALLBACKS: [&str; 2] = [
include_str!("res/keyboard.yaml"), include_str!("res/keyboard.yaml"),
@@ -105,9 +101,6 @@ pub fn load_general_config() -> GeneralConfig {
#[derive(Serialize)] #[derive(Serialize)]
pub struct AutoSettings { pub struct AutoSettings {
pub watch_pos: Vec3,
pub watch_rot: Quat,
pub watch_hand: LeftRight,
pub watch_view_angle_min: f32, pub watch_view_angle_min: f32,
pub watch_view_angle_max: f32, pub watch_view_angle_max: f32,
pub notifications_enabled: bool, pub notifications_enabled: bool,
@@ -125,9 +118,6 @@ fn get_settings_path() -> PathBuf {
pub fn save_settings(config: &GeneralConfig) -> anyhow::Result<()> { pub fn save_settings(config: &GeneralConfig) -> anyhow::Result<()> {
let conf = AutoSettings { let conf = AutoSettings {
watch_pos: config.watch_pos,
watch_rot: config.watch_rot,
watch_hand: config.watch_hand,
watch_view_angle_min: config.watch_view_angle_min, watch_view_angle_min: config.watch_view_angle_min,
watch_view_angle_max: config.watch_view_angle_max, watch_view_angle_max: config.watch_view_angle_max,
notifications_enabled: config.notifications_enabled, notifications_enabled: config.notifications_enabled,
@@ -148,6 +138,7 @@ pub fn save_settings(config: &GeneralConfig) -> anyhow::Result<()> {
#[derive(Serialize)] #[derive(Serialize)]
pub struct AutoState { pub struct AutoState {
pub sets: Vec<SerializedWindowSet>, pub sets: Vec<SerializedWindowSet>,
pub global_set: SerializedWindowStates,
pub last_set: u32, pub last_set: u32,
} }
@@ -161,6 +152,7 @@ pub fn save_state(config: &GeneralConfig) -> anyhow::Result<()> {
let conf = AutoState { let conf = AutoState {
sets: config.sets.clone(), sets: config.sets.clone(),
last_set: config.last_set, last_set: config.last_set,
global_set: config.global_set.clone(),
}; };
let json = serde_json::to_string_pretty(&conf).unwrap(); // want panic let json = serde_json::to_string_pretty(&conf).unwrap(); // want panic

View File

@@ -1,5 +1,4 @@
use std::{ use std::{
f32::consts::PI,
ops::Add, ops::Add,
sync::{Arc, LazyLock}, sync::{Arc, LazyLock},
time::Instant, time::Instant,
@@ -17,6 +16,7 @@ use wlx_common::{
use crate::{ use crate::{
backend::task::{OverlayTask, TaskType}, backend::task::{OverlayTask, TaskType},
gui::panel::{GuiPanel, NewGuiPanelParams, OnCustomIdFunc}, gui::panel::{GuiPanel, NewGuiPanelParams, OnCustomIdFunc},
overlays::watch::{WATCH_POS, WATCH_ROT},
state::AppState, state::AppState,
windowing::{window::OverlayWindowConfig, OverlaySelector, Z_ORDER_TOAST}, windowing::{window::OverlayWindowConfig, OverlaySelector, Z_ORDER_TOAST},
}; };
@@ -121,12 +121,14 @@ fn new_toast(toast: Toast, app: &mut AppState) -> Option<OverlayWindowConfig> {
Positioning::FollowHead { lerp: 0.1 }, Positioning::FollowHead { lerp: 0.1 },
), ),
ToastDisplayMethod::Watch => { ToastDisplayMethod::Watch => {
let mut watch_pos = app.session.config.watch_pos + vec3(-0.005, -0.05, 0.02); //FIXME: properly follow watch
let mut watch_rot = app.session.config.watch_rot; let watch_pos = WATCH_POS + vec3(-0.005, -0.05, 0.02);
let relative_to = match app.session.config.watch_hand { let watch_rot = WATCH_ROT;
LeftRight::Left => Positioning::FollowHand { let relative_to = /*match app.session.config.watch_hand {
LeftRight::Left =>*/ Positioning::FollowHand {
hand: LeftRight::Left, hand: LeftRight::Left,
lerp: 1.0, lerp: 1.0,
/*
}, },
LeftRight::Right => { LeftRight::Right => {
watch_pos.x = -watch_pos.x; watch_pos.x = -watch_pos.x;
@@ -135,7 +137,7 @@ fn new_toast(toast: Toast, app: &mut AppState) -> Option<OverlayWindowConfig> {
hand: LeftRight::Right, hand: LeftRight::Right,
lerp: 1.0, lerp: 1.0,
} }
} }*/
}; };
(watch_pos, watch_rot, relative_to) (watch_pos, watch_rot, relative_to)
} }

View File

@@ -1,80 +0,0 @@
use std::time::Duration;
use glam::{Affine3A, Vec3};
use crate::{
gui::{panel::GuiPanel, timer::GuiTimer},
state::AppState,
windowing::{
window::{OverlayWindowConfig, OverlayWindowState, Positioning},
Z_ORDER_WATCH,
},
};
pub const EDIT_NAME: &str = "edit";
struct EditState {
num_sets: usize,
current_set: usize,
}
#[allow(clippy::significant_drop_tightening)]
pub fn create_edit(
app: &mut AppState,
num_sets: usize,
current_set: usize,
) -> anyhow::Result<OverlayWindowConfig> {
let state = EditState {
num_sets,
current_set,
};
let mut panel = GuiPanel::new_from_template(
app,
"gui/watch.xml",
state,
Some(Box::new(
move |id, widget, doc_params, layout, parser_state| {
if &*id != "sets" {
return Ok(());
}
for idx in 0..num_sets {
let mut params: HashMap<Rc<str>, Rc<str>> = HashMap::new();
params.insert("display".into(), (idx + 1).to_string().into());
params.insert("handle".into(), idx.to_string().into());
parser_state.instantiate_template(doc_params, "Set", layout, widget, params)?;
}
Ok(())
},
)),
)?;
panel
.timers
.push(GuiTimer::new(Duration::from_millis(100), 0));
let positioning = Positioning::FollowHand {
hand: app.session.config.watch_hand as _,
lerp: 1.0,
};
panel.update_layout()?;
Ok(OverlayWindowConfig {
name: EDIT_NAME.into(),
z_order: Z_ORDER_WATCH,
default_state: OverlayWindowState {
interactable: true,
positioning,
transform: Affine3A::from_scale_rotation_translation(
Vec3::ONE * 0.115,
app.session.config.watch_rot,
app.session.config.watch_pos,
) * Affine3A::from_translation(Vec3::Y * 0.075),
..OverlayWindowState::default()
},
show_on_spawn: true,
global: true,
..OverlayWindowConfig::from_backend(Box::new(panel))
})
}

View File

@@ -4,7 +4,7 @@ use std::{
time::{Duration, Instant}, time::{Duration, Instant},
}; };
use glam::{Affine3A, Vec3, Vec3A}; use glam::{vec3, Affine3A, Quat, Vec3, Vec3A};
use idmap::DirectIdMap; use idmap::DirectIdMap;
use wgui::{ use wgui::{
components::button::ComponentButton, components::button::ComponentButton,
@@ -16,7 +16,10 @@ use wgui::{
taffy, taffy,
widget::{sprite::WidgetSprite, EventResult}, widget::{sprite::WidgetSprite, EventResult},
}; };
use wlx_common::windowing::{OverlayWindowState, Positioning}; use wlx_common::{
common::LeftRight,
windowing::{OverlayWindowState, Positioning},
};
use crate::{ use crate::{
backend::{ backend::{
@@ -41,6 +44,9 @@ pub const WATCH_NAME: &str = "watch";
const MAX_TOOLBOX_BUTTONS: usize = 16; const MAX_TOOLBOX_BUTTONS: usize = 16;
const MAX_DEVICES: usize = 9; const MAX_DEVICES: usize = 9;
pub(crate) const WATCH_POS: Vec3 = vec3(-0.03, -0.01, 0.125);
pub(crate) const WATCH_ROT: Quat = Quat::from_xyzw(-0.707_106_6, 0.000_796_361_8, 0.707_106_6, 0.0);
#[derive(Default)] #[derive(Default)]
struct WatchState { struct WatchState {
current_set: Option<usize>, current_set: Option<usize>,
@@ -323,7 +329,7 @@ pub fn create_watch(app: &mut AppState) -> anyhow::Result<OverlayWindowConfig> {
.push(GuiTimer::new(Duration::from_millis(100), 0)); .push(GuiTimer::new(Duration::from_millis(100), 0));
let positioning = Positioning::FollowHand { let positioning = Positioning::FollowHand {
hand: app.session.config.watch_hand, hand: LeftRight::Left,
lerp: 1.0, lerp: 1.0,
}; };
@@ -337,8 +343,8 @@ pub fn create_watch(app: &mut AppState) -> anyhow::Result<OverlayWindowConfig> {
positioning, positioning,
transform: Affine3A::from_scale_rotation_translation( transform: Affine3A::from_scale_rotation_translation(
Vec3::ONE * 0.115, Vec3::ONE * 0.115,
app.session.config.watch_rot, WATCH_ROT,
app.session.config.watch_pos, WATCH_POS,
), ),
..OverlayWindowState::default() ..OverlayWindowState::default()
}, },

View File

@@ -251,7 +251,7 @@ where
if newly_created { if newly_created {
log::info!("Creating dashboard overlay"); log::info!("Creating dashboard overlay");
let mut overlay = OverlayWindowData::from_config(OverlayWindowConfig { let overlay = OverlayWindowData::from_config(OverlayWindowConfig {
default_state: OverlayWindowState { default_state: OverlayWindowState {
interactable: true, interactable: true,
grabbable: true, grabbable: true,
@@ -284,8 +284,6 @@ where
)? )?
}); });
overlay.config.reset(app, true);
let overlay_id = overlays.add(overlay, app); let overlay_id = overlays.add(overlay, app);
wayvr.set_overlay_display_handle(overlay_id, disp_handle); wayvr.set_overlay_display_handle(overlay_id, disp_handle);
@@ -433,7 +431,14 @@ where
app.tasks.enqueue(TaskType::Overlay(OverlayTask::Modify( app.tasks.enqueue(TaskType::Overlay(OverlayTask::Modify(
OverlaySelector::Id(overlay_id), OverlaySelector::Id(overlay_id),
Box::new(move |app, o| { Box::new(move |app, o| {
o.toggle(app); if visible == o.is_active() {
return;
}
if visible {
o.activate(app);
} else {
o.deactivate();
}
}), }),
))); )));
} }

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@@ -5,7 +5,11 @@ use std::{
use glam::{Affine3A, Vec3, Vec3A}; use glam::{Affine3A, Vec3, Vec3A};
use slotmap::{HopSlotMap, Key, SecondaryMap}; use slotmap::{HopSlotMap, Key, SecondaryMap};
use wlx_common::{config::SerializedWindowSet, overlays::ToastTopic}; use wlx_common::{
astr_containers::{AStrMap, AStrMapExt},
config::SerializedWindowSet,
overlays::ToastTopic,
};
use crate::{ use crate::{
backend::task::OverlayTask, backend::task::OverlayTask,
@@ -107,21 +111,24 @@ where
let anchor = OverlayWindowData::from_config(create_anchor(app)?); let anchor = OverlayWindowData::from_config(create_anchor(app)?);
me.add(anchor, app); me.add(anchor, app);
let mut watch = OverlayWindowData::from_config(create_watch(app)?); let watch = OverlayWindowData::from_config(create_watch(app)?);
me.watch_id = me.add(watch, app);
// overwrite default layout with saved layout, if exists
me.restore_layout(app);
me.overlays_changed(app)?;
for ev in [ for ev in [
OverlayEventData::NumSetsChanged(me.sets.len()), OverlayEventData::NumSetsChanged(me.sets.len()),
OverlayEventData::EditModeChanged(false), OverlayEventData::EditModeChanged(false),
OverlayEventData::DevicesChanged, OverlayEventData::DevicesChanged,
] { ] {
watch.config.backend.notify(app, ev)?; me.mut_by_id(me.watch_id)
.unwrap()
.config
.backend
.notify(app, ev)?;
} }
me.watch_id = me.add(watch, app);
me.overlays_changed(app)?;
// overwrite default layout with saved layout, if exists
me.restore_layout(app);
Ok(me) Ok(me)
} }
@@ -227,6 +234,7 @@ impl<T> OverlayWindowManager<T> {
} }
pub fn persist_layout(&mut self, app: &mut AppState) { pub fn persist_layout(&mut self, app: &mut AppState) {
app.session.config.global_set.clear();
app.session.config.sets.clear(); app.session.config.sets.clear();
app.session.config.sets.reserve(self.sets.len()); app.session.config.sets.reserve(self.sets.len());
app.session.config.last_set = self.restore_set as _; app.session.config.last_set = self.restore_set as _;
@@ -240,7 +248,7 @@ impl<T> OverlayWindowManager<T> {
}; };
for set in &self.sets { for set in &self.sets {
let overlays: HashMap<_, _> = set let mut overlays: HashMap<_, _> = set
.overlays .overlays
.iter() .iter()
.filter_map(|(k, v)| { .filter_map(|(k, v)| {
@@ -249,6 +257,13 @@ impl<T> OverlayWindowManager<T> {
}) })
.collect(); .collect();
// overlays that we haven't seen since startup (e.g. wayvr apps)
for (k, o) in set.inactive_overlays.iter() {
if !overlays.contains_key(k) {
overlays.insert(k.clone(), o.clone());
}
}
let serialized = SerializedWindowSet { let serialized = SerializedWindowSet {
name: set.name.clone(), name: set.name.clone(),
overlays, overlays,
@@ -256,6 +271,23 @@ impl<T> OverlayWindowManager<T> {
app.session.config.sets.push(serialized); app.session.config.sets.push(serialized);
} }
// global overlays; watch, toast
for oid in &[self.watch_id] {
let Some(o) = self.get_by_id(*oid) else {
break;
};
let Some(mut state) = o.config.active_state.clone() else {
break;
};
if let Some(transform) = state.saved_transform.as_ref() {
state.transform = *transform;
}
app.session
.config
.global_set
.insert(o.config.name.clone(), state.clone());
}
if restore_after { if restore_after {
self.switch_to_set(app, Some(self.restore_set)); self.switch_to_set(app, Some(self.restore_set));
} }
@@ -275,18 +307,42 @@ impl<T> OverlayWindowManager<T> {
self.sets.clear(); self.sets.clear();
self.sets.reserve(app.session.config.sets.len()); self.sets.reserve(app.session.config.sets.len());
for s in &app.session.config.sets { for (i, s) in app.session.config.sets.iter().enumerate() {
let overlays: SecondaryMap<_, _> = s let mut overlays = SecondaryMap::new();
.overlays let mut inactive_overlays = AStrMap::new();
.iter()
.filter_map(|(name, v)| self.lookup(name).map(|id| (id, v.clone()))) for (name, o) in s.overlays.iter() {
.collect(); if let Some(id) = self.lookup(&*name) {
log::debug!("set {i}: loaded state for {name}");
overlays.insert(id, o.clone());
} else {
log::debug!("set {i} has saved state for {name} which doesn't exist. will apply state once added.");
inactive_overlays.arc_set(name.clone(), o.clone());
}
}
self.sets.push(OverlayWindowSet { self.sets.push(OverlayWindowSet {
name: s.name.clone(), name: s.name.clone(),
overlays, overlays,
inactive_overlays,
}); });
} }
// global overlays
for oid in &[self.watch_id] {
if let Some(o) = self.mut_by_id(*oid) {
if let Some(mut state) = app.session.config.global_set.get(&*o.config.name).cloned()
{
state.saved_transform = Some(state.transform);
o.config.active_state = Some(state);
o.config.reset(app, false);
log::debug!("global set: loaded state for {}", o.config.name);
} else {
log::debug!("global set: no state for {}", o.config.name);
}
}
}
self.restore_set = (app.session.config.last_set as usize).min(self.sets.len() - 1); self.restore_set = (app.session.config.last_set as usize).min(self.sets.len() - 1);
} }
@@ -403,8 +459,6 @@ impl<T> OverlayWindowManager<T> {
} }
pub fn add(&mut self, mut overlay: OverlayWindowData<T>, app: &mut AppState) -> OverlayID { pub fn add(&mut self, mut overlay: OverlayWindowData<T>, app: &mut AppState) -> OverlayID {
let internal = matches!(overlay.config.category, OverlayCategory::Internal);
while self.lookup(&overlay.config.name).is_some() { while self.lookup(&overlay.config.name).is_some() {
log::error!( log::error!(
"An overlay with name {} already exists. Deduplicating, but things may break!", "An overlay with name {} already exists. Deduplicating, but things may break!",
@@ -413,15 +467,41 @@ impl<T> OverlayWindowManager<T> {
overlay.config.name = format!("{}_2", overlay.config.name).into(); overlay.config.name = format!("{}_2", overlay.config.name).into();
} }
if overlay.config.show_on_spawn { let name = overlay.config.name.clone();
log::debug!("activating {} due to show_on_spawn", overlay.config.name); let global = overlay.config.global;
overlay.config.activate(app); let internal = matches!(overlay.config.category, OverlayCategory::Internal);
let show_on_spawn = overlay.config.show_on_spawn;
let oid = self.overlays.insert(overlay);
let mut shown = false;
if !global {
for (i, set) in self.sets.iter_mut().enumerate() {
let Some(mut state) = set.inactive_overlays.arc_rm(&*name) else {
continue;
};
if self.current_set == Some(i) {
let o = &mut self.overlays[oid];
state.saved_transform = Some(state.transform);
o.config.active_state = Some(state);
o.config.reset(app, false);
shown = true;
log::debug!("loaded state for {name} to active set!");
} else {
set.overlays.insert(oid, state);
log::debug!("loaded state for {name} to set {i}");
}
}
}
if !shown && show_on_spawn {
log::debug!("activating {} due to show_on_spawn", name);
self.overlays[oid].config.activate(app);
} }
let ret_val = self.overlays.insert(overlay);
if !internal && let Err(e) = self.overlays_changed(app) { if !internal && let Err(e) = self.overlays_changed(app) {
log::error!("Error while adding overlay: {e:?}"); log::error!("Error while adding overlay: {e:?}");
} }
ret_val oid
} }
pub fn switch_or_toggle_set(&mut self, app: &mut AppState, set: usize) { pub fn switch_or_toggle_set(&mut self, app: &mut AppState, set: usize) {
@@ -495,9 +575,6 @@ impl<T> OverlayWindowManager<T> {
} else { } else {
self.switch_to_set(app, None); self.switch_to_set(app, None);
} }
// toggle watch back on if it was hidden
self.mut_by_id(self.watch_id).unwrap().config.activate(app);
} }
fn overlays_changed(&mut self, app: &mut AppState) -> anyhow::Result<()> { fn overlays_changed(&mut self, app: &mut AppState) -> anyhow::Result<()> {

View File

@@ -1,6 +1,6 @@
use slotmap::SecondaryMap; use slotmap::SecondaryMap;
use std::sync::Arc; use std::sync::Arc;
use wlx_common::windowing::OverlayWindowState; use wlx_common::{astr_containers::AStrMap, windowing::OverlayWindowState};
use crate::windowing::OverlayID; use crate::windowing::OverlayID;
@@ -8,4 +8,7 @@ use crate::windowing::OverlayID;
pub struct OverlayWindowSet { pub struct OverlayWindowSet {
pub(super) name: Arc<str>, pub(super) name: Arc<str>,
pub(super) overlays: SecondaryMap<OverlayID, OverlayWindowState>, pub(super) overlays: SecondaryMap<OverlayID, OverlayWindowState>,
// stores overlays that have not been seen since startup.
pub(super) inactive_overlays: AStrMap<OverlayWindowState>,
} }

View File

@@ -104,6 +104,10 @@ impl OverlayWindowConfig {
} }
} }
pub fn is_active(&self) -> bool {
self.active_state.is_some()
}
pub fn activate(&mut self, app: &mut AppState) { pub fn activate(&mut self, app: &mut AppState) {
log::debug!("activate {}", self.name.as_ref()); log::debug!("activate {}", self.name.as_ref());
self.dirty = true; self.dirty = true;
@@ -111,14 +115,6 @@ impl OverlayWindowConfig {
self.reset(app, true); self.reset(app, true);
} }
pub fn activate_static(&mut self, global_transform: Affine3A) {
log::debug!("activate {}", self.name.as_ref());
self.dirty = true;
let mut state = self.default_state.clone();
state.transform = global_transform;
self.active_state = Some(state);
}
pub fn deactivate(&mut self) { pub fn deactivate(&mut self) {
log::debug!("deactivate {}", self.name.as_ref()); log::debug!("deactivate {}", self.name.as_ref());
self.active_state = None; self.active_state = None;
@@ -128,7 +124,7 @@ impl OverlayWindowConfig {
if self.active_state.take().is_none() { if self.active_state.take().is_none() {
self.activate(app); self.activate(app);
} else { } else {
log::debug!("deactivate {}", self.name.as_ref()); log::debug!("deactivate {} (toggle)", self.name.as_ref());
} }
} }
@@ -249,16 +245,14 @@ pub fn realign(transform: &mut Affine3A, hmd: &Affine3A) {
transform.matrix3 = Mat3A::from_cols(col_x, col_y, col_z).mul_scalar(scale) * rot; transform.matrix3 = Mat3A::from_cols(col_x, col_y, col_z).mul_scalar(scale) * rot;
} }
pub fn save_transform(state: &mut OverlayWindowState, app: &mut AppState) -> bool { pub fn save_transform(state: &mut OverlayWindowState, app: &mut AppState) {
let parent_transform = match state.positioning { let parent_transform = match state.positioning {
Positioning::Floating => snap_upright(app.input_state.hmd, Vec3A::Y), Positioning::Floating => snap_upright(app.input_state.hmd, Vec3A::Y),
Positioning::FollowHead { .. } => app.input_state.hmd, Positioning::FollowHead { .. } => app.input_state.hmd,
Positioning::FollowHand { hand, .. } => app.input_state.pointers[hand as usize].pose, Positioning::FollowHand { hand, .. } => app.input_state.pointers[hand as usize].pose,
Positioning::Anchored => snap_upright(app.anchor, Vec3A::Y), Positioning::Anchored => snap_upright(app.anchor, Vec3A::Y),
Positioning::Static => return false, Positioning::Static => return,
}; };
state.saved_transform = Some(parent_transform.inverse() * state.transform); state.saved_transform = Some(parent_transform.inverse() * state.transform);
true
} }