fix set/overlay persistence
This commit is contained in:
@@ -1,6 +1,5 @@
|
||||
use std::f32::consts::PI;
|
||||
use std::process::{Child, Command};
|
||||
use std::sync::Arc;
|
||||
use std::{collections::VecDeque, time::Instant};
|
||||
|
||||
use glam::{Affine3A, Vec2, Vec3A, Vec3Swizzles};
|
||||
|
||||
@@ -1,10 +1,7 @@
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
ops::Add,
|
||||
sync::{
|
||||
atomic::{AtomicBool, Ordering},
|
||||
Arc,
|
||||
},
|
||||
sync::{atomic::Ordering, Arc},
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ use crate::backend::wayvr::egl_ex::{
|
||||
};
|
||||
|
||||
use super::egl_ex;
|
||||
use anyhow::{anyhow, Context};
|
||||
use anyhow::Context;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct EGLData {
|
||||
|
||||
Reference in New Issue
Block a user