fix set/overlay persistence

This commit is contained in:
galister
2025-12-11 17:08:49 +09:00
parent d2a3b7cc63
commit 9c799f360d
13 changed files with 162 additions and 180 deletions

View File

@@ -1,6 +1,5 @@
use std::f32::consts::PI;
use std::process::{Child, Command};
use std::sync::Arc;
use std::{collections::VecDeque, time::Instant};
use glam::{Affine3A, Vec2, Vec3A, Vec3Swizzles};

View File

@@ -1,10 +1,7 @@
use std::{
collections::VecDeque,
ops::Add,
sync::{
atomic::{AtomicBool, Ordering},
Arc,
},
sync::{atomic::Ordering, Arc},
time::{Duration, Instant},
};

View File

@@ -6,7 +6,7 @@ use crate::backend::wayvr::egl_ex::{
};
use super::egl_ex;
use anyhow::{anyhow, Context};
use anyhow::Context;
#[derive(Debug)]
pub struct EGLData {

View File

@@ -1,13 +1,9 @@
use crate::config_io;
use config::{Config, File};
use glam::{Quat, Vec3};
use log::error;
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
use wlx_common::{
common::LeftRight,
config::{GeneralConfig, SerializedWindowSet},
};
use wlx_common::config::{GeneralConfig, SerializedWindowSet, SerializedWindowStates};
const FALLBACKS: [&str; 2] = [
include_str!("res/keyboard.yaml"),
@@ -105,9 +101,6 @@ pub fn load_general_config() -> GeneralConfig {
#[derive(Serialize)]
pub struct AutoSettings {
pub watch_pos: Vec3,
pub watch_rot: Quat,
pub watch_hand: LeftRight,
pub watch_view_angle_min: f32,
pub watch_view_angle_max: f32,
pub notifications_enabled: bool,
@@ -125,9 +118,6 @@ fn get_settings_path() -> PathBuf {
pub fn save_settings(config: &GeneralConfig) -> anyhow::Result<()> {
let conf = AutoSettings {
watch_pos: config.watch_pos,
watch_rot: config.watch_rot,
watch_hand: config.watch_hand,
watch_view_angle_min: config.watch_view_angle_min,
watch_view_angle_max: config.watch_view_angle_max,
notifications_enabled: config.notifications_enabled,
@@ -148,6 +138,7 @@ pub fn save_settings(config: &GeneralConfig) -> anyhow::Result<()> {
#[derive(Serialize)]
pub struct AutoState {
pub sets: Vec<SerializedWindowSet>,
pub global_set: SerializedWindowStates,
pub last_set: u32,
}
@@ -161,6 +152,7 @@ pub fn save_state(config: &GeneralConfig) -> anyhow::Result<()> {
let conf = AutoState {
sets: config.sets.clone(),
last_set: config.last_set,
global_set: config.global_set.clone(),
};
let json = serde_json::to_string_pretty(&conf).unwrap(); // want panic

View File

@@ -1,5 +1,4 @@
use std::{
f32::consts::PI,
ops::Add,
sync::{Arc, LazyLock},
time::Instant,
@@ -17,6 +16,7 @@ use wlx_common::{
use crate::{
backend::task::{OverlayTask, TaskType},
gui::panel::{GuiPanel, NewGuiPanelParams, OnCustomIdFunc},
overlays::watch::{WATCH_POS, WATCH_ROT},
state::AppState,
windowing::{window::OverlayWindowConfig, OverlaySelector, Z_ORDER_TOAST},
};
@@ -121,12 +121,14 @@ fn new_toast(toast: Toast, app: &mut AppState) -> Option<OverlayWindowConfig> {
Positioning::FollowHead { lerp: 0.1 },
),
ToastDisplayMethod::Watch => {
let mut watch_pos = app.session.config.watch_pos + vec3(-0.005, -0.05, 0.02);
let mut watch_rot = app.session.config.watch_rot;
let relative_to = match app.session.config.watch_hand {
LeftRight::Left => Positioning::FollowHand {
//FIXME: properly follow watch
let watch_pos = WATCH_POS + vec3(-0.005, -0.05, 0.02);
let watch_rot = WATCH_ROT;
let relative_to = /*match app.session.config.watch_hand {
LeftRight::Left =>*/ Positioning::FollowHand {
hand: LeftRight::Left,
lerp: 1.0,
/*
},
LeftRight::Right => {
watch_pos.x = -watch_pos.x;
@@ -135,7 +137,7 @@ fn new_toast(toast: Toast, app: &mut AppState) -> Option<OverlayWindowConfig> {
hand: LeftRight::Right,
lerp: 1.0,
}
}
}*/
};
(watch_pos, watch_rot, relative_to)
}

View File

@@ -1,80 +0,0 @@
use std::time::Duration;
use glam::{Affine3A, Vec3};
use crate::{
gui::{panel::GuiPanel, timer::GuiTimer},
state::AppState,
windowing::{
window::{OverlayWindowConfig, OverlayWindowState, Positioning},
Z_ORDER_WATCH,
},
};
pub const EDIT_NAME: &str = "edit";
struct EditState {
num_sets: usize,
current_set: usize,
}
#[allow(clippy::significant_drop_tightening)]
pub fn create_edit(
app: &mut AppState,
num_sets: usize,
current_set: usize,
) -> anyhow::Result<OverlayWindowConfig> {
let state = EditState {
num_sets,
current_set,
};
let mut panel = GuiPanel::new_from_template(
app,
"gui/watch.xml",
state,
Some(Box::new(
move |id, widget, doc_params, layout, parser_state| {
if &*id != "sets" {
return Ok(());
}
for idx in 0..num_sets {
let mut params: HashMap<Rc<str>, Rc<str>> = HashMap::new();
params.insert("display".into(), (idx + 1).to_string().into());
params.insert("handle".into(), idx.to_string().into());
parser_state.instantiate_template(doc_params, "Set", layout, widget, params)?;
}
Ok(())
},
)),
)?;
panel
.timers
.push(GuiTimer::new(Duration::from_millis(100), 0));
let positioning = Positioning::FollowHand {
hand: app.session.config.watch_hand as _,
lerp: 1.0,
};
panel.update_layout()?;
Ok(OverlayWindowConfig {
name: EDIT_NAME.into(),
z_order: Z_ORDER_WATCH,
default_state: OverlayWindowState {
interactable: true,
positioning,
transform: Affine3A::from_scale_rotation_translation(
Vec3::ONE * 0.115,
app.session.config.watch_rot,
app.session.config.watch_pos,
) * Affine3A::from_translation(Vec3::Y * 0.075),
..OverlayWindowState::default()
},
show_on_spawn: true,
global: true,
..OverlayWindowConfig::from_backend(Box::new(panel))
})
}

View File

@@ -4,7 +4,7 @@ use std::{
time::{Duration, Instant},
};
use glam::{Affine3A, Vec3, Vec3A};
use glam::{vec3, Affine3A, Quat, Vec3, Vec3A};
use idmap::DirectIdMap;
use wgui::{
components::button::ComponentButton,
@@ -16,7 +16,10 @@ use wgui::{
taffy,
widget::{sprite::WidgetSprite, EventResult},
};
use wlx_common::windowing::{OverlayWindowState, Positioning};
use wlx_common::{
common::LeftRight,
windowing::{OverlayWindowState, Positioning},
};
use crate::{
backend::{
@@ -41,6 +44,9 @@ pub const WATCH_NAME: &str = "watch";
const MAX_TOOLBOX_BUTTONS: usize = 16;
const MAX_DEVICES: usize = 9;
pub(crate) const WATCH_POS: Vec3 = vec3(-0.03, -0.01, 0.125);
pub(crate) const WATCH_ROT: Quat = Quat::from_xyzw(-0.707_106_6, 0.000_796_361_8, 0.707_106_6, 0.0);
#[derive(Default)]
struct WatchState {
current_set: Option<usize>,
@@ -323,7 +329,7 @@ pub fn create_watch(app: &mut AppState) -> anyhow::Result<OverlayWindowConfig> {
.push(GuiTimer::new(Duration::from_millis(100), 0));
let positioning = Positioning::FollowHand {
hand: app.session.config.watch_hand,
hand: LeftRight::Left,
lerp: 1.0,
};
@@ -337,8 +343,8 @@ pub fn create_watch(app: &mut AppState) -> anyhow::Result<OverlayWindowConfig> {
positioning,
transform: Affine3A::from_scale_rotation_translation(
Vec3::ONE * 0.115,
app.session.config.watch_rot,
app.session.config.watch_pos,
WATCH_ROT,
WATCH_POS,
),
..OverlayWindowState::default()
},

View File

@@ -251,7 +251,7 @@ where
if newly_created {
log::info!("Creating dashboard overlay");
let mut overlay = OverlayWindowData::from_config(OverlayWindowConfig {
let overlay = OverlayWindowData::from_config(OverlayWindowConfig {
default_state: OverlayWindowState {
interactable: true,
grabbable: true,
@@ -284,8 +284,6 @@ where
)?
});
overlay.config.reset(app, true);
let overlay_id = overlays.add(overlay, app);
wayvr.set_overlay_display_handle(overlay_id, disp_handle);
@@ -433,7 +431,14 @@ where
app.tasks.enqueue(TaskType::Overlay(OverlayTask::Modify(
OverlaySelector::Id(overlay_id),
Box::new(move |app, o| {
o.toggle(app);
if visible == o.is_active() {
return;
}
if visible {
o.activate(app);
} else {
o.deactivate();
}
}),
)));
}

View File

@@ -5,7 +5,11 @@ use std::{
use glam::{Affine3A, Vec3, Vec3A};
use slotmap::{HopSlotMap, Key, SecondaryMap};
use wlx_common::{config::SerializedWindowSet, overlays::ToastTopic};
use wlx_common::{
astr_containers::{AStrMap, AStrMapExt},
config::SerializedWindowSet,
overlays::ToastTopic,
};
use crate::{
backend::task::OverlayTask,
@@ -107,21 +111,24 @@ where
let anchor = OverlayWindowData::from_config(create_anchor(app)?);
me.add(anchor, app);
let mut watch = OverlayWindowData::from_config(create_watch(app)?);
let watch = OverlayWindowData::from_config(create_watch(app)?);
me.watch_id = me.add(watch, app);
// overwrite default layout with saved layout, if exists
me.restore_layout(app);
me.overlays_changed(app)?;
for ev in [
OverlayEventData::NumSetsChanged(me.sets.len()),
OverlayEventData::EditModeChanged(false),
OverlayEventData::DevicesChanged,
] {
watch.config.backend.notify(app, ev)?;
me.mut_by_id(me.watch_id)
.unwrap()
.config
.backend
.notify(app, ev)?;
}
me.watch_id = me.add(watch, app);
me.overlays_changed(app)?;
// overwrite default layout with saved layout, if exists
me.restore_layout(app);
Ok(me)
}
@@ -227,6 +234,7 @@ impl<T> OverlayWindowManager<T> {
}
pub fn persist_layout(&mut self, app: &mut AppState) {
app.session.config.global_set.clear();
app.session.config.sets.clear();
app.session.config.sets.reserve(self.sets.len());
app.session.config.last_set = self.restore_set as _;
@@ -240,7 +248,7 @@ impl<T> OverlayWindowManager<T> {
};
for set in &self.sets {
let overlays: HashMap<_, _> = set
let mut overlays: HashMap<_, _> = set
.overlays
.iter()
.filter_map(|(k, v)| {
@@ -249,6 +257,13 @@ impl<T> OverlayWindowManager<T> {
})
.collect();
// overlays that we haven't seen since startup (e.g. wayvr apps)
for (k, o) in set.inactive_overlays.iter() {
if !overlays.contains_key(k) {
overlays.insert(k.clone(), o.clone());
}
}
let serialized = SerializedWindowSet {
name: set.name.clone(),
overlays,
@@ -256,6 +271,23 @@ impl<T> OverlayWindowManager<T> {
app.session.config.sets.push(serialized);
}
// global overlays; watch, toast
for oid in &[self.watch_id] {
let Some(o) = self.get_by_id(*oid) else {
break;
};
let Some(mut state) = o.config.active_state.clone() else {
break;
};
if let Some(transform) = state.saved_transform.as_ref() {
state.transform = *transform;
}
app.session
.config
.global_set
.insert(o.config.name.clone(), state.clone());
}
if restore_after {
self.switch_to_set(app, Some(self.restore_set));
}
@@ -275,18 +307,42 @@ impl<T> OverlayWindowManager<T> {
self.sets.clear();
self.sets.reserve(app.session.config.sets.len());
for s in &app.session.config.sets {
let overlays: SecondaryMap<_, _> = s
.overlays
.iter()
.filter_map(|(name, v)| self.lookup(name).map(|id| (id, v.clone())))
.collect();
for (i, s) in app.session.config.sets.iter().enumerate() {
let mut overlays = SecondaryMap::new();
let mut inactive_overlays = AStrMap::new();
for (name, o) in s.overlays.iter() {
if let Some(id) = self.lookup(&*name) {
log::debug!("set {i}: loaded state for {name}");
overlays.insert(id, o.clone());
} else {
log::debug!("set {i} has saved state for {name} which doesn't exist. will apply state once added.");
inactive_overlays.arc_set(name.clone(), o.clone());
}
}
self.sets.push(OverlayWindowSet {
name: s.name.clone(),
overlays,
inactive_overlays,
});
}
// global overlays
for oid in &[self.watch_id] {
if let Some(o) = self.mut_by_id(*oid) {
if let Some(mut state) = app.session.config.global_set.get(&*o.config.name).cloned()
{
state.saved_transform = Some(state.transform);
o.config.active_state = Some(state);
o.config.reset(app, false);
log::debug!("global set: loaded state for {}", o.config.name);
} else {
log::debug!("global set: no state for {}", o.config.name);
}
}
}
self.restore_set = (app.session.config.last_set as usize).min(self.sets.len() - 1);
}
@@ -403,8 +459,6 @@ impl<T> OverlayWindowManager<T> {
}
pub fn add(&mut self, mut overlay: OverlayWindowData<T>, app: &mut AppState) -> OverlayID {
let internal = matches!(overlay.config.category, OverlayCategory::Internal);
while self.lookup(&overlay.config.name).is_some() {
log::error!(
"An overlay with name {} already exists. Deduplicating, but things may break!",
@@ -413,15 +467,41 @@ impl<T> OverlayWindowManager<T> {
overlay.config.name = format!("{}_2", overlay.config.name).into();
}
if overlay.config.show_on_spawn {
log::debug!("activating {} due to show_on_spawn", overlay.config.name);
overlay.config.activate(app);
let name = overlay.config.name.clone();
let global = overlay.config.global;
let internal = matches!(overlay.config.category, OverlayCategory::Internal);
let show_on_spawn = overlay.config.show_on_spawn;
let oid = self.overlays.insert(overlay);
let mut shown = false;
if !global {
for (i, set) in self.sets.iter_mut().enumerate() {
let Some(mut state) = set.inactive_overlays.arc_rm(&*name) else {
continue;
};
if self.current_set == Some(i) {
let o = &mut self.overlays[oid];
state.saved_transform = Some(state.transform);
o.config.active_state = Some(state);
o.config.reset(app, false);
shown = true;
log::debug!("loaded state for {name} to active set!");
} else {
set.overlays.insert(oid, state);
log::debug!("loaded state for {name} to set {i}");
}
}
}
if !shown && show_on_spawn {
log::debug!("activating {} due to show_on_spawn", name);
self.overlays[oid].config.activate(app);
}
let ret_val = self.overlays.insert(overlay);
if !internal && let Err(e) = self.overlays_changed(app) {
log::error!("Error while adding overlay: {e:?}");
}
ret_val
oid
}
pub fn switch_or_toggle_set(&mut self, app: &mut AppState, set: usize) {
@@ -495,9 +575,6 @@ impl<T> OverlayWindowManager<T> {
} else {
self.switch_to_set(app, None);
}
// toggle watch back on if it was hidden
self.mut_by_id(self.watch_id).unwrap().config.activate(app);
}
fn overlays_changed(&mut self, app: &mut AppState) -> anyhow::Result<()> {

View File

@@ -1,6 +1,6 @@
use slotmap::SecondaryMap;
use std::sync::Arc;
use wlx_common::windowing::OverlayWindowState;
use wlx_common::{astr_containers::AStrMap, windowing::OverlayWindowState};
use crate::windowing::OverlayID;
@@ -8,4 +8,7 @@ use crate::windowing::OverlayID;
pub struct OverlayWindowSet {
pub(super) name: Arc<str>,
pub(super) overlays: SecondaryMap<OverlayID, OverlayWindowState>,
// stores overlays that have not been seen since startup.
pub(super) inactive_overlays: AStrMap<OverlayWindowState>,
}

View File

@@ -104,6 +104,10 @@ impl OverlayWindowConfig {
}
}
pub fn is_active(&self) -> bool {
self.active_state.is_some()
}
pub fn activate(&mut self, app: &mut AppState) {
log::debug!("activate {}", self.name.as_ref());
self.dirty = true;
@@ -111,14 +115,6 @@ impl OverlayWindowConfig {
self.reset(app, true);
}
pub fn activate_static(&mut self, global_transform: Affine3A) {
log::debug!("activate {}", self.name.as_ref());
self.dirty = true;
let mut state = self.default_state.clone();
state.transform = global_transform;
self.active_state = Some(state);
}
pub fn deactivate(&mut self) {
log::debug!("deactivate {}", self.name.as_ref());
self.active_state = None;
@@ -128,7 +124,7 @@ impl OverlayWindowConfig {
if self.active_state.take().is_none() {
self.activate(app);
} else {
log::debug!("deactivate {}", self.name.as_ref());
log::debug!("deactivate {} (toggle)", self.name.as_ref());
}
}
@@ -249,16 +245,14 @@ pub fn realign(transform: &mut Affine3A, hmd: &Affine3A) {
transform.matrix3 = Mat3A::from_cols(col_x, col_y, col_z).mul_scalar(scale) * rot;
}
pub fn save_transform(state: &mut OverlayWindowState, app: &mut AppState) -> bool {
pub fn save_transform(state: &mut OverlayWindowState, app: &mut AppState) {
let parent_transform = match state.positioning {
Positioning::Floating => snap_upright(app.input_state.hmd, Vec3A::Y),
Positioning::FollowHead { .. } => app.input_state.hmd,
Positioning::FollowHand { hand, .. } => app.input_state.pointers[hand as usize].pose,
Positioning::Anchored => snap_upright(app.anchor, Vec3A::Y),
Positioning::Static => return false,
Positioning::Static => return,
};
state.saved_transform = Some(parent_transform.inverse() * state.transform);
true
}