fix set/overlay persistence
This commit is contained in:
@@ -1,6 +1,5 @@
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use std::f32::consts::PI;
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use std::process::{Child, Command};
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use std::sync::Arc;
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use std::{collections::VecDeque, time::Instant};
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use glam::{Affine3A, Vec2, Vec3A, Vec3Swizzles};
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@@ -1,10 +1,7 @@
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use std::{
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collections::VecDeque,
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ops::Add,
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sync::{
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atomic::{AtomicBool, Ordering},
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Arc,
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},
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sync::{atomic::Ordering, Arc},
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time::{Duration, Instant},
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};
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@@ -6,7 +6,7 @@ use crate::backend::wayvr::egl_ex::{
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};
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use super::egl_ex;
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use anyhow::{anyhow, Context};
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use anyhow::Context;
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#[derive(Debug)]
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pub struct EGLData {
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@@ -1,13 +1,9 @@
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use crate::config_io;
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use config::{Config, File};
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use glam::{Quat, Vec3};
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use log::error;
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use serde::{Deserialize, Serialize};
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use std::path::PathBuf;
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use wlx_common::{
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common::LeftRight,
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config::{GeneralConfig, SerializedWindowSet},
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};
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use wlx_common::config::{GeneralConfig, SerializedWindowSet, SerializedWindowStates};
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const FALLBACKS: [&str; 2] = [
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include_str!("res/keyboard.yaml"),
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@@ -105,9 +101,6 @@ pub fn load_general_config() -> GeneralConfig {
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#[derive(Serialize)]
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pub struct AutoSettings {
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pub watch_pos: Vec3,
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pub watch_rot: Quat,
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pub watch_hand: LeftRight,
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pub watch_view_angle_min: f32,
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pub watch_view_angle_max: f32,
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pub notifications_enabled: bool,
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@@ -125,9 +118,6 @@ fn get_settings_path() -> PathBuf {
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pub fn save_settings(config: &GeneralConfig) -> anyhow::Result<()> {
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let conf = AutoSettings {
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watch_pos: config.watch_pos,
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watch_rot: config.watch_rot,
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watch_hand: config.watch_hand,
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watch_view_angle_min: config.watch_view_angle_min,
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watch_view_angle_max: config.watch_view_angle_max,
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notifications_enabled: config.notifications_enabled,
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@@ -148,6 +138,7 @@ pub fn save_settings(config: &GeneralConfig) -> anyhow::Result<()> {
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#[derive(Serialize)]
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pub struct AutoState {
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pub sets: Vec<SerializedWindowSet>,
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pub global_set: SerializedWindowStates,
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pub last_set: u32,
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}
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@@ -161,6 +152,7 @@ pub fn save_state(config: &GeneralConfig) -> anyhow::Result<()> {
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let conf = AutoState {
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sets: config.sets.clone(),
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last_set: config.last_set,
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global_set: config.global_set.clone(),
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};
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let json = serde_json::to_string_pretty(&conf).unwrap(); // want panic
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@@ -1,5 +1,4 @@
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use std::{
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f32::consts::PI,
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ops::Add,
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sync::{Arc, LazyLock},
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time::Instant,
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@@ -17,6 +16,7 @@ use wlx_common::{
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use crate::{
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backend::task::{OverlayTask, TaskType},
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gui::panel::{GuiPanel, NewGuiPanelParams, OnCustomIdFunc},
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overlays::watch::{WATCH_POS, WATCH_ROT},
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state::AppState,
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windowing::{window::OverlayWindowConfig, OverlaySelector, Z_ORDER_TOAST},
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};
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@@ -121,12 +121,14 @@ fn new_toast(toast: Toast, app: &mut AppState) -> Option<OverlayWindowConfig> {
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Positioning::FollowHead { lerp: 0.1 },
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),
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ToastDisplayMethod::Watch => {
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let mut watch_pos = app.session.config.watch_pos + vec3(-0.005, -0.05, 0.02);
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let mut watch_rot = app.session.config.watch_rot;
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let relative_to = match app.session.config.watch_hand {
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LeftRight::Left => Positioning::FollowHand {
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//FIXME: properly follow watch
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let watch_pos = WATCH_POS + vec3(-0.005, -0.05, 0.02);
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let watch_rot = WATCH_ROT;
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let relative_to = /*match app.session.config.watch_hand {
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LeftRight::Left =>*/ Positioning::FollowHand {
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hand: LeftRight::Left,
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lerp: 1.0,
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/*
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},
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LeftRight::Right => {
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watch_pos.x = -watch_pos.x;
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@@ -135,7 +137,7 @@ fn new_toast(toast: Toast, app: &mut AppState) -> Option<OverlayWindowConfig> {
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hand: LeftRight::Right,
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lerp: 1.0,
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}
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}
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}*/
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};
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(watch_pos, watch_rot, relative_to)
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}
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@@ -1,80 +0,0 @@
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use std::time::Duration;
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use glam::{Affine3A, Vec3};
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use crate::{
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gui::{panel::GuiPanel, timer::GuiTimer},
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state::AppState,
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windowing::{
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window::{OverlayWindowConfig, OverlayWindowState, Positioning},
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Z_ORDER_WATCH,
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},
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};
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pub const EDIT_NAME: &str = "edit";
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struct EditState {
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num_sets: usize,
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current_set: usize,
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}
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#[allow(clippy::significant_drop_tightening)]
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pub fn create_edit(
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app: &mut AppState,
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num_sets: usize,
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current_set: usize,
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) -> anyhow::Result<OverlayWindowConfig> {
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let state = EditState {
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num_sets,
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current_set,
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};
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let mut panel = GuiPanel::new_from_template(
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app,
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"gui/watch.xml",
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state,
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Some(Box::new(
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move |id, widget, doc_params, layout, parser_state| {
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if &*id != "sets" {
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return Ok(());
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}
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for idx in 0..num_sets {
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let mut params: HashMap<Rc<str>, Rc<str>> = HashMap::new();
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params.insert("display".into(), (idx + 1).to_string().into());
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params.insert("handle".into(), idx.to_string().into());
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parser_state.instantiate_template(doc_params, "Set", layout, widget, params)?;
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}
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Ok(())
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},
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)),
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)?;
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panel
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.timers
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.push(GuiTimer::new(Duration::from_millis(100), 0));
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let positioning = Positioning::FollowHand {
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hand: app.session.config.watch_hand as _,
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lerp: 1.0,
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};
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panel.update_layout()?;
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Ok(OverlayWindowConfig {
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name: EDIT_NAME.into(),
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z_order: Z_ORDER_WATCH,
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default_state: OverlayWindowState {
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interactable: true,
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positioning,
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transform: Affine3A::from_scale_rotation_translation(
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Vec3::ONE * 0.115,
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app.session.config.watch_rot,
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app.session.config.watch_pos,
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) * Affine3A::from_translation(Vec3::Y * 0.075),
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..OverlayWindowState::default()
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},
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show_on_spawn: true,
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global: true,
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..OverlayWindowConfig::from_backend(Box::new(panel))
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})
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}
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@@ -4,7 +4,7 @@ use std::{
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time::{Duration, Instant},
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};
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use glam::{Affine3A, Vec3, Vec3A};
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use glam::{vec3, Affine3A, Quat, Vec3, Vec3A};
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use idmap::DirectIdMap;
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use wgui::{
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components::button::ComponentButton,
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@@ -16,7 +16,10 @@ use wgui::{
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taffy,
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widget::{sprite::WidgetSprite, EventResult},
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};
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use wlx_common::windowing::{OverlayWindowState, Positioning};
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use wlx_common::{
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common::LeftRight,
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windowing::{OverlayWindowState, Positioning},
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};
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use crate::{
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backend::{
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@@ -41,6 +44,9 @@ pub const WATCH_NAME: &str = "watch";
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const MAX_TOOLBOX_BUTTONS: usize = 16;
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const MAX_DEVICES: usize = 9;
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pub(crate) const WATCH_POS: Vec3 = vec3(-0.03, -0.01, 0.125);
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pub(crate) const WATCH_ROT: Quat = Quat::from_xyzw(-0.707_106_6, 0.000_796_361_8, 0.707_106_6, 0.0);
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#[derive(Default)]
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struct WatchState {
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current_set: Option<usize>,
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@@ -323,7 +329,7 @@ pub fn create_watch(app: &mut AppState) -> anyhow::Result<OverlayWindowConfig> {
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.push(GuiTimer::new(Duration::from_millis(100), 0));
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let positioning = Positioning::FollowHand {
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hand: app.session.config.watch_hand,
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hand: LeftRight::Left,
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lerp: 1.0,
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};
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@@ -337,8 +343,8 @@ pub fn create_watch(app: &mut AppState) -> anyhow::Result<OverlayWindowConfig> {
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positioning,
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transform: Affine3A::from_scale_rotation_translation(
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Vec3::ONE * 0.115,
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app.session.config.watch_rot,
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app.session.config.watch_pos,
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WATCH_ROT,
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WATCH_POS,
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),
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..OverlayWindowState::default()
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},
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@@ -251,7 +251,7 @@ where
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if newly_created {
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log::info!("Creating dashboard overlay");
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let mut overlay = OverlayWindowData::from_config(OverlayWindowConfig {
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let overlay = OverlayWindowData::from_config(OverlayWindowConfig {
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default_state: OverlayWindowState {
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interactable: true,
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grabbable: true,
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@@ -284,8 +284,6 @@ where
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)?
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});
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overlay.config.reset(app, true);
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let overlay_id = overlays.add(overlay, app);
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wayvr.set_overlay_display_handle(overlay_id, disp_handle);
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@@ -433,7 +431,14 @@ where
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app.tasks.enqueue(TaskType::Overlay(OverlayTask::Modify(
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OverlaySelector::Id(overlay_id),
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Box::new(move |app, o| {
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o.toggle(app);
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if visible == o.is_active() {
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return;
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}
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if visible {
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o.activate(app);
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} else {
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o.deactivate();
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}
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}),
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)));
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}
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@@ -5,7 +5,11 @@ use std::{
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use glam::{Affine3A, Vec3, Vec3A};
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use slotmap::{HopSlotMap, Key, SecondaryMap};
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use wlx_common::{config::SerializedWindowSet, overlays::ToastTopic};
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use wlx_common::{
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astr_containers::{AStrMap, AStrMapExt},
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config::SerializedWindowSet,
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overlays::ToastTopic,
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};
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use crate::{
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backend::task::OverlayTask,
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@@ -107,21 +111,24 @@ where
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let anchor = OverlayWindowData::from_config(create_anchor(app)?);
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me.add(anchor, app);
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let mut watch = OverlayWindowData::from_config(create_watch(app)?);
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let watch = OverlayWindowData::from_config(create_watch(app)?);
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me.watch_id = me.add(watch, app);
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// overwrite default layout with saved layout, if exists
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me.restore_layout(app);
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me.overlays_changed(app)?;
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for ev in [
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OverlayEventData::NumSetsChanged(me.sets.len()),
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OverlayEventData::EditModeChanged(false),
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OverlayEventData::DevicesChanged,
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] {
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watch.config.backend.notify(app, ev)?;
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me.mut_by_id(me.watch_id)
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.unwrap()
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.config
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.backend
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.notify(app, ev)?;
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}
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me.watch_id = me.add(watch, app);
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me.overlays_changed(app)?;
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// overwrite default layout with saved layout, if exists
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me.restore_layout(app);
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Ok(me)
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}
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@@ -227,6 +234,7 @@ impl<T> OverlayWindowManager<T> {
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}
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pub fn persist_layout(&mut self, app: &mut AppState) {
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app.session.config.global_set.clear();
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app.session.config.sets.clear();
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app.session.config.sets.reserve(self.sets.len());
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app.session.config.last_set = self.restore_set as _;
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@@ -240,7 +248,7 @@ impl<T> OverlayWindowManager<T> {
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};
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for set in &self.sets {
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let overlays: HashMap<_, _> = set
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let mut overlays: HashMap<_, _> = set
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.overlays
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.iter()
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.filter_map(|(k, v)| {
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@@ -249,6 +257,13 @@ impl<T> OverlayWindowManager<T> {
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})
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.collect();
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// overlays that we haven't seen since startup (e.g. wayvr apps)
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for (k, o) in set.inactive_overlays.iter() {
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if !overlays.contains_key(k) {
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overlays.insert(k.clone(), o.clone());
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}
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}
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let serialized = SerializedWindowSet {
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name: set.name.clone(),
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overlays,
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@@ -256,6 +271,23 @@ impl<T> OverlayWindowManager<T> {
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app.session.config.sets.push(serialized);
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}
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// global overlays; watch, toast
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for oid in &[self.watch_id] {
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let Some(o) = self.get_by_id(*oid) else {
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break;
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};
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let Some(mut state) = o.config.active_state.clone() else {
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break;
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};
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if let Some(transform) = state.saved_transform.as_ref() {
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state.transform = *transform;
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}
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app.session
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.config
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.global_set
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.insert(o.config.name.clone(), state.clone());
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}
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if restore_after {
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self.switch_to_set(app, Some(self.restore_set));
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}
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@@ -275,18 +307,42 @@ impl<T> OverlayWindowManager<T> {
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self.sets.clear();
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self.sets.reserve(app.session.config.sets.len());
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for s in &app.session.config.sets {
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let overlays: SecondaryMap<_, _> = s
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.overlays
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.iter()
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.filter_map(|(name, v)| self.lookup(name).map(|id| (id, v.clone())))
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.collect();
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for (i, s) in app.session.config.sets.iter().enumerate() {
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let mut overlays = SecondaryMap::new();
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let mut inactive_overlays = AStrMap::new();
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for (name, o) in s.overlays.iter() {
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if let Some(id) = self.lookup(&*name) {
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log::debug!("set {i}: loaded state for {name}");
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overlays.insert(id, o.clone());
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} else {
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log::debug!("set {i} has saved state for {name} which doesn't exist. will apply state once added.");
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inactive_overlays.arc_set(name.clone(), o.clone());
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}
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}
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self.sets.push(OverlayWindowSet {
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name: s.name.clone(),
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overlays,
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inactive_overlays,
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});
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}
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// global overlays
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for oid in &[self.watch_id] {
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if let Some(o) = self.mut_by_id(*oid) {
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if let Some(mut state) = app.session.config.global_set.get(&*o.config.name).cloned()
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{
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state.saved_transform = Some(state.transform);
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o.config.active_state = Some(state);
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o.config.reset(app, false);
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log::debug!("global set: loaded state for {}", o.config.name);
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} else {
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log::debug!("global set: no state for {}", o.config.name);
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}
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}
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}
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self.restore_set = (app.session.config.last_set as usize).min(self.sets.len() - 1);
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}
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@@ -403,8 +459,6 @@ impl<T> OverlayWindowManager<T> {
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}
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pub fn add(&mut self, mut overlay: OverlayWindowData<T>, app: &mut AppState) -> OverlayID {
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let internal = matches!(overlay.config.category, OverlayCategory::Internal);
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while self.lookup(&overlay.config.name).is_some() {
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log::error!(
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"An overlay with name {} already exists. Deduplicating, but things may break!",
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@@ -413,15 +467,41 @@ impl<T> OverlayWindowManager<T> {
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overlay.config.name = format!("{}_2", overlay.config.name).into();
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}
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if overlay.config.show_on_spawn {
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log::debug!("activating {} due to show_on_spawn", overlay.config.name);
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overlay.config.activate(app);
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let name = overlay.config.name.clone();
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let global = overlay.config.global;
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let internal = matches!(overlay.config.category, OverlayCategory::Internal);
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let show_on_spawn = overlay.config.show_on_spawn;
|
||||
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let oid = self.overlays.insert(overlay);
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let mut shown = false;
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||||
|
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if !global {
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for (i, set) in self.sets.iter_mut().enumerate() {
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let Some(mut state) = set.inactive_overlays.arc_rm(&*name) else {
|
||||
continue;
|
||||
};
|
||||
if self.current_set == Some(i) {
|
||||
let o = &mut self.overlays[oid];
|
||||
state.saved_transform = Some(state.transform);
|
||||
o.config.active_state = Some(state);
|
||||
o.config.reset(app, false);
|
||||
shown = true;
|
||||
log::debug!("loaded state for {name} to active set!");
|
||||
} else {
|
||||
set.overlays.insert(oid, state);
|
||||
log::debug!("loaded state for {name} to set {i}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if !shown && show_on_spawn {
|
||||
log::debug!("activating {} due to show_on_spawn", name);
|
||||
self.overlays[oid].config.activate(app);
|
||||
}
|
||||
let ret_val = self.overlays.insert(overlay);
|
||||
if !internal && let Err(e) = self.overlays_changed(app) {
|
||||
log::error!("Error while adding overlay: {e:?}");
|
||||
}
|
||||
ret_val
|
||||
oid
|
||||
}
|
||||
|
||||
pub fn switch_or_toggle_set(&mut self, app: &mut AppState, set: usize) {
|
||||
@@ -495,9 +575,6 @@ impl<T> OverlayWindowManager<T> {
|
||||
} else {
|
||||
self.switch_to_set(app, None);
|
||||
}
|
||||
|
||||
// toggle watch back on if it was hidden
|
||||
self.mut_by_id(self.watch_id).unwrap().config.activate(app);
|
||||
}
|
||||
|
||||
fn overlays_changed(&mut self, app: &mut AppState) -> anyhow::Result<()> {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
use slotmap::SecondaryMap;
|
||||
use std::sync::Arc;
|
||||
use wlx_common::windowing::OverlayWindowState;
|
||||
use wlx_common::{astr_containers::AStrMap, windowing::OverlayWindowState};
|
||||
|
||||
use crate::windowing::OverlayID;
|
||||
|
||||
@@ -8,4 +8,7 @@ use crate::windowing::OverlayID;
|
||||
pub struct OverlayWindowSet {
|
||||
pub(super) name: Arc<str>,
|
||||
pub(super) overlays: SecondaryMap<OverlayID, OverlayWindowState>,
|
||||
|
||||
// stores overlays that have not been seen since startup.
|
||||
pub(super) inactive_overlays: AStrMap<OverlayWindowState>,
|
||||
}
|
||||
|
||||
@@ -104,6 +104,10 @@ impl OverlayWindowConfig {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_active(&self) -> bool {
|
||||
self.active_state.is_some()
|
||||
}
|
||||
|
||||
pub fn activate(&mut self, app: &mut AppState) {
|
||||
log::debug!("activate {}", self.name.as_ref());
|
||||
self.dirty = true;
|
||||
@@ -111,14 +115,6 @@ impl OverlayWindowConfig {
|
||||
self.reset(app, true);
|
||||
}
|
||||
|
||||
pub fn activate_static(&mut self, global_transform: Affine3A) {
|
||||
log::debug!("activate {}", self.name.as_ref());
|
||||
self.dirty = true;
|
||||
let mut state = self.default_state.clone();
|
||||
state.transform = global_transform;
|
||||
self.active_state = Some(state);
|
||||
}
|
||||
|
||||
pub fn deactivate(&mut self) {
|
||||
log::debug!("deactivate {}", self.name.as_ref());
|
||||
self.active_state = None;
|
||||
@@ -128,7 +124,7 @@ impl OverlayWindowConfig {
|
||||
if self.active_state.take().is_none() {
|
||||
self.activate(app);
|
||||
} else {
|
||||
log::debug!("deactivate {}", self.name.as_ref());
|
||||
log::debug!("deactivate {} (toggle)", self.name.as_ref());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -249,16 +245,14 @@ pub fn realign(transform: &mut Affine3A, hmd: &Affine3A) {
|
||||
transform.matrix3 = Mat3A::from_cols(col_x, col_y, col_z).mul_scalar(scale) * rot;
|
||||
}
|
||||
|
||||
pub fn save_transform(state: &mut OverlayWindowState, app: &mut AppState) -> bool {
|
||||
pub fn save_transform(state: &mut OverlayWindowState, app: &mut AppState) {
|
||||
let parent_transform = match state.positioning {
|
||||
Positioning::Floating => snap_upright(app.input_state.hmd, Vec3A::Y),
|
||||
Positioning::FollowHead { .. } => app.input_state.hmd,
|
||||
Positioning::FollowHand { hand, .. } => app.input_state.pointers[hand as usize].pose,
|
||||
Positioning::Anchored => snap_upright(app.anchor, Vec3A::Y),
|
||||
Positioning::Static => return false,
|
||||
Positioning::Static => return,
|
||||
};
|
||||
|
||||
state.saved_transform = Some(parent_transform.inverse() * state.transform);
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user