WayVR: Modify readme, Various improvements

- Add "Quick setup" and images in readme
- Implement `click_freeze_time_ms`
- Automatically show hidden display if AppClick has been triggered
This commit is contained in:
Aleksander
2024-11-03 16:26:37 +01:00
parent 24096b7b5a
commit 96db24d02e
14 changed files with 482 additions and 154 deletions

View File

@@ -32,12 +32,6 @@ const AUTO_RELEASE_MODS: [KeyModifier; 5] = [SHIFT, CTRL, ALT, SUPER, META];
pub const KEYBOARD_NAME: &str = "kbd";
fn send_key(app: &mut AppState, key: VirtualKey, down: bool) {
log::info!(
"Sending key {:?} to {:?} (down: {})",
key,
app.keyboard_focus,
down
);
match app.keyboard_focus {
KeyboardFocus::PhysicalScreen => {
app.hid_provider.send_key(key, down);
@@ -46,7 +40,7 @@ fn send_key(app: &mut AppState, key: VirtualKey, down: bool) {
{
#[cfg(feature = "wayvr")]
if let Some(wayvr) = &app.wayvr {
wayvr.borrow_mut().send_key(key as u32, down);
wayvr.borrow_mut().state.send_key(key as u32, down);
}
}
}
@@ -241,7 +235,6 @@ fn key_press(
app.hid_provider.set_modifiers(data.modifiers);
send_key(app, *vk, true);
*pressed = true;
}

View File

@@ -1,6 +1,6 @@
use glam::{vec3a, Affine2, Vec3, Vec3A};
use serde::Deserialize;
use std::{cell::RefCell, rc::Rc, sync::Arc};
use std::{cell::RefCell, collections::HashMap, rc::Rc, sync::Arc};
use vulkano::image::SubresourceLayout;
use wlx_capture::frame::{DmabufFrame, FourCC, FrameFormat, FramePlane};
@@ -8,7 +8,10 @@ use crate::{
backend::{
common::OverlayContainer,
input::{self, InteractionHandler},
overlay::{ui_transform, OverlayData, OverlayRenderer, OverlayState, SplitOverlayBackend},
overlay::{
ui_transform, OverlayData, OverlayID, OverlayRenderer, OverlayState,
SplitOverlayBackend,
},
wayvr::{self, display, WayVR},
},
graphics::WlxGraphics,
@@ -16,13 +19,13 @@ use crate::{
};
pub struct WayVRContext {
wayvr: Rc<RefCell<wayvr::WayVR>>,
wayvr: Rc<RefCell<WayVRState>>,
display: wayvr::display::DisplayHandle,
}
impl WayVRContext {
pub fn new(
wvr: Rc<RefCell<wayvr::WayVR>>,
wvr: Rc<RefCell<WayVRState>>,
display: wayvr::display::DisplayHandle,
) -> anyhow::Result<Self> {
Ok(Self {
@@ -32,6 +35,20 @@ impl WayVRContext {
}
}
pub struct WayVRState {
pub display_handle_map: HashMap<display::DisplayHandle, OverlayID>,
pub state: WayVR,
}
impl WayVRState {
pub fn new(config: wayvr::Config) -> anyhow::Result<Self> {
Ok(Self {
display_handle_map: Default::default(),
state: WayVR::new(config)?,
})
}
}
pub struct WayVRInteractionHandler {
context: Rc<RefCell<WayVRContext>>,
mouse_transform: Affine2,
@@ -54,7 +71,7 @@ impl InteractionHandler for WayVRInteractionHandler {
) -> Option<input::Haptics> {
let ctx = self.context.borrow();
let mut wayvr = ctx.wayvr.borrow_mut();
let wayvr = &mut ctx.wayvr.borrow_mut().state;
if let Some(disp) = wayvr.displays.get(&ctx.display) {
let pos = self.mouse_transform.transform_point2(hit.uv);
let x = ((pos.x * disp.width as f32) as i32).max(0);
@@ -82,7 +99,7 @@ impl InteractionHandler for WayVRInteractionHandler {
}
} {
let ctx = self.context.borrow();
let mut wayvr = ctx.wayvr.borrow_mut();
let wayvr = &mut ctx.wayvr.borrow_mut().state;
if pressed {
wayvr.send_mouse_down(ctx.display, index);
} else {
@@ -93,7 +110,10 @@ impl InteractionHandler for WayVRInteractionHandler {
fn on_scroll(&mut self, _app: &mut state::AppState, _hit: &input::PointerHit, delta: f32) {
let ctx = self.context.borrow();
ctx.wayvr.borrow_mut().send_mouse_scroll(ctx.display, delta);
ctx.wayvr
.borrow_mut()
.state
.send_mouse_scroll(ctx.display, delta);
}
}
@@ -107,7 +127,7 @@ pub struct WayVRRenderer {
impl WayVRRenderer {
pub fn new(
app: &mut state::AppState,
wvr: Rc<RefCell<wayvr::WayVR>>,
wvr: Rc<RefCell<WayVRState>>,
display: wayvr::display::DisplayHandle,
) -> anyhow::Result<Self> {
Ok(Self {
@@ -121,7 +141,7 @@ impl WayVRRenderer {
fn get_or_create_display<O>(
app: &mut AppState,
wayvr: &mut WayVR,
wayvr: &mut WayVRState,
disp_name: &str,
) -> anyhow::Result<(display::DisplayHandle, Option<OverlayData<O>>)>
where
@@ -129,57 +149,62 @@ where
{
let created_overlay: Option<OverlayData<O>>;
let disp_handle = if let Some(disp) = WayVR::get_display_by_name(&wayvr.displays, disp_name) {
created_overlay = None;
disp
} else {
let conf_display = app
.session
.wayvr_config
.get_display(disp_name)
.ok_or(anyhow::anyhow!(
"Cannot find display named \"{}\"",
disp_name
))?
.clone();
let disp_handle =
if let Some(disp) = WayVR::get_display_by_name(&wayvr.state.displays, disp_name) {
created_overlay = None;
disp
} else {
let conf_display = app
.session
.wayvr_config
.get_display(disp_name)
.ok_or(anyhow::anyhow!(
"Cannot find display named \"{}\"",
disp_name
))?
.clone();
let disp_handle = wayvr.create_display(
conf_display.width,
conf_display.height,
disp_name,
conf_display.primary.unwrap_or(false),
)?;
let disp_handle = wayvr.state.create_display(
conf_display.width,
conf_display.height,
disp_name,
conf_display.primary.unwrap_or(false),
)?;
let mut overlay = create_wayvr_display_overlay::<O>(
app,
conf_display.width,
conf_display.height,
disp_handle,
conf_display.scale.unwrap_or(1.0),
)?;
let mut overlay = create_wayvr_display_overlay::<O>(
app,
conf_display.width,
conf_display.height,
disp_handle,
conf_display.scale.unwrap_or(1.0),
)?;
if let Some(attach_to) = &conf_display.attach_to {
overlay.state.relative_to = attach_to.get_relative_to();
}
wayvr
.display_handle_map
.insert(disp_handle, overlay.state.id);
if let Some(rot) = &conf_display.rotation {
overlay.state.spawn_rotation = glam::Quat::from_axis_angle(
Vec3::from_slice(&rot.axis),
f32::to_radians(rot.angle),
);
}
if let Some(attach_to) = &conf_display.attach_to {
overlay.state.relative_to = attach_to.get_relative_to();
}
if let Some(pos) = &conf_display.pos {
overlay.state.spawn_point = Vec3A::from_slice(pos);
}
if let Some(rot) = &conf_display.rotation {
overlay.state.spawn_rotation = glam::Quat::from_axis_angle(
Vec3::from_slice(&rot.axis),
f32::to_radians(rot.angle),
);
}
let display = wayvr.displays.get_mut(&disp_handle).unwrap(); // Never fails
display.overlay_id = Some(overlay.state.id);
if let Some(pos) = &conf_display.pos {
overlay.state.spawn_point = Vec3A::from_slice(pos);
}
created_overlay = Some(overlay);
let display = wayvr.state.displays.get_mut(&disp_handle).unwrap(); // Never fails
display.overlay_id = Some(overlay.state.id);
disp_handle
};
created_overlay = Some(overlay);
disp_handle
};
Ok((disp_handle, created_overlay))
}
@@ -189,7 +214,7 @@ where
O: Default,
{
if let Some(wayvr) = app.wayvr.clone() {
let res = wayvr.borrow_mut().tick_events()?;
let res = wayvr.borrow_mut().state.tick_events()?;
for result in res {
match result {
@@ -214,9 +239,9 @@ where
let (disp_handle, created_overlay) =
get_or_create_display::<O>(app, &mut wayvr, &disp_name)?;
wayvr.add_external_process(disp_handle, req.pid);
wayvr.state.add_external_process(disp_handle, req.pid);
wayvr.manager.add_client(wayvr::client::WayVRClient {
wayvr.state.manager.add_client(wayvr::client::WayVRClient {
client: req.client,
display_handle: disp_handle,
pid: req.pid,
@@ -245,7 +270,7 @@ impl WayVRRenderer {
let ctx = self.context.borrow_mut();
let wayvr = ctx.wayvr.borrow_mut();
if let Some(disp) = wayvr.displays.get(&ctx.display) {
if let Some(disp) = wayvr.state.displays.get(&ctx.display) {
let frame = DmabufFrame {
format: FrameFormat {
width: disp.width,
@@ -293,14 +318,14 @@ impl OverlayRenderer for WayVRRenderer {
fn pause(&mut self, _app: &mut state::AppState) -> anyhow::Result<()> {
let ctx = self.context.borrow_mut();
let mut wayvr = ctx.wayvr.borrow_mut();
let wayvr = &mut ctx.wayvr.borrow_mut().state;
wayvr.set_display_visible(ctx.display, false);
Ok(())
}
fn resume(&mut self, _app: &mut state::AppState) -> anyhow::Result<()> {
let ctx = self.context.borrow_mut();
let mut wayvr = ctx.wayvr.borrow_mut();
let wayvr = &mut ctx.wayvr.borrow_mut().state;
wayvr.set_display_visible(ctx.display, true);
Ok(())
}
@@ -309,9 +334,10 @@ impl OverlayRenderer for WayVRRenderer {
let ctx = self.context.borrow();
let mut wayvr = ctx.wayvr.borrow_mut();
wayvr.tick_display(ctx.display)?;
wayvr.state.tick_display(ctx.display)?;
let dmabuf_data = wayvr
.state
.get_dmabuf_data(ctx.display)
.ok_or(anyhow::anyhow!("Failed to fetch dmabuf data"))?
.clone();
@@ -392,8 +418,24 @@ pub enum WayVRAction {
},
}
fn show_display<O>(wayvr: &mut WayVRState, overlays: &mut OverlayContainer<O>, display_name: &str)
where
O: Default,
{
if let Some(display) = WayVR::get_display_by_name(&wayvr.state.displays, display_name) {
if let Some(overlay_id) = wayvr.display_handle_map.get(&display) {
if let Some(overlay) = overlays.mut_by_id(*overlay_id) {
overlay.state.want_visible = true;
}
}
wayvr.state.set_display_visible(display, true);
}
}
fn action_app_click<O>(
app: &mut AppState,
overlays: &mut OverlayContainer<O>,
catalog_name: &Arc<str>,
app_name: &Arc<str>,
) -> anyhow::Result<Option<OverlayData<O>>>
@@ -437,13 +479,19 @@ where
// Terminate existing process if required
if let Some(process_handle) =
wayvr.process_query(disp_handle, &app_entry.exec, &args_vec, &env_vec)
wayvr
.state
.process_query(disp_handle, &app_entry.exec, &args_vec, &env_vec)
{
// Terminate process
wayvr.terminate_process(process_handle);
wayvr.state.terminate_process(process_handle);
} else {
// Spawn process
wayvr.spawn_process(disp_handle, &app_entry.exec, &args_vec, &env_vec)?;
wayvr
.state
.spawn_process(disp_handle, &app_entry.exec, &args_vec, &env_vec)?;
show_display(&mut wayvr, overlays, &app_entry.target_display.as_str());
}
Ok(created_overlay)
} else {
@@ -463,8 +511,8 @@ where
let wayvr = app.get_wayvr()?;
let mut wayvr = wayvr.borrow_mut();
if let Some(handle) = WayVR::get_display_by_name(&wayvr.displays, display_name) {
if let Some(display) = wayvr.displays.get_mut(&handle) {
if let Some(handle) = WayVR::get_display_by_name(&wayvr.state.displays, display_name) {
if let Some(display) = wayvr.state.displays.get_mut(&handle) {
if let Some(overlay_id) = display.overlay_id {
if let Some(overlay) = overlays.mut_by_id(overlay_id) {
match action {
@@ -495,7 +543,7 @@ where
catalog_name,
app_name,
} => {
match action_app_click(app, catalog_name, app_name) {
match action_app_click(app, overlays, catalog_name, app_name) {
Ok(res) => {
if let Some(created_overlay) = res {
overlays.add(created_overlay);