From 93a4a6702b62e04a3f355a8712a5c3b56dce1f8c Mon Sep 17 00:00:00 2001 From: galister <22305755+galister@users.noreply.github.com> Date: Thu, 9 May 2024 08:59:02 +0000 Subject: [PATCH] docs: working set explanation --- README.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/README.md b/README.md index 064a6c5..110fd7e 100644 --- a/README.md +++ b/README.md @@ -42,6 +42,16 @@ SteamVR users: WlxOverlay-S will register itself for auto-start, so you will not # Getting Started +### Working Set + +Your working set consists of your currently selected overlays; screens, mirrors, keyboard, etc. + +The working set appears in front of you when shown, and can be re-centered by hiding and showing again. + +Show and hide your working set using: +- Non-vive controller: double-tap B or Y on your left controller. +- Vive controller: double-tap the menu button on your left controller (OpenXR, for SteamVR, you might need to bind `showhide` yourself.) + ### Pointer Modes AKA Laser Colors Much of the functionality in WlxOverlay-S depends on what color of laser you are using to interact with a UI element. \