fix upright screens while attempting to not break COSMIC
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@@ -806,9 +806,16 @@ pub fn create_screens_wayland(wl: &mut WlxClientAlias, app: &mut AppState) -> Sc
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let logical_size = vec2(output.logical_size.0 as f32, output.logical_size.1 as f32);
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let transform = output.transform.into();
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let interaction = create_screen_interaction(logical_pos, logical_size, transform);
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let logical_size_landscape = if output.size.0 > output.size.1 {
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output.logical_size
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} else {
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(output.logical_size.1, output.logical_size.0)
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};
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let state = create_screen_state(
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output.name.clone(),
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output.logical_size,
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logical_size_landscape,
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transform,
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&app.session,
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);
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