text shadow + battery display poc
This commit is contained in:
@@ -100,6 +100,16 @@ _Text size in pixel units_
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`weight`: "normal" | "bold"
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`shadow`: #112233 | #112233CC (default: None)
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`shadow_x`: **float** (default: 1.5)
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_Horizontal offset of the shadow from the original text. Positive is right._
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`shadow_y`: **float** (default: 1.5)
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_Vertical offset of the shadow from the original text. Positive is down._
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---
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## rectangle widget
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@@ -7,7 +7,7 @@ use taffy::TraversePartialTree;
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use crate::{
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drawing,
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layout::Widget,
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renderer_vk::text::custom_glyph::CustomGlyph,
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renderer_vk::text::{custom_glyph::CustomGlyph, TextShadow},
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stack::{self, ScissorStack, TransformStack},
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widget::{self},
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};
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@@ -135,7 +135,7 @@ pub struct PrimitiveExtent {
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pub enum RenderPrimitive {
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Rectangle(PrimitiveExtent, Rectangle),
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Text(PrimitiveExtent, Rc<RefCell<Buffer>>),
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Text(PrimitiveExtent, Rc<RefCell<Buffer>>, Option<TextShadow>),
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Sprite(PrimitiveExtent, Option<CustomGlyph>), //option because we want as_slice
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ScissorEnable(Boundary),
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ScissorDisable,
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@@ -78,6 +78,25 @@ pub fn parse_text_style(attribs: &[AttribPair]) -> TextStyle {
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print_invalid_attrib(key, value);
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}
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}
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"shadow" => {
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if let Some(color) = parse_color_hex(value) {
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style.shadow.get_or_insert_default().color = color;
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}
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}
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"shadow_x" => {
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if let Ok(x) = value.parse::<f32>() {
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style.shadow.get_or_insert_default().x = x;
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} else {
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print_invalid_attrib(key, value);
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}
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}
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"shadow_y" => {
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if let Ok(y) = value.parse::<f32>() {
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style.shadow.get_or_insert_default().y = y;
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} else {
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print_invalid_attrib(key, value);
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}
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}
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_ => {}
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}
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}
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@@ -2,20 +2,20 @@ use std::{cell::RefCell, rc::Rc, sync::Arc};
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use cosmic_text::Buffer;
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use glam::{Mat4, Vec2, Vec3};
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use slotmap::{SlotMap, new_key_type};
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use slotmap::{new_key_type, SlotMap};
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use vulkano::pipeline::graphics::viewport;
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use crate::{
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drawing::{self},
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gfx::{WGfx, cmd::GfxCommandBuffer},
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gfx::{cmd::GfxCommandBuffer, WGfx},
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};
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use super::{
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rect::{RectPipeline, RectRenderer},
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text::{
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DEFAULT_METRICS, FONT_SYSTEM, SWASH_CACHE, TextArea, TextBounds,
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text_atlas::{TextAtlas, TextPipeline},
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text_renderer::TextRenderer,
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TextArea, TextBounds, DEFAULT_METRICS, FONT_SYSTEM, SWASH_CACHE,
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},
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viewport::Viewport,
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};
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@@ -248,7 +248,20 @@ impl Context {
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.rect_renderer
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.add_rect(extent.boundary, *rectangle, &extent.transform);
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}
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drawing::RenderPrimitive::Text(extent, text) => {
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drawing::RenderPrimitive::Text(extent, text, shadow) => {
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if let Some(shadow) = shadow {
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pass.text_areas.push(TextArea {
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buffer: text.clone(),
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left: (extent.boundary.pos.x + shadow.x) * self.pixel_scale,
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top: (extent.boundary.pos.y + shadow.y) * self.pixel_scale,
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bounds: TextBounds::default(), //FIXME: just using boundary coords here doesn't work
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scale: self.pixel_scale,
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default_color: cosmic_text::Color::rgb(0, 0, 0),
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override_color: Some(shadow.color.into()),
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custom_glyphs: &[],
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transform: extent.transform,
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});
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}
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pass.text_areas.push(TextArea {
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buffer: text.clone(),
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left: extent.boundary.pos.x * self.pixel_scale,
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@@ -256,6 +269,7 @@ impl Context {
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bounds: TextBounds::default(), //FIXME: just using boundary coords here doesn't work
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scale: self.pixel_scale,
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default_color: cosmic_text::Color::rgb(0, 0, 0),
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override_color: None,
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custom_glyphs: &[],
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transform: extent.transform,
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});
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@@ -269,6 +283,7 @@ impl Context {
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scale: self.pixel_scale,
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custom_glyphs: sprites.as_slice(),
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default_color: cosmic_text::Color::rgb(255, 0, 255),
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override_color: None,
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transform: extent.transform,
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});
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}
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@@ -25,6 +25,23 @@ const DEFAULT_LINE_HEIGHT_RATIO: f32 = 1.43;
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pub(crate) const DEFAULT_METRICS: Metrics =
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Metrics::new(DEFAULT_FONT_SIZE, DEFAULT_FONT_SIZE * DEFAULT_LINE_HEIGHT_RATIO);
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#[derive(Clone)]
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pub struct TextShadow {
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pub y: f32,
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pub x: f32,
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pub color: drawing::Color,
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}
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impl Default for TextShadow {
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fn default() -> Self {
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Self {
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y: 1.5,
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x: 1.5,
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color: drawing::Color::default(),
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}
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}
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}
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#[derive(Default, Clone)]
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pub struct TextStyle {
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pub size: Option<f32>,
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@@ -34,6 +51,7 @@ pub struct TextStyle {
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pub weight: Option<FontWeight>,
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pub align: Option<HorizontalAlign>,
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pub wrap: bool,
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pub shadow: Option<TextShadow>,
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}
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impl From<&TextStyle> for Attrs<'_> {
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@@ -60,7 +78,11 @@ impl From<&TextStyle> for Metrics {
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impl From<&TextStyle> for Wrap {
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fn from(value: &TextStyle) -> Self {
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if value.wrap { Self::WordOrGlyph } else { Self::None }
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if value.wrap {
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Self::WordOrGlyph
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} else {
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Self::None
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}
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}
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}
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@@ -199,6 +221,8 @@ pub struct TextArea<'a> {
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pub bounds: TextBounds,
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/// The default color of the text area.
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pub default_color: Color,
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/// Override text color. Used for shadow.
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pub override_color: Option<Color>,
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/// Additional custom glyphs to render.
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pub custom_glyphs: &'a [CustomGlyph],
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/// Text transformation
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@@ -4,9 +4,9 @@ use crate::{
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};
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use super::{
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ContentType, FontSystem, GlyphDetails, GpuCacheStatus, SwashCache, TextArea,
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custom_glyph::{CustomGlyphCacheKey, RasterizeCustomGlyphRequest, RasterizedCustomGlyph},
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text_atlas::{GlyphVertex, TextAtlas, TextPipeline},
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ContentType, FontSystem, GlyphDetails, GpuCacheStatus, SwashCache, TextArea,
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};
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use cosmic_text::{Color, SubpixelBin, SwashContent};
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use glam::{Mat4, Vec2, Vec3};
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@@ -96,7 +96,10 @@ impl TextRenderer {
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y_bin,
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});
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let color = glyph.color.unwrap_or(text_area.default_color);
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let color = text_area
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.override_color
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.or(glyph.color)
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.unwrap_or(text_area.default_color);
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if let Some(glyph_to_render) = prepare_glyph(
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&mut PrepareGlyphParams {
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@@ -168,10 +171,10 @@ impl TextRenderer {
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for glyph in run.glyphs {
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let physical_glyph = glyph.physical((text_area.left, text_area.top), text_area.scale);
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let color = match glyph.color_opt {
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Some(some) => some,
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None => text_area.default_color,
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};
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let color = text_area
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.override_color
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.or(glyph.color_opt)
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.unwrap_or(text_area.default_color);
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if let Some(glyph_to_render) = prepare_glyph(
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&mut PrepareGlyphParams {
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@@ -10,7 +10,7 @@ use crate::{
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globals::Globals,
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i18n::{I18n, Translation},
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layout::WidgetID,
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renderer_vk::text::{FONT_SYSTEM, TextStyle},
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renderer_vk::text::{TextStyle, FONT_SYSTEM},
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};
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use super::{WidgetObj, WidgetState};
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@@ -124,6 +124,7 @@ impl WidgetObj for WidgetLabel {
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transform: state.transform_stack.get().transform,
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},
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self.buffer.clone(),
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self.params.style.shadow.clone(),
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));
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}
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@@ -7,8 +7,8 @@ use crate::{
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drawing::{self, PrimitiveExtent},
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layout::WidgetID,
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renderer_vk::text::{
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DEFAULT_METRICS, FONT_SYSTEM,
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custom_glyph::{CustomGlyph, CustomGlyphData},
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DEFAULT_METRICS, FONT_SYSTEM,
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},
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};
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@@ -81,6 +81,7 @@ impl WidgetObj for WidgetSprite {
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transform: state.transform_stack.get().transform,
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},
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Rc::new(RefCell::new(buffer)),
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None,
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));
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}
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}
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@@ -20,13 +20,16 @@
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<template name="Device">
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<sprite color="~device_color" width="${size}" height="${size}" src="${src}" />
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<div position="absolute" margin_top="10" margin_left="9">
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<label _source="battery" _device="${device}" size="18" shadow="#000000" weight="bold" />
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</div>
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</template>
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<template name="Set">
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<Button macro="button_style" _press="::OverlayToggle ${handle}">
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<sprite width="40" height="40" color="~set_color" src="watch/set2.svg" />
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<div position="absolute" margin_top="11">
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<label text="${display}" size="24" color="#000000" weight="bold" />
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<div position="absolute" margin_top="9">
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<label text="${display}" size="24" color="#00050F" weight="bold" />
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</div>
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</Button>
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</template>
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@@ -35,12 +38,12 @@
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<div width="400" height="200">
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<rectangle width="100%" height="100%" padding="4" box_sizing="content_box" flex_wrap="wrap" flex_direction="column" gap="4" color="~bg_color">
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<div width="100%" flex_direction="row">
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<Device src="watch/hmd.svg" size="40" />
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<Device src="watch/controller_l.svg" size="36" />
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<Device src="watch/controller_r.svg" size="36" />
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<Device src="watch/track3.svg" size="40" />
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<Device src="watch/track3.svg" size="40" />
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<Device src="watch/track3.svg" size="40" />
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<Device src="watch/hmd.svg" size="40" device="0" />
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<Device src="watch/controller_l.svg" size="36" device="1" />
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<Device src="watch/controller_r.svg" size="36" device="2" />
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<Device src="watch/track3.svg" size="40" device="3" />
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<Device src="watch/track3.svg" size="40" device="4" />
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<Device src="watch/track3.svg" size="40" device="5" />
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</div>
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<div flex_direction="row">
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<div flex_direction="column" padding="4">
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@@ -74,4 +77,4 @@
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</rectangle>
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</div>
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</elements>
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</layout>
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</layout>
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@@ -376,16 +376,13 @@ fn battery_on_tick(
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app: &AppState,
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) {
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let device = app.input_state.devices.get(state.device);
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let tags = ["", "H", "L", "R", "T"];
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let label = data.obj.get_as_mut::<WidgetLabel>().unwrap();
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if let Some(device) = device
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&& let Some(soc) = device.soc
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{
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let soc = (soc * 100.).min(99.) as u32;
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let text = format!("{}{}", tags[device.role as usize], soc);
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let text = soc.to_string();
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let color = if device.charging {
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state.charging_color
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} else if soc < state.low_threshold {
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@@ -1,6 +1,6 @@
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use std::{collections::HashMap, rc::Rc};
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use glam::{Mat4, Vec2, Vec3, vec2, vec3a};
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use glam::{vec2, vec3a, Mat4, Vec2, Vec3};
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use wgui::{
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animation::{Animation, AnimationEasing},
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drawing::Color,
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@@ -20,13 +20,13 @@ use crate::{
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backend::overlay::{OverlayData, OverlayState, Positioning},
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gui::panel::GuiPanel,
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state::AppState,
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subsystem::hid::{ALT, CTRL, META, SHIFT, SUPER, XkbKeymap},
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subsystem::hid::{XkbKeymap, ALT, CTRL, META, SHIFT, SUPER},
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};
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use super::{
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KEYBOARD_NAME, KeyButtonData, KeyState, KeyboardBackend, KeyboardState, handle_press,
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handle_release,
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handle_press, handle_release,
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layout::{self, AltModifier, KeyCapType},
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KeyButtonData, KeyState, KeyboardBackend, KeyboardState, KEYBOARD_NAME,
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};
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const BACKGROUND_PADDING: f32 = 4.;
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