Removed unused render_rect function

This commit is contained in:
Adalyn Black
2024-07-24 16:06:47 -07:00
committed by galister
parent 7b4576bd52
commit 88da3c832a

View File

@@ -147,43 +147,6 @@ impl<D, S> Control<D, S> {
cmd_buffer.run_ref(&pass) cmd_buffer.run_ref(&pass)
} }
pub(super) fn render_rect(
&self,
canvas: &CanvasData<D>,
_: &mut AppState,
cmd_buffer: &mut WlxCommandBuffer,
) -> anyhow::Result<()> {
let pass = {
let vertex_buffer = canvas.graphics.upload_verts(
canvas.width as _,
canvas.height as _,
self.rect.x,
self.rect.y,
self.rect.w,
self.rect.h,
)?;
let set0 = canvas
.pipeline_bg_color
.uniform_buffer(0, vec![
self.bg_color.x,
self.bg_color.y,
self.bg_color.z,
self.bg_color.w,
0.,
0.])?;
canvas.pipeline_bg_color.create_pass(
[canvas.width as _, canvas.height as _],
vertex_buffer,
canvas.graphics.quad_indices.clone(),
vec![set0],
)?
};
cmd_buffer.run_ref(&pass)
}
pub(super) fn render_highlight( pub(super) fn render_highlight(
&self, &self,
canvas: &CanvasData<D>, canvas: &CanvasData<D>,