fix tooltips not disappearing, clippy
This commit is contained in:
+22
-17
@@ -1,6 +1,6 @@
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use std::{
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cell::{RefCell, RefMut},
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collections::{HashMap, VecDeque},
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collections::{HashMap, HashSet, VecDeque},
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io::Write,
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rc::{Rc, Weak},
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};
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@@ -139,7 +139,7 @@ pub struct Layout {
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pub tasks: LayoutTasks,
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components_to_refresh_once: Vec<Component>,
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components_to_refresh_once: HashSet<Component>,
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registered_components_to_refresh: HashMap<taffy::NodeId, Component>,
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pub widgets_to_tick: Vec<WidgetID>,
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@@ -320,10 +320,6 @@ impl Layout {
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alterables,
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};
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/* todo
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let widget_id = comp.0.base().get_id();
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*/
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comp.0.refresh(&mut RefreshData { common: &mut common });
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}
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self.components_to_refresh_once.clear();
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@@ -340,12 +336,12 @@ impl Layout {
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self.widgets_to_tick.clear();
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}
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// call ComponentTrait::refresh() once
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// call ComponentTrait::refresh() *once* in the next tick
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pub fn defer_component_refresh(&mut self, component: Component) {
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self.components_to_refresh_once.push(component);
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self.components_to_refresh_once.insert(component);
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}
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// call ComponentTrait::refresh() every time the layout is dirty
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// call ComponentTrait::refresh() *every time time* the layout is dirty
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pub fn register_component_refresh(&mut self, component: Component) {
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let widget_id = component.0.base().get_id();
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let Some(node_id) = self.state.nodes.get(widget_id) else {
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@@ -571,7 +567,7 @@ impl Layout {
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needs_redraw: true,
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haptics_triggered: false,
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animations: Animations::default(),
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components_to_refresh_once: Vec::new(),
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components_to_refresh_once: HashSet::new(),
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registered_components_to_refresh: HashMap::new(),
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widgets_to_tick: Vec::new(),
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tasks: LayoutTasks::new(),
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@@ -607,9 +603,9 @@ impl Layout {
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self.refresh_recursively(self.tree_root_node, &mut to_refresh);
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if !to_refresh.is_empty() {
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log::debug!("refreshing {} registered widgets", to_refresh.len());
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log::debug!("refreshing {} registered components", to_refresh.len());
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for c in &to_refresh {
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self.components_to_refresh_once.push(c.clone());
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self.components_to_refresh_once.insert(c.clone());
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}
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}
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@@ -725,11 +721,20 @@ impl Layout {
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}
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}
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for (widget_id, style) in alterables.style_set_requests {
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if let Some(node_id) = self.state.nodes.get(widget_id)
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&& let Err(e) = self.state.tree.set_style(*node_id, style)
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{
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log::error!("failed to set style for taffy widget ID {node_id:?}: {e:?}");
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for (widget_id, new_style) in alterables.style_set_requests {
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if let Some(node_id) = self.state.nodes.get(widget_id) {
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let old_style = self.state.tree.style(*node_id).unwrap() /* always safe */;
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// refresh the component in case if visibility/display mode has changed
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if old_style.display != new_style.display
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&& let Some(component) = self.registered_components_to_refresh.get(node_id)
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{
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self.components_to_refresh_once.insert(component.clone());
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}
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if let Err(e) = self.state.tree.set_style(*node_id, new_style) {
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log::error!("failed to set style for taffy widget ID {node_id:?}: {e:?}");
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}
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}
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}
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