feat: ui sprites + openxr skybox

This commit is contained in:
galister
2024-07-24 22:58:42 +09:00
parent 17addcde78
commit 7a6040bfee
30 changed files with 1926 additions and 1063 deletions

View File

@@ -61,6 +61,52 @@ pub mod frag_glyph {
}
}
pub mod frag_sprite2 {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
layout (set = 0, binding = 0) uniform sampler2D in_texture;
layout (set = 1, binding = 0) uniform UniBlock {
uniform vec4 st;
uniform vec4 mul;
};
void main()
{
out_color = texture(in_texture, (in_uv * st.xy) + st.zw) * mul;
}
",
}
}
pub mod frag_sprite2_hl {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
layout (set = 0, binding = 0) uniform sampler2D in_texture;
layout (set = 1, binding = 0) uniform UniBlock {
uniform vec4 st;
uniform vec4 mul;
};
void main()
{
out_color = texture(in_texture, (in_uv * st.xy) + st.zw).a * mul;
}
",
}
}
pub mod frag_sprite {
vulkano_shaders::shader! {
ty: "fragment",
@@ -80,6 +126,31 @@ pub mod frag_sprite {
}
}
pub mod frag_grid {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
void main()
{
float fade = max(1.0 - 2.0 * length(in_uv.xy + vec2(-0.5, -0.5)), 0.0);
float grid;
if (fract(in_uv.x / 0.0005) < 0.01 || fract(in_uv.y / 0.0005) < 0.01) {
grid = 1.0;
} else {
grid = 0.0;
}
out_color = vec4(1.0, 1.0, 1.0, grid * fade);
}
",
}
}
pub mod frag_screen {
vulkano_shaders::shader! {
ty: "fragment",
@@ -153,7 +224,7 @@ pub mod frag_swapchain {
void main()
{
out_color = texture(in_texture, in_uv);
out_color.a = alpha;
out_color.a *= alpha;
}
",
}