feat: ui sprites + openxr skybox
This commit is contained in:
@@ -32,7 +32,7 @@ impl LinePool {
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let buf = vec![255; 16];
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let texture = command_buffer.texture2d(2, 2, Format::R8G8B8A8_UNORM, &buf)?;
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let texture = command_buffer.texture2d_raw(2, 2, Format::R8G8B8A8_UNORM, &buf)?;
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command_buffer.build_and_execute_now()?;
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graphics
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@@ -35,6 +35,11 @@ pub(super) fn init_xr() -> Result<(xr::Instance, xr::SystemId), anyhow::Error> {
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} else {
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log::warn!("Missing EXT_hp_mixed_reality_controller extension.");
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}
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if available_extensions.khr_composition_layer_equirect2 {
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enabled_extensions.khr_composition_layer_equirect2 = true;
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} else {
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log::warn!("Missing EXT_composition_layer_equirect2 extension.");
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}
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//#[cfg(not(debug_assertions))]
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let layers = [];
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149
src/backend/openxr/libmonado.rs
Normal file
149
src/backend/openxr/libmonado.rs
Normal file
@@ -0,0 +1,149 @@
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use std::{env, ffi::c_void, fs};
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use anyhow::bail;
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use libloading::{Library, Symbol};
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use serde::Deserialize;
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#[repr(C)]
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#[derive(Default, Debug)]
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struct MndPose {
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orientation: [f32; 4],
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position: [f32; 3],
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}
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const MND_REFERENCE_TYPE_STAGE: i32 = 3;
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const MND_SUCCESS: i32 = 0;
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const MND_ERROR_BAD_SPACE_TYPE: i32 = -7;
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type GetDeviceCount = extern "C" fn(*mut c_void, *mut u32) -> i32;
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type GetDeviceInfo = extern "C" fn(*mut c_void, u32, *mut u32, *mut *const char) -> i32;
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type GetDeviceFromRole = extern "C" fn(*mut c_void, *const std::os::raw::c_char, *mut i32) -> i32;
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type GetDeviceBatteryStatus =
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extern "C" fn(*mut c_void, u32, *mut bool, *mut bool, *mut f32) -> i32;
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type PlaySpaceMove = extern "C" fn(*mut c_void, f32, f32, f32) -> i32;
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type ApplyStageOffset = extern "C" fn(*mut c_void, *const MndPose) -> i32;
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// New implementation
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type GetReferenceSpaceOffset = extern "C" fn(*mut c_void, i32, *mut MndPose) -> i32;
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type SetReferenceSpaceOffset = extern "C" fn(*mut c_void, i32, *const MndPose) -> i32;
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// TODO: Clean up after merge into upstream Monado
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enum MoverImpl {
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None,
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PlaySpaceMove(PlaySpaceMove),
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ApplyStageOffset(ApplyStageOffset),
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SpaceOffsetApi {
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get_reference: GetReferenceSpaceOffset,
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set_reference: SetReferenceSpaceOffset,
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},
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}
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pub struct LibMonado {
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libmonado: Library,
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mnd_root: *mut c_void,
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mover: MoverImpl,
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}
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impl Drop for LibMonado {
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fn drop(&mut self) {
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unsafe {
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type RootDestroy = extern "C" fn(*mut *mut c_void) -> i32;
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let Ok(root_destroy) = self.libmonado.get::<RootDestroy>(b"mnd_root_destroy\0") else {
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return;
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};
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root_destroy(&mut self.mnd_root);
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}
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}
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}
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impl LibMonado {
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pub fn new() -> anyhow::Result<Self> {
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let lib_path = if let Ok(path) = env::var("LIBMONADO_PATH") {
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path
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} else if let Some(path) = xr_runtime_manifest()
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.map(|manifest| manifest.runtime.mnd_libmonado_path)
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.ok()
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.flatten()
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{
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path
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} else {
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bail!("Monado: libmonado not found. Update your Monado/WiVRn or set LIBMONADO_PATH to point at your libmonado.so");
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};
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let (libmonado, mnd_root) = unsafe {
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let libmonado = libloading::Library::new(lib_path)?;
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let root_create: Symbol<extern "C" fn(*mut *mut c_void) -> i32> =
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libmonado.get(b"mnd_root_create\0")?;
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let mut root: *mut c_void = std::ptr::null_mut();
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let ret = root_create(&mut root);
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if ret != 0 {
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anyhow::bail!("Failed to create libmonado root, code: {}", ret);
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}
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(libmonado, root)
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};
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let space_api = unsafe {
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if let (Ok(get_reference), Ok(set_reference)) = (
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libmonado.get(b"mnd_root_get_reference_space_offset\0"),
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libmonado.get(b"mnd_root_set_reference_space_offset\0"),
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) {
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log::info!("Monado: using space offset API");
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let get_reference: GetReferenceSpaceOffset = *get_reference;
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let set_reference: SetReferenceSpaceOffset = *set_reference;
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MoverImpl::SpaceOffsetApi {
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get_reference,
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set_reference,
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}
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} else if let Ok(playspace_move) = libmonado.get(b"mnd_root_playspace_move\0") {
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log::warn!("Monado: using playspace_move, which is obsolete. Consider updating.");
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MoverImpl::PlaySpaceMove(*playspace_move)
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} else if let Ok(apply_stage_offset) = libmonado.get(b"mnd_root_apply_stage_offset\0") {
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log::warn!(
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"Monado: using apply_stage_offset, which is obsolete. Consider updating."
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);
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MoverImpl::ApplyStageOffset(*apply_stage_offset)
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} else {
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MoverImpl::None
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}
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};
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Ok(Self {
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libmonado,
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mnd_root,
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mover: space_api,
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})
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}
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pub fn mover_supported(&self) -> bool {
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!matches!(self.mover, MoverImpl::None)
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}
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}
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#[derive(Deserialize)]
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struct XrRuntimeManifestRuntime {
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name: String,
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library_path: String,
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mnd_libmonado_path: Option<String>,
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}
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#[derive(Deserialize)]
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struct XrRuntimeManifest {
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file_format_version: String,
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runtime: XrRuntimeManifestRuntime,
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}
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fn xr_runtime_manifest() -> anyhow::Result<XrRuntimeManifest> {
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let xdg_dirs = xdg::BaseDirectories::new()?; // only fails if $HOME unset
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let mut file = xdg_dirs.get_config_home();
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file.push("openxr/1/active_runtime.json");
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let json = fs::read_to_string(file)?;
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let manifest = serde_json::from_str(&json)?;
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Ok(manifest)
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}
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@@ -17,7 +17,7 @@ use crate::{
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};
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use super::{
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swapchain::{create_swapchain_render_data, SwapchainRenderData},
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swapchain::{create_swapchain_render_data, SwapchainOpts, SwapchainRenderData},
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CompositionLayer, XrState,
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};
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@@ -46,7 +46,7 @@ impl LinePool {
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let views: anyhow::Result<Vec<Arc<ImageView>>> = colors
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.into_iter()
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.map(
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|color| match command_buffer.texture2d(1, 1, Format::R8G8B8A8_UNORM, &color) {
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|color| match command_buffer.texture2d_raw(1, 1, Format::R8G8B8A8_UNORM, &color) {
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Ok(tex) => ImageView::new_default(tex).map_err(|e| anyhow::anyhow!(e)),
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Err(e) => Err(e),
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},
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@@ -68,7 +68,8 @@ impl LinePool {
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) -> anyhow::Result<usize> {
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let id = AUTO_INCREMENT.fetch_add(1, Ordering::Relaxed);
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let srd = create_swapchain_render_data(xr, graphics, [1, 1, 1])?;
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let srd =
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create_swapchain_render_data(xr, graphics, [1, 1, 1], SwapchainOpts::new().srgb())?;
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self.lines.insert(
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id,
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LineContainer {
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@@ -10,6 +10,7 @@ use std::{
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use glam::{Affine3A, Vec3};
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use openxr as xr;
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use skybox::create_skybox;
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use vulkano::{command_buffer::CommandBufferUsage, Handle, VulkanObject};
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use crate::{
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@@ -34,6 +35,7 @@ mod input;
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mod lines;
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mod overlay;
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mod playspace;
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mod skybox;
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mod swapchain;
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const VIEW_TYPE: xr::ViewConfigurationType = xr::ViewConfigurationType::PRIMARY_STEREO;
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@@ -122,6 +124,8 @@ pub fn openxr_run(running: Arc<AtomicBool>, show_by_default: bool) -> Result<(),
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stage_offset: Affine3A::IDENTITY,
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};
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let mut skybox = create_skybox(&xr_state, &app_state);
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let pointer_lines = [
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lines.allocate(&xr_state, app_state.graphics.clone())?,
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lines.allocate(&xr_state, app_state.graphics.clone())?,
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@@ -136,6 +140,8 @@ pub fn openxr_run(running: Arc<AtomicBool>, show_by_default: bool) -> Result<(),
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let mut due_tasks = VecDeque::with_capacity(4);
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let mut main_session_visible = false;
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'main_loop: loop {
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let cur_frame = FRAME_COUNTER.fetch_add(1, Ordering::Relaxed);
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@@ -179,6 +185,19 @@ pub fn openxr_run(running: Arc<AtomicBool>, show_by_default: bool) -> Result<(),
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EventsLost(e) => {
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log::warn!("lost {} events", e.lost_event_count());
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}
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MainSessionVisibilityChangedEXTX(e) => {
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if main_session_visible != e.visible() {
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main_session_visible = e.visible();
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log::info!("Main session visible: {}", main_session_visible);
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if main_session_visible {
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log::debug!("Destroying skybox.");
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skybox = None;
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} else {
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log::debug!("Allocating skybox.");
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skybox = create_skybox(&xr_state, &app_state);
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}
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}
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}
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_ => {}
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}
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}
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@@ -284,6 +303,18 @@ pub fn openxr_run(running: Arc<AtomicBool>, show_by_default: bool) -> Result<(),
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.graphics
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.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
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if !main_session_visible {
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if let Some(skybox) = skybox.as_mut() {
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for (idx, layer) in skybox
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.present_xr(&xr_state, app_state.input_state.hmd, &mut command_buffer)?
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.into_iter()
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.enumerate()
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{
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layers.push((200.0 - 50.0 * (idx as f32), layer));
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}
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}
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}
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for o in overlays.iter_mut() {
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if !o.state.want_visible {
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continue;
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@@ -327,6 +358,7 @@ pub fn openxr_run(running: Arc<AtomicBool>, show_by_default: bool) -> Result<(),
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.map(|f| match f.1 {
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CompositionLayer::Quad(ref l) => l as &xr::CompositionLayerBase<xr::Vulkan>,
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CompositionLayer::Cylinder(ref l) => l as &xr::CompositionLayerBase<xr::Vulkan>,
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CompositionLayer::Equirect2(ref l) => l as &xr::CompositionLayerBase<xr::Vulkan>,
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CompositionLayer::None => unreachable!(),
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})
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.collect::<Vec<_>>();
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@@ -413,4 +445,5 @@ pub(super) enum CompositionLayer<'a> {
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None,
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Quad(xr::CompositionLayerQuad<'a, xr::Vulkan>),
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Cylinder(xr::CompositionLayerCylinderKHR<'a, xr::Vulkan>),
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Equirect2(xr::CompositionLayerEquirect2KHR<'a, xr::Vulkan>),
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}
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@@ -1,11 +1,14 @@
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use glam::Vec3A;
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use openxr as xr;
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use openxr::{self as xr, CompositionLayerFlags};
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use std::{f32::consts::PI, sync::Arc};
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use xr::EyeVisibility;
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use super::{helpers, swapchain::SwapchainRenderData, CompositionLayer, XrState};
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use crate::{
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backend::{openxr::swapchain::create_swapchain_render_data, overlay::OverlayData},
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backend::{
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openxr::swapchain::{create_swapchain_render_data, SwapchainOpts},
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overlay::OverlayData,
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},
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graphics::WlxCommandBuffer,
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state::AppState,
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};
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@@ -40,8 +43,12 @@ impl OverlayData<OpenXrOverlayData> {
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let data = match self.data.swapchain {
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Some(ref mut data) => data,
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None => {
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let srd =
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create_swapchain_render_data(xr, command_buffer.graphics.clone(), extent)?;
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let srd = create_swapchain_render_data(
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xr,
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command_buffer.graphics.clone(),
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extent,
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SwapchainOpts::new(),
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)?;
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log::debug!(
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"{}: Created swapchain {}x{}, {} images, {} MB",
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self.state.name,
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@@ -75,6 +82,7 @@ impl OverlayData<OpenXrOverlayData> {
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let angle = 2.0 * (scale_x / (2.0 * radius));
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let cylinder = xr::CompositionLayerCylinderKHR::new()
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.layer_flags(CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA)
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.pose(posef)
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.sub_image(sub_image)
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.eye_visibility(EyeVisibility::BOTH)
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@@ -86,6 +94,7 @@ impl OverlayData<OpenXrOverlayData> {
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} else {
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let posef = helpers::transform_to_posef(&self.state.transform);
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let quad = xr::CompositionLayerQuad::new()
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.layer_flags(CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA)
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.pose(posef)
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.sub_image(sub_image)
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.eye_visibility(EyeVisibility::BOTH)
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168
src/backend/openxr/skybox.rs
Normal file
168
src/backend/openxr/skybox.rs
Normal file
@@ -0,0 +1,168 @@
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use std::{f32::consts::PI, fs::File, sync::Arc};
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use glam::{Affine3A, Quat, Vec3A};
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use once_cell::sync::Lazy;
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use openxr::{self as xr, CompositionLayerFlags};
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use vulkano::{command_buffer::CommandBufferUsage, image::view::ImageView};
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use crate::{
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backend::openxr::{helpers::translation_rotation_to_posef, swapchain::SwapchainOpts},
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config_io::CONFIG_ROOT_PATH,
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graphics::{dds::WlxCommandBufferDds, format_is_srgb, WlxCommandBuffer},
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state::AppState,
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};
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use super::{
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swapchain::{create_swapchain_render_data, SwapchainRenderData},
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CompositionLayer, XrState,
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};
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pub(super) struct Skybox {
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view: Arc<ImageView>,
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srd: Option<(SwapchainRenderData, SwapchainRenderData)>,
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}
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impl Skybox {
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pub fn new(app: &AppState) -> anyhow::Result<Self> {
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let mut command_buffer = app
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.graphics
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.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
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let mut maybe_image = None;
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'custom_tex: {
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if app.session.config.skybox_texture.is_empty() {
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break 'custom_tex;
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}
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let real_path = CONFIG_ROOT_PATH.join(&*app.session.config.skybox_texture);
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let Ok(f) = File::open(real_path) else {
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log::warn!(
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"Could not open custom skybox texture at: {}",
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app.session.config.skybox_texture
|
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);
|
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break 'custom_tex;
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};
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match command_buffer.texture2d_dds(f) {
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Ok(image) => {
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maybe_image = Some(image);
|
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}
|
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Err(e) => {
|
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log::warn!(
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"Could not use custom skybox texture at: {}",
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app.session.config.skybox_texture
|
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);
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log::warn!("{:?}", e);
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}
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}
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}
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if maybe_image.is_none() {
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let p = include_bytes!("../../res/table_mountain_2.dds");
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maybe_image = Some(command_buffer.texture2d_dds(p.as_slice())?);
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}
|
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|
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command_buffer.build_and_execute_now()?;
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let view = ImageView::new_default(maybe_image.unwrap())?; // safe unwrap
|
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|
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Ok(Self { view, srd: None })
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}
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|
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pub(super) fn present_xr<'a>(
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&'a mut self,
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xr: &'a XrState,
|
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hmd: Affine3A,
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command_buffer: &mut WlxCommandBuffer,
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) -> anyhow::Result<Vec<CompositionLayer>> {
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let (sky_image, grid_image) = if let Some((ref mut srd_sky, ref mut srd_grid)) = self.srd {
|
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(srd_sky.present_last()?, srd_grid.present_last()?)
|
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} else {
|
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log::debug!("Render skybox.");
|
||||
|
||||
let mut opts = SwapchainOpts::new().immutable();
|
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opts.srgb = format_is_srgb(self.view.image().format());
|
||||
|
||||
let srd_sky = create_swapchain_render_data(
|
||||
xr,
|
||||
command_buffer.graphics.clone(),
|
||||
self.view.image().extent(),
|
||||
opts,
|
||||
)?;
|
||||
|
||||
let srd_grid = create_swapchain_render_data(
|
||||
xr,
|
||||
command_buffer.graphics.clone(),
|
||||
[1024, 1024, 1],
|
||||
SwapchainOpts::new().immutable().grid(),
|
||||
)?;
|
||||
|
||||
self.srd = Some((srd_sky, srd_grid));
|
||||
|
||||
let (srd_sky, srd_grid) = self.srd.as_mut().unwrap(); // safe unwrap
|
||||
|
||||
(
|
||||
srd_sky.acquire_present_release(command_buffer, self.view.clone(), 1.0)?,
|
||||
srd_grid.acquire_compute_release(command_buffer)?,
|
||||
)
|
||||
};
|
||||
|
||||
let pose = xr::Posef {
|
||||
orientation: xr::Quaternionf::IDENTITY,
|
||||
position: xr::Vector3f {
|
||||
x: hmd.translation.x,
|
||||
y: hmd.translation.y,
|
||||
z: hmd.translation.z,
|
||||
},
|
||||
};
|
||||
|
||||
// cover the entire sphere
|
||||
const HORIZ_ANGLE: f32 = 2.0 * PI;
|
||||
const HI_VERT_ANGLE: f32 = 0.5 * PI;
|
||||
const LO_VERT_ANGLE: f32 = -0.5 * PI;
|
||||
|
||||
let mut layers = vec![];
|
||||
|
||||
let sky = xr::CompositionLayerEquirect2KHR::new()
|
||||
.layer_flags(CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA)
|
||||
.pose(pose)
|
||||
.radius(10.0)
|
||||
.sub_image(sky_image)
|
||||
.eye_visibility(xr::EyeVisibility::BOTH)
|
||||
.space(&xr.stage)
|
||||
.central_horizontal_angle(HORIZ_ANGLE)
|
||||
.upper_vertical_angle(HI_VERT_ANGLE)
|
||||
.lower_vertical_angle(LO_VERT_ANGLE);
|
||||
|
||||
layers.push(CompositionLayer::Equirect2(sky));
|
||||
|
||||
static GRID_POSE: Lazy<xr::Posef> = Lazy::new(|| {
|
||||
translation_rotation_to_posef(Vec3A::ZERO, Quat::from_rotation_x(PI * -0.5))
|
||||
});
|
||||
|
||||
let grid = xr::CompositionLayerQuad::new()
|
||||
.layer_flags(CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA)
|
||||
.pose(*GRID_POSE)
|
||||
.size(xr::Extent2Df {
|
||||
width: 10.0,
|
||||
height: 10.0,
|
||||
})
|
||||
.sub_image(grid_image)
|
||||
.eye_visibility(xr::EyeVisibility::BOTH)
|
||||
.space(&xr.stage);
|
||||
|
||||
layers.push(CompositionLayer::Quad(grid));
|
||||
|
||||
Ok(layers)
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn create_skybox(xr: &XrState, app: &AppState) -> Option<Skybox> {
|
||||
if !app.session.config.use_skybox {
|
||||
return None;
|
||||
}
|
||||
xr.instance
|
||||
.exts()
|
||||
.khr_composition_layer_equirect2
|
||||
.and_then(|_| Skybox::new(app).ok())
|
||||
}
|
||||
@@ -16,13 +16,45 @@ use crate::graphics::{WlxCommandBuffer, WlxGraphics, WlxPipeline, WlxPipelineDyn
|
||||
|
||||
use super::XrState;
|
||||
|
||||
#[derive(Default)]
|
||||
pub(super) struct SwapchainOpts {
|
||||
pub immutable: bool,
|
||||
pub srgb: bool,
|
||||
pub grid: bool,
|
||||
}
|
||||
|
||||
impl SwapchainOpts {
|
||||
pub fn new() -> Self {
|
||||
Default::default()
|
||||
}
|
||||
pub fn immutable(mut self) -> Self {
|
||||
self.immutable = true;
|
||||
self
|
||||
}
|
||||
pub fn srgb(mut self) -> Self {
|
||||
self.srgb = true;
|
||||
self
|
||||
}
|
||||
pub fn grid(mut self) -> Self {
|
||||
self.grid = true;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn create_swapchain_render_data(
|
||||
xr: &XrState,
|
||||
graphics: Arc<WlxGraphics>,
|
||||
extent: [u32; 3],
|
||||
opts: SwapchainOpts,
|
||||
) -> anyhow::Result<SwapchainRenderData> {
|
||||
let create_flags = if opts.immutable {
|
||||
xr::SwapchainCreateFlags::STATIC_IMAGE
|
||||
} else {
|
||||
xr::SwapchainCreateFlags::EMPTY
|
||||
};
|
||||
|
||||
let swapchain = xr.session.create_swapchain(&xr::SwapchainCreateInfo {
|
||||
create_flags: xr::SwapchainCreateFlags::EMPTY,
|
||||
create_flags,
|
||||
usage_flags: xr::SwapchainUsageFlags::COLOR_ATTACHMENT | xr::SwapchainUsageFlags::SAMPLED,
|
||||
format: Format::R8G8B8A8_SRGB as _,
|
||||
sample_count: 1,
|
||||
@@ -36,10 +68,22 @@ pub(super) fn create_swapchain_render_data(
|
||||
let Ok(shaders) = graphics.shared_shaders.read() else {
|
||||
bail!("Failed to lock shared shaders for reading");
|
||||
};
|
||||
|
||||
let image_fmt = if opts.srgb {
|
||||
Format::R8G8B8A8_SRGB
|
||||
} else {
|
||||
Format::R8G8B8A8_UNORM
|
||||
};
|
||||
|
||||
let frag_shader = if opts.grid {
|
||||
"frag_grid"
|
||||
} else {
|
||||
"frag_swapchain"
|
||||
};
|
||||
let pipeline = graphics.create_pipeline_dynamic(
|
||||
shaders.get("vert_common").unwrap().clone(), // want panic
|
||||
shaders.get("frag_swapchain").unwrap().clone(), // want panic
|
||||
Format::R8G8B8A8_UNORM,
|
||||
shaders.get(frag_shader).unwrap().clone(), // want panic
|
||||
image_fmt,
|
||||
Some(AttachmentBlend::alpha()),
|
||||
)?;
|
||||
|
||||
@@ -54,7 +98,7 @@ pub(super) fn create_swapchain_render_data(
|
||||
graphics.device.clone(),
|
||||
vk_image,
|
||||
ImageCreateInfo {
|
||||
format: Format::R8G8B8A8_UNORM, // actually SRGB but we lie
|
||||
format: image_fmt, // actually SRGB but we lie
|
||||
extent,
|
||||
usage: ImageUsage::COLOR_ATTACHMENT,
|
||||
..Default::default()
|
||||
@@ -72,6 +116,7 @@ pub(super) fn create_swapchain_render_data(
|
||||
pipeline,
|
||||
images,
|
||||
extent,
|
||||
target_extent: [0, 0, 0],
|
||||
})
|
||||
}
|
||||
|
||||
@@ -79,6 +124,7 @@ pub(super) struct SwapchainRenderData {
|
||||
pub(super) swapchain: xr::Swapchain<xr::Vulkan>,
|
||||
pub(super) pipeline: Arc<WlxPipeline<WlxPipelineDynamic>>,
|
||||
pub(super) extent: [u32; 3],
|
||||
pub(super) target_extent: [u32; 3],
|
||||
pub(super) images: SmallVec<[Arc<ImageView>; 4]>,
|
||||
}
|
||||
|
||||
@@ -95,7 +141,7 @@ impl SwapchainRenderData {
|
||||
let render_target = &mut self.images[idx];
|
||||
command_buffer.begin_rendering(render_target.clone())?;
|
||||
|
||||
let target_extent = render_target.image().extent();
|
||||
self.target_extent = render_target.image().extent();
|
||||
|
||||
let set0 = self.pipeline.uniform_sampler(
|
||||
0,
|
||||
@@ -106,7 +152,7 @@ impl SwapchainRenderData {
|
||||
let set1 = self.pipeline.uniform_buffer(1, vec![alpha])?;
|
||||
|
||||
let pass = self.pipeline.create_pass(
|
||||
[target_extent[0] as _, target_extent[1] as _],
|
||||
[self.target_extent[0] as _, self.target_extent[1] as _],
|
||||
command_buffer.graphics.quad_verts.clone(),
|
||||
command_buffer.graphics.quad_indices.clone(),
|
||||
vec![set0, set1],
|
||||
@@ -121,8 +167,60 @@ impl SwapchainRenderData {
|
||||
.image_rect(xr::Rect2Di {
|
||||
offset: xr::Offset2Di { x: 0, y: 0 },
|
||||
extent: xr::Extent2Di {
|
||||
width: target_extent[0] as _,
|
||||
height: target_extent[1] as _,
|
||||
width: self.target_extent[0] as _,
|
||||
height: self.target_extent[1] as _,
|
||||
},
|
||||
})
|
||||
.image_array_index(0))
|
||||
}
|
||||
|
||||
pub(super) fn acquire_compute_release(
|
||||
&mut self,
|
||||
command_buffer: &mut WlxCommandBuffer,
|
||||
) -> anyhow::Result<xr::SwapchainSubImage<xr::Vulkan>> {
|
||||
let idx = self.swapchain.acquire_image()? as usize;
|
||||
self.swapchain.wait_image(xr::Duration::INFINITE)?;
|
||||
|
||||
let render_target = &mut self.images[idx];
|
||||
command_buffer.begin_rendering(render_target.clone())?;
|
||||
|
||||
self.target_extent = render_target.image().extent();
|
||||
|
||||
let pass = self.pipeline.create_pass(
|
||||
[self.target_extent[0] as _, self.target_extent[1] as _],
|
||||
command_buffer.graphics.quad_verts.clone(),
|
||||
command_buffer.graphics.quad_indices.clone(),
|
||||
vec![],
|
||||
)?;
|
||||
command_buffer.run_ref(&pass)?;
|
||||
command_buffer.end_rendering()?;
|
||||
|
||||
self.swapchain.release_image()?;
|
||||
|
||||
Ok(xr::SwapchainSubImage::new()
|
||||
.swapchain(&self.swapchain)
|
||||
.image_rect(xr::Rect2Di {
|
||||
offset: xr::Offset2Di { x: 0, y: 0 },
|
||||
extent: xr::Extent2Di {
|
||||
width: self.target_extent[0] as _,
|
||||
height: self.target_extent[1] as _,
|
||||
},
|
||||
})
|
||||
.image_array_index(0))
|
||||
}
|
||||
|
||||
pub(super) fn present_last(&self) -> anyhow::Result<xr::SwapchainSubImage<xr::Vulkan>> {
|
||||
debug_assert!(
|
||||
self.target_extent[0] * self.target_extent[1] != 0,
|
||||
"present_last: target_extent zero"
|
||||
);
|
||||
Ok(xr::SwapchainSubImage::new()
|
||||
.swapchain(&self.swapchain)
|
||||
.image_rect(xr::Rect2Di {
|
||||
offset: xr::Offset2Di { x: 0, y: 0 },
|
||||
extent: xr::Extent2Di {
|
||||
width: self.target_extent[0] as _,
|
||||
height: self.target_extent[1] as _,
|
||||
},
|
||||
})
|
||||
.image_array_index(0))
|
||||
|
||||
@@ -2,7 +2,7 @@ use std::sync::Arc;
|
||||
|
||||
use vulkano::{
|
||||
command_buffer::CommandBufferUsage,
|
||||
image::{sampler::Filter, view::ImageView, ImageUsage},
|
||||
image::{view::ImageView, ImageUsage},
|
||||
swapchain::{
|
||||
acquire_next_image, Surface, Swapchain, SwapchainCreateInfo, SwapchainPresentInfo,
|
||||
},
|
||||
@@ -21,8 +21,8 @@ use crate::{
|
||||
config_io,
|
||||
graphics::{DynamicPass, DynamicPipeline, WlxGraphics, BLEND_ALPHA},
|
||||
gui::{
|
||||
canvas::Canvas,
|
||||
modular::{modular_canvas, ModularData},
|
||||
Canvas,
|
||||
},
|
||||
hid::USE_UINPUT,
|
||||
state::{AppState, ScreenMeta},
|
||||
|
||||
@@ -141,6 +141,10 @@ fn def_auto() -> Arc<str> {
|
||||
"auto".into()
|
||||
}
|
||||
|
||||
fn def_empty() -> Arc<str> {
|
||||
"".into()
|
||||
}
|
||||
|
||||
fn def_toast_topics() -> IdMap<ToastTopic, DisplayMethod> {
|
||||
IdMap::new()
|
||||
}
|
||||
@@ -243,6 +247,12 @@ pub struct GeneralConfig {
|
||||
|
||||
#[serde(default = "def_one")]
|
||||
pub space_drag_multiplier: f32,
|
||||
|
||||
#[serde(default = "def_empty")]
|
||||
pub skybox_texture: Arc<str>,
|
||||
|
||||
#[serde(default = "def_true")]
|
||||
pub use_skybox: bool,
|
||||
}
|
||||
|
||||
impl GeneralConfig {
|
||||
|
||||
102
src/graphics/dds.rs
Normal file
102
src/graphics/dds.rs
Normal file
@@ -0,0 +1,102 @@
|
||||
use image_dds::{ImageFormat, Surface};
|
||||
use std::{io::Read, sync::Arc};
|
||||
use vulkano::{
|
||||
buffer::{Buffer, BufferCreateInfo, BufferUsage, Subbuffer},
|
||||
command_buffer::CopyBufferToImageInfo,
|
||||
format::Format,
|
||||
image::{Image, ImageCreateInfo, ImageType, ImageUsage},
|
||||
memory::allocator::{AllocationCreateInfo, MemoryTypeFilter},
|
||||
DeviceSize,
|
||||
};
|
||||
|
||||
use super::WlxCommandBuffer;
|
||||
|
||||
pub trait WlxCommandBufferDds {
|
||||
fn texture2d_dds<R>(&mut self, r: R) -> anyhow::Result<Arc<Image>>
|
||||
where
|
||||
R: Read;
|
||||
}
|
||||
|
||||
impl WlxCommandBufferDds for WlxCommandBuffer {
|
||||
fn texture2d_dds<R>(&mut self, r: R) -> anyhow::Result<Arc<Image>>
|
||||
where
|
||||
R: Read,
|
||||
{
|
||||
let Ok(dds) = image_dds::ddsfile::Dds::read(r) else {
|
||||
anyhow::bail!("Not a valid DDS file.\nSee: https://github.com/galister/wlx-overlay-s/wiki/Custom-Textures");
|
||||
};
|
||||
|
||||
let surface = Surface::from_dds(&dds)?;
|
||||
|
||||
if surface.depth != 1 {
|
||||
anyhow::bail!("Not a 2D texture.")
|
||||
}
|
||||
|
||||
let image = Image::new(
|
||||
self.graphics.memory_allocator.clone(),
|
||||
ImageCreateInfo {
|
||||
image_type: ImageType::Dim2d,
|
||||
format: dds_to_vk(surface.image_format)?,
|
||||
extent: [surface.width, surface.height, surface.depth],
|
||||
usage: ImageUsage::TRANSFER_DST | ImageUsage::TRANSFER_SRC | ImageUsage::SAMPLED,
|
||||
..Default::default()
|
||||
},
|
||||
AllocationCreateInfo::default(),
|
||||
)?;
|
||||
|
||||
let buffer: Subbuffer<[u8]> = Buffer::new_slice(
|
||||
self.graphics.memory_allocator.clone(),
|
||||
BufferCreateInfo {
|
||||
usage: BufferUsage::TRANSFER_SRC,
|
||||
..Default::default()
|
||||
},
|
||||
AllocationCreateInfo {
|
||||
memory_type_filter: MemoryTypeFilter::PREFER_HOST
|
||||
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
|
||||
..Default::default()
|
||||
},
|
||||
surface.data.len() as DeviceSize,
|
||||
)?;
|
||||
|
||||
buffer.write()?.copy_from_slice(surface.data);
|
||||
|
||||
self.command_buffer
|
||||
.copy_buffer_to_image(CopyBufferToImageInfo::buffer_image(buffer, image.clone()))?;
|
||||
|
||||
Ok(image)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn dds_to_vk(dds_fmt: ImageFormat) -> anyhow::Result<Format> {
|
||||
match dds_fmt {
|
||||
ImageFormat::R8Unorm => Ok(Format::R8_UNORM),
|
||||
ImageFormat::Rgba8Unorm => Ok(Format::R8G8B8A8_UNORM),
|
||||
ImageFormat::Rgba8UnormSrgb => Ok(Format::R8G8B8A8_SRGB),
|
||||
ImageFormat::Rgba16Float => Ok(Format::R16G16B16A16_SFLOAT),
|
||||
ImageFormat::Rgba32Float => Ok(Format::R32G32B32A32_SFLOAT),
|
||||
ImageFormat::Bgra8Unorm => Ok(Format::B8G8R8A8_UNORM),
|
||||
ImageFormat::Bgra8UnormSrgb => Ok(Format::B8G8R8A8_SRGB),
|
||||
// DXT1
|
||||
ImageFormat::BC1RgbaUnorm => Ok(Format::BC1_RGBA_UNORM_BLOCK),
|
||||
ImageFormat::BC1RgbaUnormSrgb => Ok(Format::BC1_RGBA_SRGB_BLOCK),
|
||||
// DXT3
|
||||
ImageFormat::BC2RgbaUnorm => Ok(Format::BC2_UNORM_BLOCK),
|
||||
ImageFormat::BC2RgbaUnormSrgb => Ok(Format::BC2_SRGB_BLOCK),
|
||||
// DXT5
|
||||
ImageFormat::BC3RgbaUnorm => Ok(Format::BC3_UNORM_BLOCK),
|
||||
ImageFormat::BC3RgbaUnormSrgb => Ok(Format::BC3_SRGB_BLOCK),
|
||||
// RGTC1
|
||||
ImageFormat::BC4RUnorm => Ok(Format::BC4_UNORM_BLOCK),
|
||||
ImageFormat::BC4RSnorm => Ok(Format::BC4_SNORM_BLOCK),
|
||||
// RGTC2
|
||||
ImageFormat::BC5RgUnorm => Ok(Format::BC5_UNORM_BLOCK),
|
||||
ImageFormat::BC5RgSnorm => Ok(Format::BC5_SNORM_BLOCK),
|
||||
// BPTC
|
||||
ImageFormat::BC6hRgbUfloat => Ok(Format::BC6H_UFLOAT_BLOCK),
|
||||
ImageFormat::BC6hRgbSfloat => Ok(Format::BC6H_SFLOAT_BLOCK),
|
||||
// BPTC
|
||||
ImageFormat::BC7RgbaUnorm => Ok(Format::BC7_UNORM_BLOCK),
|
||||
ImageFormat::BC7RgbaUnormSrgb => Ok(Format::BC7_SRGB_BLOCK),
|
||||
_ => anyhow::bail!("Unsupported format {:?}", dds_fmt),
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
pub(crate) mod dds;
|
||||
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
os::fd::{FromRawFd, IntoRawFd},
|
||||
@@ -1083,7 +1085,7 @@ impl WlxCommandBuffer {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn texture2d(
|
||||
pub fn texture2d_raw(
|
||||
&mut self,
|
||||
width: u32,
|
||||
height: u32,
|
||||
@@ -1657,3 +1659,15 @@ fn memory_allocator(device: Arc<Device>) -> Arc<StandardMemoryAllocator> {
|
||||
|
||||
Arc::new(StandardMemoryAllocator::new(device, create_info))
|
||||
}
|
||||
|
||||
pub fn format_is_srgb(format: Format) -> bool {
|
||||
matches!(
|
||||
format,
|
||||
Format::R8G8B8A8_SRGB
|
||||
| Format::B8G8R8A8_SRGB
|
||||
| Format::BC1_RGBA_SRGB_BLOCK
|
||||
| Format::BC2_SRGB_BLOCK
|
||||
| Format::BC3_SRGB_BLOCK
|
||||
| Format::BC7_SRGB_BLOCK
|
||||
)
|
||||
}
|
||||
240
src/gui/canvas/builder.rs
Normal file
240
src/gui/canvas/builder.rs
Normal file
@@ -0,0 +1,240 @@
|
||||
use glam::Vec4;
|
||||
use std::sync::Arc;
|
||||
|
||||
use vulkano::format::Format;
|
||||
|
||||
use crate::{
|
||||
graphics::WlxGraphics,
|
||||
gui::{canvas::control::ControlRenderer, GuiColor, KeyCapType},
|
||||
};
|
||||
|
||||
use super::{control::Control, Canvas, Rect};
|
||||
|
||||
pub struct CanvasBuilder<D, S> {
|
||||
canvas: Canvas<D, S>,
|
||||
|
||||
pub fg_color: GuiColor,
|
||||
pub bg_color: GuiColor,
|
||||
pub font_size: isize,
|
||||
}
|
||||
|
||||
impl<D, S> CanvasBuilder<D, S> {
|
||||
pub fn new(
|
||||
width: usize,
|
||||
height: usize,
|
||||
graphics: Arc<WlxGraphics>,
|
||||
format: Format,
|
||||
data: D,
|
||||
) -> anyhow::Result<Self> {
|
||||
Ok(Self {
|
||||
canvas: Canvas::new(width, height, graphics, format, data)?,
|
||||
bg_color: Vec4::ZERO,
|
||||
fg_color: Vec4::ONE,
|
||||
font_size: 16,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn build(self) -> Canvas<D, S> {
|
||||
self.canvas
|
||||
}
|
||||
|
||||
// Creates a panel with bg_color inherited from the canvas
|
||||
pub fn panel(&mut self, x: f32, y: f32, w: f32, h: f32) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
bg_color: self.bg_color,
|
||||
on_render_bg: Some(Control::render_rect),
|
||||
..Control::new()
|
||||
});
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
|
||||
// Creates a label with fg_color, font_size inherited from the canvas
|
||||
pub fn label(&mut self, x: f32, y: f32, w: f32, h: f32, text: Arc<str>) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
text,
|
||||
fg_color: self.fg_color,
|
||||
size: self.font_size,
|
||||
on_render_fg: Some(Control::render_text),
|
||||
..Control::new()
|
||||
});
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
|
||||
// Creates a label with fg_color, font_size inherited from the canvas
|
||||
#[allow(dead_code)]
|
||||
pub fn label_centered(
|
||||
&mut self,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
text: Arc<str>,
|
||||
) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
text,
|
||||
fg_color: self.fg_color,
|
||||
size: self.font_size,
|
||||
on_render_fg: Some(Control::render_text_centered),
|
||||
..Control::new()
|
||||
});
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
|
||||
// Creates a sprite. Will not draw anything until set_sprite is called.
|
||||
pub fn sprite(&mut self, x: f32, y: f32, w: f32, h: f32) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
on_render_bg: Some(Control::render_sprite_bg),
|
||||
..Control::new()
|
||||
});
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
|
||||
// Creates a sprite that highlights on pointer hover. Will not draw anything until set_sprite is called.
|
||||
pub fn sprite_interactive(&mut self, x: f32, y: f32, w: f32, h: f32) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
on_render_bg: Some(Control::render_sprite_bg),
|
||||
on_render_hl: Some(Control::render_sprite_hl),
|
||||
..Control::new()
|
||||
});
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
|
||||
// Creates a button with fg_color, bg_color, font_size inherited from the canvas
|
||||
pub fn button(&mut self, x: f32, y: f32, w: f32, h: f32, text: Arc<str>) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
|
||||
self.canvas.interactive_set_idx(x, y, w, h, idx);
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
text,
|
||||
fg_color: self.fg_color,
|
||||
bg_color: self.bg_color,
|
||||
size: self.font_size,
|
||||
on_render_bg: Some(Control::render_rect),
|
||||
on_render_fg: Some(Control::render_text_centered),
|
||||
on_render_hl: Some(Control::render_highlight),
|
||||
..Control::new()
|
||||
});
|
||||
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
|
||||
pub fn key_button(
|
||||
&mut self,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
cap_type: KeyCapType,
|
||||
label: &[String],
|
||||
) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
self.canvas.interactive_set_idx(x, y, w, h, idx);
|
||||
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
bg_color: self.bg_color,
|
||||
on_render_bg: Some(Control::render_rect),
|
||||
on_render_hl: Some(Control::render_highlight),
|
||||
..Control::new()
|
||||
});
|
||||
|
||||
let renders = match cap_type {
|
||||
KeyCapType::Regular => {
|
||||
let render: ControlRenderer<D, S> = Control::render_text_centered;
|
||||
let rect = Rect {
|
||||
x,
|
||||
y,
|
||||
w,
|
||||
h: h - self.font_size as f32,
|
||||
};
|
||||
vec![(render, rect, 1f32)]
|
||||
}
|
||||
KeyCapType::RegularAltGr => {
|
||||
let render: ControlRenderer<D, S> = Control::render_text;
|
||||
let rect0 = Rect {
|
||||
x: x + 12.,
|
||||
y: y + (self.font_size as f32) + 12.,
|
||||
w,
|
||||
h,
|
||||
};
|
||||
let rect1 = Rect {
|
||||
x: x + w * 0.5 + 12.,
|
||||
y: y + h - (self.font_size as f32) + 8.,
|
||||
w,
|
||||
h,
|
||||
};
|
||||
vec![(render, rect0, 1.0), (render, rect1, 0.8)]
|
||||
}
|
||||
KeyCapType::Reversed => {
|
||||
let render: ControlRenderer<D, S> = Control::render_text_centered;
|
||||
let rect0 = Rect {
|
||||
x,
|
||||
y: y + 2.0,
|
||||
w,
|
||||
h: h * 0.5,
|
||||
};
|
||||
let rect1 = Rect {
|
||||
x,
|
||||
y: y + h * 0.5 + 2.0,
|
||||
w,
|
||||
h: h * 0.5,
|
||||
};
|
||||
vec![(render, rect1, 1.0), (render, rect0, 0.8)]
|
||||
}
|
||||
KeyCapType::ReversedAltGr => {
|
||||
let render: ControlRenderer<D, S> = Control::render_text;
|
||||
let rect0 = Rect {
|
||||
x: x + 12.,
|
||||
y: y + (self.font_size as f32) + 8.,
|
||||
w,
|
||||
h,
|
||||
};
|
||||
let rect1 = Rect {
|
||||
x: x + 12.,
|
||||
y: y + h - (self.font_size as f32) + 4.,
|
||||
w,
|
||||
h,
|
||||
};
|
||||
let rect2 = Rect {
|
||||
x: x + w * 0.5 + 8.,
|
||||
y: y + h - (self.font_size as f32) + 4.,
|
||||
w,
|
||||
h,
|
||||
};
|
||||
vec![
|
||||
(render, rect1, 1.0),
|
||||
(render, rect0, 0.8),
|
||||
(render, rect2, 0.8),
|
||||
]
|
||||
}
|
||||
};
|
||||
|
||||
for (idx, (render, rect, alpha)) in renders.into_iter().enumerate() {
|
||||
if idx >= label.len() {
|
||||
break;
|
||||
}
|
||||
|
||||
self.canvas.controls.push(Control {
|
||||
rect,
|
||||
text: Arc::from(label[idx].as_str()),
|
||||
fg_color: self.fg_color * alpha,
|
||||
size: self.font_size,
|
||||
on_render_fg: Some(render),
|
||||
..Control::new()
|
||||
});
|
||||
}
|
||||
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
}
|
||||
352
src/gui/canvas/control.rs
Normal file
352
src/gui/canvas/control.rs
Normal file
@@ -0,0 +1,352 @@
|
||||
use glam::Vec4;
|
||||
use std::sync::Arc;
|
||||
use vulkano::image::view::ImageView;
|
||||
|
||||
use crate::{
|
||||
backend::input::PointerMode, graphics::WlxCommandBuffer, gui::GuiColor, state::AppState,
|
||||
};
|
||||
|
||||
use super::{CanvasData, Rect};
|
||||
|
||||
pub type ControlRenderer<D, S> =
|
||||
fn(&Control<D, S>, &CanvasData<D>, &mut AppState, &mut WlxCommandBuffer) -> anyhow::Result<()>;
|
||||
|
||||
pub type ControlRendererHl<D, S> = fn(
|
||||
&Control<D, S>,
|
||||
&CanvasData<D>,
|
||||
&mut AppState,
|
||||
&mut WlxCommandBuffer,
|
||||
Vec4,
|
||||
) -> anyhow::Result<()>;
|
||||
|
||||
pub(crate) struct Control<D, S> {
|
||||
pub state: Option<S>,
|
||||
pub rect: Rect,
|
||||
pub fg_color: GuiColor,
|
||||
pub bg_color: GuiColor,
|
||||
pub text: Arc<str>,
|
||||
pub size: isize,
|
||||
pub sprite: Option<Arc<ImageView>>,
|
||||
pub sprite_st: Vec4,
|
||||
pub(super) dirty: bool,
|
||||
|
||||
pub on_update: Option<fn(&mut Self, &mut D, &mut AppState)>,
|
||||
pub on_press: Option<fn(&mut Self, &mut D, &mut AppState, PointerMode)>,
|
||||
pub on_release: Option<fn(&mut Self, &mut D, &mut AppState)>,
|
||||
pub on_scroll: Option<fn(&mut Self, &mut D, &mut AppState, f32)>,
|
||||
pub test_highlight: Option<fn(&Self, &mut D, &mut AppState) -> Option<Vec4>>,
|
||||
|
||||
pub(super) on_render_bg: Option<ControlRenderer<D, S>>,
|
||||
pub(super) on_render_hl: Option<ControlRendererHl<D, S>>,
|
||||
pub(super) on_render_fg: Option<ControlRenderer<D, S>>,
|
||||
}
|
||||
|
||||
impl<D, S> Control<D, S> {
|
||||
pub(super) fn new() -> Self {
|
||||
Self {
|
||||
rect: Rect {
|
||||
x: 0.,
|
||||
y: 0.,
|
||||
w: 0.,
|
||||
h: 0.,
|
||||
},
|
||||
fg_color: Vec4::ONE,
|
||||
bg_color: Vec4::ZERO,
|
||||
text: Arc::from(""),
|
||||
sprite: None,
|
||||
sprite_st: Vec4::new(1., 1., 0., 0.),
|
||||
dirty: true,
|
||||
size: 24,
|
||||
state: None,
|
||||
on_update: None,
|
||||
on_render_bg: None,
|
||||
on_render_hl: None,
|
||||
on_render_fg: None,
|
||||
test_highlight: None,
|
||||
on_press: None,
|
||||
on_release: None,
|
||||
on_scroll: None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn set_text(&mut self, text: &str) {
|
||||
if *self.text == *text {
|
||||
return;
|
||||
}
|
||||
self.text = text.into();
|
||||
self.dirty = true;
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn set_sprite(&mut self, sprite: Arc<ImageView>) {
|
||||
self.sprite.replace(sprite);
|
||||
self.dirty = true;
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn set_sprite_st(&mut self, sprite_st: Vec4) {
|
||||
if self.sprite_st == sprite_st {
|
||||
return;
|
||||
}
|
||||
self.sprite_st = sprite_st;
|
||||
self.dirty = true;
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn set_fg_color(&mut self, color: GuiColor) {
|
||||
if self.fg_color == color {
|
||||
return;
|
||||
}
|
||||
self.fg_color = color;
|
||||
self.dirty = true;
|
||||
}
|
||||
|
||||
pub(super) fn render_rect(
|
||||
&self,
|
||||
canvas: &CanvasData<D>,
|
||||
_: &mut AppState,
|
||||
cmd_buffer: &mut WlxCommandBuffer,
|
||||
) -> anyhow::Result<()> {
|
||||
let pass = {
|
||||
let vertex_buffer = canvas.graphics.upload_verts(
|
||||
canvas.width as _,
|
||||
canvas.height as _,
|
||||
self.rect.x,
|
||||
self.rect.y,
|
||||
self.rect.w,
|
||||
self.rect.h,
|
||||
)?;
|
||||
let set0 = canvas
|
||||
.pipeline_bg_color
|
||||
.uniform_buffer(0, self.bg_color.to_array().to_vec())?;
|
||||
canvas.pipeline_bg_color.create_pass(
|
||||
[canvas.width as _, canvas.height as _],
|
||||
vertex_buffer,
|
||||
canvas.graphics.quad_indices.clone(),
|
||||
vec![set0],
|
||||
)?
|
||||
};
|
||||
|
||||
cmd_buffer.run_ref(&pass)
|
||||
}
|
||||
|
||||
pub(super) fn render_highlight(
|
||||
&self,
|
||||
canvas: &CanvasData<D>,
|
||||
_: &mut AppState,
|
||||
cmd_buffer: &mut WlxCommandBuffer,
|
||||
color: GuiColor,
|
||||
) -> anyhow::Result<()> {
|
||||
let vertex_buffer = canvas.graphics.upload_verts(
|
||||
canvas.width as _,
|
||||
canvas.height as _,
|
||||
self.rect.x,
|
||||
self.rect.y,
|
||||
self.rect.w,
|
||||
self.rect.h,
|
||||
)?;
|
||||
|
||||
let set0 = canvas
|
||||
.pipeline_bg_color
|
||||
.uniform_buffer(0, color.to_array().to_vec())?;
|
||||
|
||||
let pass = canvas.pipeline_bg_color.create_pass(
|
||||
[canvas.width as _, canvas.height as _],
|
||||
vertex_buffer.clone(),
|
||||
canvas.graphics.quad_indices.clone(),
|
||||
vec![set0],
|
||||
)?;
|
||||
|
||||
cmd_buffer.run_ref(&pass)
|
||||
}
|
||||
|
||||
pub(super) fn render_text(
|
||||
&self,
|
||||
canvas: &CanvasData<D>,
|
||||
app: &mut AppState,
|
||||
cmd_buffer: &mut WlxCommandBuffer,
|
||||
) -> anyhow::Result<()> {
|
||||
let mut cur_y = self.rect.y;
|
||||
for line in self.text.lines() {
|
||||
let mut cur_x = self.rect.x;
|
||||
for glyph in app
|
||||
.fc
|
||||
.get_glyphs(line, self.size, canvas.graphics.clone())?
|
||||
{
|
||||
if let Some(tex) = glyph.tex.clone() {
|
||||
let vertex_buffer = canvas.graphics.upload_verts(
|
||||
canvas.width as _,
|
||||
canvas.height as _,
|
||||
cur_x + glyph.left,
|
||||
cur_y - glyph.top,
|
||||
glyph.width,
|
||||
glyph.height,
|
||||
)?;
|
||||
let set0 = canvas.pipeline_fg_glyph.uniform_sampler(
|
||||
0,
|
||||
ImageView::new_default(tex)?,
|
||||
app.graphics.texture_filtering,
|
||||
)?;
|
||||
let set1 = canvas
|
||||
.pipeline_fg_glyph
|
||||
.uniform_buffer(1, self.fg_color.to_array().to_vec())?;
|
||||
let pass = canvas.pipeline_fg_glyph.create_pass(
|
||||
[canvas.width as _, canvas.height as _],
|
||||
vertex_buffer,
|
||||
canvas.graphics.quad_indices.clone(),
|
||||
vec![set0, set1],
|
||||
)?;
|
||||
cmd_buffer.run_ref(&pass)?;
|
||||
}
|
||||
cur_x += glyph.advance;
|
||||
}
|
||||
cur_y += (self.size as f32) * 1.5;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub(super) fn render_text_centered(
|
||||
&self,
|
||||
canvas: &CanvasData<D>,
|
||||
app: &mut AppState,
|
||||
cmd_buffer: &mut WlxCommandBuffer,
|
||||
) -> anyhow::Result<()> {
|
||||
let (w, h) = app
|
||||
.fc
|
||||
.get_text_size(&self.text, self.size, canvas.graphics.clone())?;
|
||||
|
||||
let mut cur_y = self.rect.y + (self.rect.h) - (h * 0.5) - (self.size as f32 * 0.25);
|
||||
for line in self.text.lines() {
|
||||
let mut cur_x = self.rect.x + (self.rect.w * 0.5) - (w * 0.5);
|
||||
for glyph in app
|
||||
.fc
|
||||
.get_glyphs(line, self.size, canvas.graphics.clone())?
|
||||
{
|
||||
if let Some(tex) = glyph.tex.clone() {
|
||||
let vertex_buffer = canvas.graphics.upload_verts(
|
||||
canvas.width as _,
|
||||
canvas.height as _,
|
||||
cur_x + glyph.left,
|
||||
cur_y - glyph.top,
|
||||
glyph.width,
|
||||
glyph.height,
|
||||
)?;
|
||||
let set0 = canvas.pipeline_fg_glyph.uniform_sampler(
|
||||
0,
|
||||
ImageView::new_default(tex)?,
|
||||
app.graphics.texture_filtering,
|
||||
)?;
|
||||
let set1 = canvas
|
||||
.pipeline_fg_glyph
|
||||
.uniform_buffer(1, self.fg_color.to_array().to_vec())?;
|
||||
let pass = canvas.pipeline_fg_glyph.create_pass(
|
||||
[canvas.width as _, canvas.height as _],
|
||||
vertex_buffer,
|
||||
canvas.graphics.quad_indices.clone(),
|
||||
vec![set0, set1],
|
||||
)?;
|
||||
cmd_buffer.run_ref(&pass)?;
|
||||
}
|
||||
cur_x += glyph.advance;
|
||||
}
|
||||
cur_y += (self.size as f32) * 1.5;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub(super) fn render_sprite_bg(
|
||||
&self,
|
||||
canvas: &CanvasData<D>,
|
||||
app: &mut AppState,
|
||||
cmd_buffer: &mut WlxCommandBuffer,
|
||||
) -> anyhow::Result<()> {
|
||||
let Some(view) = self.sprite.as_ref() else {
|
||||
return Ok(());
|
||||
};
|
||||
|
||||
let vertex_buffer = canvas.graphics.upload_verts(
|
||||
canvas.width as _,
|
||||
canvas.height as _,
|
||||
self.rect.x,
|
||||
self.rect.y,
|
||||
self.rect.w,
|
||||
self.rect.h,
|
||||
)?;
|
||||
let set0 = canvas.pipeline_bg_sprite.uniform_sampler(
|
||||
0,
|
||||
view.clone(),
|
||||
app.graphics.texture_filtering,
|
||||
)?;
|
||||
|
||||
let uniform = vec![
|
||||
self.sprite_st.x,
|
||||
self.sprite_st.y,
|
||||
self.sprite_st.z,
|
||||
self.sprite_st.w,
|
||||
self.fg_color.x,
|
||||
self.fg_color.y,
|
||||
self.fg_color.z,
|
||||
self.fg_color.w,
|
||||
];
|
||||
|
||||
let set1 = canvas.pipeline_bg_sprite.uniform_buffer(1, uniform)?;
|
||||
|
||||
let pass = canvas.pipeline_bg_sprite.create_pass(
|
||||
[canvas.width as _, canvas.height as _],
|
||||
vertex_buffer,
|
||||
canvas.graphics.quad_indices.clone(),
|
||||
vec![set0, set1],
|
||||
)?;
|
||||
cmd_buffer.run_ref(&pass)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub(super) fn render_sprite_hl(
|
||||
&self,
|
||||
canvas: &CanvasData<D>,
|
||||
app: &mut AppState,
|
||||
cmd_buffer: &mut WlxCommandBuffer,
|
||||
color: GuiColor,
|
||||
) -> anyhow::Result<()> {
|
||||
let Some(view) = self.sprite.as_ref() else {
|
||||
return Ok(());
|
||||
};
|
||||
|
||||
let vertex_buffer = canvas.graphics.upload_verts(
|
||||
canvas.width as _,
|
||||
canvas.height as _,
|
||||
self.rect.x,
|
||||
self.rect.y,
|
||||
self.rect.w,
|
||||
self.rect.h,
|
||||
)?;
|
||||
let set0 = canvas.pipeline_hl_sprite.uniform_sampler(
|
||||
0,
|
||||
view.clone(),
|
||||
app.graphics.texture_filtering,
|
||||
)?;
|
||||
|
||||
let uniform = vec![
|
||||
self.sprite_st.x,
|
||||
self.sprite_st.y,
|
||||
self.sprite_st.z,
|
||||
self.sprite_st.w,
|
||||
color.x,
|
||||
color.y,
|
||||
color.z,
|
||||
color.w,
|
||||
];
|
||||
|
||||
let set1 = canvas.pipeline_hl_sprite.uniform_buffer(1, uniform)?;
|
||||
|
||||
let pass = canvas.pipeline_hl_sprite.create_pass(
|
||||
[canvas.width as _, canvas.height as _],
|
||||
vertex_buffer,
|
||||
canvas.graphics.quad_indices.clone(),
|
||||
vec![set0, set1],
|
||||
)?;
|
||||
cmd_buffer.run_ref(&pass)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
378
src/gui/canvas/mod.rs
Normal file
378
src/gui/canvas/mod.rs
Normal file
@@ -0,0 +1,378 @@
|
||||
pub(crate) mod builder;
|
||||
pub(crate) mod control;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
use glam::{Vec2, Vec4};
|
||||
use vulkano::{
|
||||
command_buffer::CommandBufferUsage,
|
||||
format::Format,
|
||||
image::{view::ImageView, ImageLayout},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
backend::{
|
||||
input::{Haptics, InteractionHandler, PointerHit},
|
||||
overlay::{OverlayBackend, OverlayRenderer},
|
||||
},
|
||||
graphics::{WlxGraphics, WlxPass, WlxPipeline, WlxPipelineLegacy, BLEND_ALPHA},
|
||||
state::AppState,
|
||||
};
|
||||
|
||||
const RES_DIVIDER: usize = 4;
|
||||
|
||||
pub struct Rect {
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
}
|
||||
|
||||
pub struct CanvasData<D> {
|
||||
pub data: D,
|
||||
pub width: usize,
|
||||
pub height: usize,
|
||||
|
||||
graphics: Arc<WlxGraphics>,
|
||||
|
||||
pipeline_bg_color: Arc<WlxPipeline<WlxPipelineLegacy>>,
|
||||
pipeline_fg_glyph: Arc<WlxPipeline<WlxPipelineLegacy>>,
|
||||
pipeline_bg_sprite: Arc<WlxPipeline<WlxPipelineLegacy>>,
|
||||
pipeline_hl_sprite: Arc<WlxPipeline<WlxPipelineLegacy>>,
|
||||
pipeline_final: Arc<WlxPipeline<WlxPipelineLegacy>>,
|
||||
}
|
||||
|
||||
pub struct Canvas<D, S> {
|
||||
controls: Vec<control::Control<D, S>>,
|
||||
canvas: CanvasData<D>,
|
||||
|
||||
hover_controls: [Option<usize>; 2],
|
||||
pressed_controls: [Option<usize>; 2],
|
||||
|
||||
interact_map: Vec<Option<u16>>,
|
||||
interact_stride: usize,
|
||||
interact_rows: usize,
|
||||
|
||||
view_final: Arc<ImageView>,
|
||||
|
||||
pass_fg: WlxPass<WlxPipelineLegacy>,
|
||||
pass_bg: WlxPass<WlxPipelineLegacy>,
|
||||
}
|
||||
|
||||
impl<D, S> Canvas<D, S> {
|
||||
fn new(
|
||||
width: usize,
|
||||
height: usize,
|
||||
graphics: Arc<WlxGraphics>,
|
||||
format: Format,
|
||||
data: D,
|
||||
) -> anyhow::Result<Self> {
|
||||
let tex_fg = graphics.render_texture(width as _, height as _, format)?;
|
||||
let tex_bg = graphics.render_texture(width as _, height as _, format)?;
|
||||
let tex_final = graphics.render_texture(width as _, height as _, format)?;
|
||||
|
||||
let view_fg = ImageView::new_default(tex_fg.clone())?;
|
||||
let view_bg = ImageView::new_default(tex_bg.clone())?;
|
||||
let view_final = ImageView::new_default(tex_final.clone())?;
|
||||
|
||||
let Ok(shaders) = graphics.shared_shaders.read() else {
|
||||
anyhow::bail!("Failed to lock shared shaders for reading");
|
||||
};
|
||||
|
||||
let pipeline_bg_color = graphics.create_pipeline(
|
||||
view_bg.clone(),
|
||||
shaders.get("vert_common").unwrap().clone(), // want panic
|
||||
shaders.get("frag_color").unwrap().clone(), // want panic
|
||||
format,
|
||||
Some(BLEND_ALPHA),
|
||||
)?;
|
||||
|
||||
let pipeline_fg_glyph = graphics.create_pipeline(
|
||||
view_fg.clone(),
|
||||
shaders.get("vert_common").unwrap().clone(), // want panic
|
||||
shaders.get("frag_glyph").unwrap().clone(), // want panic
|
||||
format,
|
||||
Some(BLEND_ALPHA),
|
||||
)?;
|
||||
|
||||
let pipeline_bg_sprite = graphics.create_pipeline(
|
||||
view_fg.clone(),
|
||||
shaders.get("vert_common").unwrap().clone(), // want panic
|
||||
shaders.get("frag_sprite2").unwrap().clone(), // want panic
|
||||
format,
|
||||
Some(BLEND_ALPHA),
|
||||
)?;
|
||||
|
||||
let pipeline_hl_sprite = graphics.create_pipeline(
|
||||
view_fg.clone(),
|
||||
shaders.get("vert_common").unwrap().clone(), // want panic
|
||||
shaders.get("frag_sprite2_hl").unwrap().clone(), // want panic
|
||||
format,
|
||||
Some(BLEND_ALPHA),
|
||||
)?;
|
||||
|
||||
let vertex_buffer =
|
||||
graphics.upload_verts(width as _, height as _, 0., 0., width as _, height as _)?;
|
||||
|
||||
let pipeline_final = graphics.create_pipeline_with_layouts(
|
||||
view_final.clone(),
|
||||
shaders.get("vert_common").unwrap().clone(), // want panic
|
||||
shaders.get("frag_sprite").unwrap().clone(), // want panic
|
||||
format,
|
||||
Some(BLEND_ALPHA),
|
||||
ImageLayout::TransferSrcOptimal,
|
||||
ImageLayout::TransferSrcOptimal,
|
||||
)?;
|
||||
|
||||
let set_fg =
|
||||
pipeline_final.uniform_sampler(0, view_fg.clone(), graphics.texture_filtering)?;
|
||||
let set_bg =
|
||||
pipeline_final.uniform_sampler(0, view_bg.clone(), graphics.texture_filtering)?;
|
||||
let pass_fg = pipeline_final.create_pass(
|
||||
[width as _, height as _],
|
||||
vertex_buffer.clone(),
|
||||
graphics.quad_indices.clone(),
|
||||
vec![set_fg],
|
||||
)?;
|
||||
let pass_bg = pipeline_final.create_pass(
|
||||
[width as _, height as _],
|
||||
vertex_buffer.clone(),
|
||||
graphics.quad_indices.clone(),
|
||||
vec![set_bg],
|
||||
)?;
|
||||
|
||||
let stride = width / RES_DIVIDER;
|
||||
let rows = height / RES_DIVIDER;
|
||||
|
||||
Ok(Self {
|
||||
canvas: CanvasData {
|
||||
data,
|
||||
width,
|
||||
height,
|
||||
graphics: graphics.clone(),
|
||||
pipeline_bg_color,
|
||||
pipeline_fg_glyph,
|
||||
pipeline_bg_sprite,
|
||||
pipeline_hl_sprite,
|
||||
pipeline_final,
|
||||
},
|
||||
controls: Vec::new(),
|
||||
hover_controls: [None, None],
|
||||
pressed_controls: [None, None],
|
||||
interact_map: vec![None; stride * rows],
|
||||
interact_stride: stride,
|
||||
interact_rows: rows,
|
||||
view_final,
|
||||
pass_fg,
|
||||
pass_bg,
|
||||
})
|
||||
}
|
||||
|
||||
fn interactive_set_idx(&mut self, x: f32, y: f32, w: f32, h: f32, idx: usize) {
|
||||
let (x, y, w, h) = (x as usize, y as usize, w as usize, h as usize);
|
||||
|
||||
let x_min = (x / RES_DIVIDER).max(0);
|
||||
let y_min = (y / RES_DIVIDER).max(0);
|
||||
let x_max = (x_min + (w / RES_DIVIDER)).min(self.interact_stride - 1);
|
||||
let y_max = (y_min + (h / RES_DIVIDER)).min(self.interact_rows - 1);
|
||||
|
||||
for y in y_min..y_max {
|
||||
for x in x_min..x_max {
|
||||
self.interact_map[y * self.interact_stride + x] = Some(idx as u16);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn interactive_get_idx(&self, uv: Vec2) -> Option<usize> {
|
||||
let x = (uv.x * self.canvas.width as f32) as usize;
|
||||
let y = (uv.y * self.canvas.height as f32) as usize;
|
||||
let x = (x / RES_DIVIDER).max(0).min(self.interact_stride - 1);
|
||||
let y = (y / RES_DIVIDER).max(0).min(self.interact_rows - 1);
|
||||
self.interact_map[y * self.interact_stride + x].map(|x| x as usize)
|
||||
}
|
||||
|
||||
fn render_bg(&mut self, app: &mut AppState) -> anyhow::Result<()> {
|
||||
let mut cmd_buffer = self
|
||||
.canvas
|
||||
.graphics
|
||||
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
|
||||
cmd_buffer.begin_render_pass(&self.canvas.pipeline_bg_color)?;
|
||||
for c in self.controls.iter_mut() {
|
||||
if let Some(fun) = c.on_render_bg {
|
||||
fun(c, &self.canvas, app, &mut cmd_buffer)?;
|
||||
}
|
||||
}
|
||||
cmd_buffer.end_render_pass()?;
|
||||
cmd_buffer.build_and_execute_now()
|
||||
}
|
||||
|
||||
fn render_fg(&mut self, app: &mut AppState) -> anyhow::Result<()> {
|
||||
let mut cmd_buffer = self
|
||||
.canvas
|
||||
.graphics
|
||||
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
|
||||
cmd_buffer.begin_render_pass(&self.canvas.pipeline_fg_glyph)?;
|
||||
for c in self.controls.iter_mut() {
|
||||
if let Some(fun) = c.on_render_fg {
|
||||
fun(c, &self.canvas, app, &mut cmd_buffer)?;
|
||||
}
|
||||
}
|
||||
cmd_buffer.end_render_pass()?;
|
||||
cmd_buffer.build_and_execute_now()
|
||||
}
|
||||
}
|
||||
|
||||
impl<D, S> InteractionHandler for Canvas<D, S> {
|
||||
fn on_left(&mut self, _app: &mut AppState, pointer: usize) {
|
||||
self.hover_controls[pointer] = None;
|
||||
}
|
||||
fn on_hover(&mut self, _app: &mut AppState, hit: &PointerHit) -> Option<Haptics> {
|
||||
let old = self.hover_controls[hit.pointer];
|
||||
if let Some(i) = self.interactive_get_idx(hit.uv) {
|
||||
self.hover_controls[hit.pointer] = Some(i);
|
||||
} else {
|
||||
self.hover_controls[hit.pointer] = None;
|
||||
}
|
||||
if old != self.hover_controls[hit.pointer] {
|
||||
Some(Haptics {
|
||||
intensity: 0.1,
|
||||
duration: 0.01,
|
||||
frequency: 5.0,
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool) {
|
||||
let idx = if pressed {
|
||||
self.interactive_get_idx(hit.uv)
|
||||
} else {
|
||||
self.pressed_controls[hit.pointer]
|
||||
};
|
||||
|
||||
if let Some(idx) = idx {
|
||||
let c = &mut self.controls[idx];
|
||||
if pressed {
|
||||
if let Some(ref mut f) = c.on_press {
|
||||
self.pressed_controls[hit.pointer] = Some(idx);
|
||||
f(c, &mut self.canvas.data, app, hit.mode);
|
||||
}
|
||||
} else if let Some(ref mut f) = c.on_release {
|
||||
self.pressed_controls[hit.pointer] = None;
|
||||
f(c, &mut self.canvas.data, app);
|
||||
}
|
||||
}
|
||||
}
|
||||
fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta: f32) {
|
||||
let idx = self.hover_controls[hit.pointer];
|
||||
|
||||
if let Some(idx) = idx {
|
||||
let c = &mut self.controls[idx];
|
||||
if let Some(ref mut f) = c.on_scroll {
|
||||
f(c, &mut self.canvas.data, app, delta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<D, S> OverlayRenderer for Canvas<D, S> {
|
||||
fn init(&mut self, app: &mut AppState) -> anyhow::Result<()> {
|
||||
self.render_bg(app)?;
|
||||
self.render_fg(app)
|
||||
}
|
||||
fn pause(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
fn resume(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
fn render(&mut self, app: &mut AppState) -> anyhow::Result<()> {
|
||||
let mut dirty = false;
|
||||
|
||||
for c in self.controls.iter_mut() {
|
||||
if let Some(fun) = c.on_update {
|
||||
fun(c, &mut self.canvas.data, app);
|
||||
}
|
||||
if c.dirty {
|
||||
dirty = true;
|
||||
c.dirty = false;
|
||||
}
|
||||
}
|
||||
|
||||
if dirty {
|
||||
self.render_bg(app)?;
|
||||
self.render_fg(app)?;
|
||||
}
|
||||
|
||||
/*
|
||||
let image = self.view_final.image().clone();
|
||||
if self.first_render {
|
||||
self.first_render = false;
|
||||
} else {
|
||||
self.canvas
|
||||
.graphics
|
||||
.transition_layout(
|
||||
image.clone(),
|
||||
ImageLayout::TransferSrcOptimal,
|
||||
ImageLayout::ColorAttachmentOptimal,
|
||||
)
|
||||
.wait(None)
|
||||
.unwrap();
|
||||
}
|
||||
*/
|
||||
|
||||
let mut cmd_buffer = self
|
||||
.canvas
|
||||
.graphics
|
||||
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
|
||||
cmd_buffer.begin_render_pass(&self.canvas.pipeline_final)?;
|
||||
|
||||
// static background
|
||||
cmd_buffer.run_ref(&self.pass_bg)?;
|
||||
|
||||
for (i, c) in self.controls.iter_mut().enumerate() {
|
||||
if let Some(render) = c.on_render_hl {
|
||||
if let Some(test) = c.test_highlight {
|
||||
if let Some(hl_color) = test(c, &mut self.canvas.data, app) {
|
||||
render(c, &self.canvas, app, &mut cmd_buffer, hl_color)?;
|
||||
}
|
||||
}
|
||||
if self.hover_controls.contains(&Some(i)) {
|
||||
render(
|
||||
c,
|
||||
&self.canvas,
|
||||
app,
|
||||
&mut cmd_buffer,
|
||||
Vec4::new(1., 1., 1., 0.3),
|
||||
)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// mostly static text
|
||||
cmd_buffer.run_ref(&self.pass_fg)?;
|
||||
|
||||
cmd_buffer.end_render_pass()?;
|
||||
cmd_buffer.build_and_execute_now()
|
||||
|
||||
/*
|
||||
self.canvas
|
||||
.graphics
|
||||
.transition_layout(
|
||||
image,
|
||||
ImageLayout::ColorAttachmentOptimal,
|
||||
ImageLayout::TransferSrcOptimal,
|
||||
)
|
||||
.wait(None)
|
||||
.unwrap();
|
||||
*/
|
||||
}
|
||||
fn view(&mut self) -> Option<Arc<ImageView>> {
|
||||
Some(self.view_final.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl<D, S> OverlayBackend for Canvas<D, S> {
|
||||
fn set_renderer(&mut self, _renderer: Box<dyn OverlayRenderer>) {}
|
||||
fn set_interaction(&mut self, _interaction: Box<dyn InteractionHandler>) {}
|
||||
}
|
||||
@@ -222,7 +222,7 @@ impl FontCache {
|
||||
};
|
||||
|
||||
let mut cmd_buffer = graphics.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
|
||||
let texture = cmd_buffer.texture2d(bmp.width() as _, bmp.rows() as _, format, &buf)?;
|
||||
let texture = cmd_buffer.texture2d_raw(bmp.width() as _, bmp.rows() as _, format, &buf)?;
|
||||
cmd_buffer.build_and_execute_now()?;
|
||||
|
||||
let g = Glyph {
|
||||
|
||||
800
src/gui/mod.rs
800
src/gui/mod.rs
@@ -1,37 +1,12 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use anyhow::bail;
|
||||
use glam::{Vec2, Vec4};
|
||||
use vulkano::{
|
||||
command_buffer::CommandBufferUsage,
|
||||
format::Format,
|
||||
image::{view::ImageView, ImageLayout},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
backend::{
|
||||
input::{Haptics, InteractionHandler, PointerHit, PointerMode},
|
||||
overlay::{OverlayBackend, OverlayRenderer},
|
||||
},
|
||||
graphics::{
|
||||
WlxCommandBuffer, WlxGraphics, WlxPass, WlxPipeline, WlxPipelineLegacy, BLEND_ALPHA,
|
||||
},
|
||||
state::AppState,
|
||||
};
|
||||
|
||||
use self::modular::GuiColor;
|
||||
use glam::Vec4;
|
||||
use once_cell::sync::Lazy;
|
||||
|
||||
pub mod canvas;
|
||||
pub mod font;
|
||||
pub mod modular;
|
||||
|
||||
const RES_DIVIDER: usize = 4;
|
||||
|
||||
struct Rect {
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
}
|
||||
pub type GuiColor = Vec4;
|
||||
pub(super) static FALLBACK_COLOR: Lazy<GuiColor> = Lazy::new(|| Vec4::new(1., 0., 1., 1.));
|
||||
|
||||
// Parses a color from a HTML hex string
|
||||
pub fn color_parse(html_hex: &str) -> anyhow::Result<GuiColor> {
|
||||
@@ -63,775 +38,12 @@ pub fn color_parse(html_hex: &str) -> anyhow::Result<GuiColor> {
|
||||
));
|
||||
}
|
||||
}
|
||||
bail!(
|
||||
anyhow::bail!(
|
||||
"Invalid color string: '{}', must be 7 characters long (e.g. #FF00FF)",
|
||||
&html_hex
|
||||
)
|
||||
}
|
||||
|
||||
pub struct CanvasBuilder<D, S> {
|
||||
canvas: Canvas<D, S>,
|
||||
|
||||
pub fg_color: GuiColor,
|
||||
pub bg_color: GuiColor,
|
||||
pub font_size: isize,
|
||||
}
|
||||
|
||||
impl<D, S> CanvasBuilder<D, S> {
|
||||
pub fn new(
|
||||
width: usize,
|
||||
height: usize,
|
||||
graphics: Arc<WlxGraphics>,
|
||||
format: Format,
|
||||
data: D,
|
||||
) -> anyhow::Result<Self> {
|
||||
Ok(Self {
|
||||
canvas: Canvas::new(width, height, graphics, format, data)?,
|
||||
bg_color: Vec4::ZERO,
|
||||
fg_color: Vec4::ONE,
|
||||
font_size: 16,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn build(self) -> Canvas<D, S> {
|
||||
self.canvas
|
||||
}
|
||||
|
||||
// Creates a panel with bg_color inherited from the canvas
|
||||
pub fn panel(&mut self, x: f32, y: f32, w: f32, h: f32) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
bg_color: self.bg_color,
|
||||
on_render_bg: Some(Control::render_rect),
|
||||
..Control::new()
|
||||
});
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
|
||||
// Creates a label with fg_color, font_size inherited from the canvas
|
||||
pub fn label(&mut self, x: f32, y: f32, w: f32, h: f32, text: Arc<str>) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
text,
|
||||
fg_color: self.fg_color,
|
||||
size: self.font_size,
|
||||
on_render_fg: Some(Control::render_text),
|
||||
..Control::new()
|
||||
});
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
|
||||
// Creates a label with fg_color, font_size inherited from the canvas
|
||||
#[allow(dead_code)]
|
||||
pub fn label_centered(
|
||||
&mut self,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
text: Arc<str>,
|
||||
) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
text,
|
||||
fg_color: self.fg_color,
|
||||
size: self.font_size,
|
||||
on_render_fg: Some(Control::render_text_centered),
|
||||
..Control::new()
|
||||
});
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
|
||||
// Creates a button with fg_color, bg_color, font_size inherited from the canvas
|
||||
pub fn button(&mut self, x: f32, y: f32, w: f32, h: f32, text: Arc<str>) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
|
||||
self.canvas.interactive_set_idx(x, y, w, h, idx);
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
text,
|
||||
fg_color: self.fg_color,
|
||||
bg_color: self.bg_color,
|
||||
size: self.font_size,
|
||||
on_render_bg: Some(Control::render_rect),
|
||||
on_render_fg: Some(Control::render_text_centered),
|
||||
on_render_hl: Some(Control::render_highlight),
|
||||
..Control::new()
|
||||
});
|
||||
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
|
||||
pub fn key_button(
|
||||
&mut self,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
cap_type: KeyCapType,
|
||||
label: &[String],
|
||||
) -> &mut Control<D, S> {
|
||||
let idx = self.canvas.controls.len();
|
||||
self.canvas.interactive_set_idx(x, y, w, h, idx);
|
||||
|
||||
self.canvas.controls.push(Control {
|
||||
rect: Rect { x, y, w, h },
|
||||
bg_color: self.bg_color,
|
||||
on_render_bg: Some(Control::render_rect),
|
||||
on_render_hl: Some(Control::render_highlight),
|
||||
..Control::new()
|
||||
});
|
||||
|
||||
let renders = match cap_type {
|
||||
KeyCapType::Regular => {
|
||||
let render: ControlRenderer<D, S> = Control::render_text_centered;
|
||||
let rect = Rect {
|
||||
x,
|
||||
y,
|
||||
w,
|
||||
h: h - self.font_size as f32,
|
||||
};
|
||||
vec![(render, rect, 1f32)]
|
||||
}
|
||||
KeyCapType::RegularAltGr => {
|
||||
let render: ControlRenderer<D, S> = Control::render_text;
|
||||
let rect0 = Rect {
|
||||
x: x + 12.,
|
||||
y: y + (self.font_size as f32) + 12.,
|
||||
w,
|
||||
h,
|
||||
};
|
||||
let rect1 = Rect {
|
||||
x: x + w * 0.5 + 12.,
|
||||
y: y + h - (self.font_size as f32) + 8.,
|
||||
w,
|
||||
h,
|
||||
};
|
||||
vec![(render, rect0, 1.0), (render, rect1, 0.8)]
|
||||
}
|
||||
KeyCapType::Reversed => {
|
||||
let render: ControlRenderer<D, S> = Control::render_text_centered;
|
||||
let rect0 = Rect {
|
||||
x,
|
||||
y: y + 2.0,
|
||||
w,
|
||||
h: h * 0.5,
|
||||
};
|
||||
let rect1 = Rect {
|
||||
x,
|
||||
y: y + h * 0.5 + 2.0,
|
||||
w,
|
||||
h: h * 0.5,
|
||||
};
|
||||
vec![(render, rect1, 1.0), (render, rect0, 0.8)]
|
||||
}
|
||||
KeyCapType::ReversedAltGr => {
|
||||
let render: ControlRenderer<D, S> = Control::render_text;
|
||||
let rect0 = Rect {
|
||||
x: x + 12.,
|
||||
y: y + (self.font_size as f32) + 8.,
|
||||
w,
|
||||
h,
|
||||
};
|
||||
let rect1 = Rect {
|
||||
x: x + 12.,
|
||||
y: y + h - (self.font_size as f32) + 4.,
|
||||
w,
|
||||
h,
|
||||
};
|
||||
let rect2 = Rect {
|
||||
x: x + w * 0.5 + 8.,
|
||||
y: y + h - (self.font_size as f32) + 4.,
|
||||
w,
|
||||
h,
|
||||
};
|
||||
vec![
|
||||
(render, rect1, 1.0),
|
||||
(render, rect0, 0.8),
|
||||
(render, rect2, 0.8),
|
||||
]
|
||||
}
|
||||
};
|
||||
|
||||
for (idx, (render, rect, alpha)) in renders.into_iter().enumerate() {
|
||||
if idx >= label.len() {
|
||||
break;
|
||||
}
|
||||
|
||||
self.canvas.controls.push(Control {
|
||||
rect,
|
||||
text: Arc::from(label[idx].as_str()),
|
||||
fg_color: self.fg_color * alpha,
|
||||
size: self.font_size,
|
||||
on_render_fg: Some(render),
|
||||
..Control::new()
|
||||
});
|
||||
}
|
||||
|
||||
&mut self.canvas.controls[idx]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct CanvasData<D> {
|
||||
pub data: D,
|
||||
pub width: usize,
|
||||
pub height: usize,
|
||||
|
||||
graphics: Arc<WlxGraphics>,
|
||||
|
||||
pipeline_bg_color: Arc<WlxPipeline<WlxPipelineLegacy>>,
|
||||
pipeline_fg_glyph: Arc<WlxPipeline<WlxPipelineLegacy>>,
|
||||
pipeline_final: Arc<WlxPipeline<WlxPipelineLegacy>>,
|
||||
}
|
||||
|
||||
pub struct Canvas<D, S> {
|
||||
controls: Vec<Control<D, S>>,
|
||||
canvas: CanvasData<D>,
|
||||
|
||||
hover_controls: [Option<usize>; 2],
|
||||
pressed_controls: [Option<usize>; 2],
|
||||
|
||||
interact_map: Vec<Option<u16>>,
|
||||
interact_stride: usize,
|
||||
interact_rows: usize,
|
||||
|
||||
view_final: Arc<ImageView>,
|
||||
|
||||
pass_fg: WlxPass<WlxPipelineLegacy>,
|
||||
pass_bg: WlxPass<WlxPipelineLegacy>,
|
||||
}
|
||||
|
||||
impl<D, S> Canvas<D, S> {
|
||||
fn new(
|
||||
width: usize,
|
||||
height: usize,
|
||||
graphics: Arc<WlxGraphics>,
|
||||
format: Format,
|
||||
data: D,
|
||||
) -> anyhow::Result<Self> {
|
||||
let tex_fg = graphics.render_texture(width as _, height as _, format)?;
|
||||
let tex_bg = graphics.render_texture(width as _, height as _, format)?;
|
||||
let tex_final = graphics.render_texture(width as _, height as _, format)?;
|
||||
|
||||
let view_fg = ImageView::new_default(tex_fg.clone())?;
|
||||
let view_bg = ImageView::new_default(tex_bg.clone())?;
|
||||
let view_final = ImageView::new_default(tex_final.clone())?;
|
||||
|
||||
let Ok(shaders) = graphics.shared_shaders.read() else {
|
||||
bail!("Failed to lock shared shaders for reading");
|
||||
};
|
||||
|
||||
let pipeline_bg_color = graphics.create_pipeline(
|
||||
view_bg.clone(),
|
||||
shaders.get("vert_common").unwrap().clone(), // want panic
|
||||
shaders.get("frag_color").unwrap().clone(), // want panic
|
||||
format,
|
||||
Some(BLEND_ALPHA),
|
||||
)?;
|
||||
|
||||
let pipeline_fg_glyph = graphics.create_pipeline(
|
||||
view_fg.clone(),
|
||||
shaders.get("vert_common").unwrap().clone(), // want panic
|
||||
shaders.get("frag_glyph").unwrap().clone(), // want panic
|
||||
format,
|
||||
Some(BLEND_ALPHA),
|
||||
)?;
|
||||
|
||||
let vertex_buffer =
|
||||
graphics.upload_verts(width as _, height as _, 0., 0., width as _, height as _)?;
|
||||
|
||||
let pipeline_final = graphics.create_pipeline_with_layouts(
|
||||
view_final.clone(),
|
||||
shaders.get("vert_common").unwrap().clone(), // want panic
|
||||
shaders.get("frag_sprite").unwrap().clone(), // want panic
|
||||
format,
|
||||
Some(BLEND_ALPHA),
|
||||
ImageLayout::TransferSrcOptimal,
|
||||
ImageLayout::TransferSrcOptimal,
|
||||
)?;
|
||||
|
||||
let set_fg =
|
||||
pipeline_final.uniform_sampler(0, view_fg.clone(), graphics.texture_filtering)?;
|
||||
let set_bg =
|
||||
pipeline_final.uniform_sampler(0, view_bg.clone(), graphics.texture_filtering)?;
|
||||
let pass_fg = pipeline_final.create_pass(
|
||||
[width as _, height as _],
|
||||
vertex_buffer.clone(),
|
||||
graphics.quad_indices.clone(),
|
||||
vec![set_fg],
|
||||
)?;
|
||||
let pass_bg = pipeline_final.create_pass(
|
||||
[width as _, height as _],
|
||||
vertex_buffer.clone(),
|
||||
graphics.quad_indices.clone(),
|
||||
vec![set_bg],
|
||||
)?;
|
||||
|
||||
let stride = width / RES_DIVIDER;
|
||||
let rows = height / RES_DIVIDER;
|
||||
|
||||
Ok(Self {
|
||||
canvas: CanvasData {
|
||||
data,
|
||||
width,
|
||||
height,
|
||||
graphics: graphics.clone(),
|
||||
pipeline_bg_color,
|
||||
pipeline_fg_glyph,
|
||||
pipeline_final,
|
||||
},
|
||||
controls: Vec::new(),
|
||||
hover_controls: [None, None],
|
||||
pressed_controls: [None, None],
|
||||
interact_map: vec![None; stride * rows],
|
||||
interact_stride: stride,
|
||||
interact_rows: rows,
|
||||
view_final,
|
||||
pass_fg,
|
||||
pass_bg,
|
||||
})
|
||||
}
|
||||
|
||||
fn interactive_set_idx(&mut self, x: f32, y: f32, w: f32, h: f32, idx: usize) {
|
||||
let (x, y, w, h) = (x as usize, y as usize, w as usize, h as usize);
|
||||
|
||||
let x_min = (x / RES_DIVIDER).max(0);
|
||||
let y_min = (y / RES_DIVIDER).max(0);
|
||||
let x_max = (x_min + (w / RES_DIVIDER)).min(self.interact_stride - 1);
|
||||
let y_max = (y_min + (h / RES_DIVIDER)).min(self.interact_rows - 1);
|
||||
|
||||
for y in y_min..y_max {
|
||||
for x in x_min..x_max {
|
||||
self.interact_map[y * self.interact_stride + x] = Some(idx as u16);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn interactive_get_idx(&self, uv: Vec2) -> Option<usize> {
|
||||
let x = (uv.x * self.canvas.width as f32) as usize;
|
||||
let y = (uv.y * self.canvas.height as f32) as usize;
|
||||
let x = (x / RES_DIVIDER).max(0).min(self.interact_stride - 1);
|
||||
let y = (y / RES_DIVIDER).max(0).min(self.interact_rows - 1);
|
||||
self.interact_map[y * self.interact_stride + x].map(|x| x as usize)
|
||||
}
|
||||
|
||||
fn render_bg(&mut self, app: &mut AppState) -> anyhow::Result<()> {
|
||||
let mut cmd_buffer = self
|
||||
.canvas
|
||||
.graphics
|
||||
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
|
||||
cmd_buffer.begin_render_pass(&self.canvas.pipeline_bg_color)?;
|
||||
for c in self.controls.iter_mut() {
|
||||
if let Some(fun) = c.on_render_bg {
|
||||
fun(c, &self.canvas, app, &mut cmd_buffer)?;
|
||||
}
|
||||
}
|
||||
cmd_buffer.end_render_pass()?;
|
||||
cmd_buffer.build_and_execute_now()
|
||||
}
|
||||
|
||||
fn render_fg(&mut self, app: &mut AppState) -> anyhow::Result<()> {
|
||||
let mut cmd_buffer = self
|
||||
.canvas
|
||||
.graphics
|
||||
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
|
||||
cmd_buffer.begin_render_pass(&self.canvas.pipeline_fg_glyph)?;
|
||||
for c in self.controls.iter_mut() {
|
||||
if let Some(fun) = c.on_render_fg {
|
||||
fun(c, &self.canvas, app, &mut cmd_buffer)?;
|
||||
}
|
||||
}
|
||||
cmd_buffer.end_render_pass()?;
|
||||
cmd_buffer.build_and_execute_now()
|
||||
}
|
||||
}
|
||||
|
||||
impl<D, S> InteractionHandler for Canvas<D, S> {
|
||||
fn on_left(&mut self, _app: &mut AppState, pointer: usize) {
|
||||
self.hover_controls[pointer] = None;
|
||||
}
|
||||
fn on_hover(&mut self, _app: &mut AppState, hit: &PointerHit) -> Option<Haptics> {
|
||||
let old = self.hover_controls[hit.pointer];
|
||||
if let Some(i) = self.interactive_get_idx(hit.uv) {
|
||||
self.hover_controls[hit.pointer] = Some(i);
|
||||
} else {
|
||||
self.hover_controls[hit.pointer] = None;
|
||||
}
|
||||
if old != self.hover_controls[hit.pointer] {
|
||||
Some(Haptics {
|
||||
intensity: 0.1,
|
||||
duration: 0.01,
|
||||
frequency: 5.0,
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool) {
|
||||
let idx = if pressed {
|
||||
self.interactive_get_idx(hit.uv)
|
||||
} else {
|
||||
self.pressed_controls[hit.pointer]
|
||||
};
|
||||
|
||||
if let Some(idx) = idx {
|
||||
let c = &mut self.controls[idx];
|
||||
if pressed {
|
||||
if let Some(ref mut f) = c.on_press {
|
||||
self.pressed_controls[hit.pointer] = Some(idx);
|
||||
f(c, &mut self.canvas.data, app, hit.mode);
|
||||
}
|
||||
} else if let Some(ref mut f) = c.on_release {
|
||||
self.pressed_controls[hit.pointer] = None;
|
||||
f(c, &mut self.canvas.data, app);
|
||||
}
|
||||
}
|
||||
}
|
||||
fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta: f32) {
|
||||
let idx = self.hover_controls[hit.pointer];
|
||||
|
||||
if let Some(idx) = idx {
|
||||
let c = &mut self.controls[idx];
|
||||
if let Some(ref mut f) = c.on_scroll {
|
||||
f(c, &mut self.canvas.data, app, delta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<D, S> OverlayRenderer for Canvas<D, S> {
|
||||
fn init(&mut self, app: &mut AppState) -> anyhow::Result<()> {
|
||||
self.render_bg(app)?;
|
||||
self.render_fg(app)
|
||||
}
|
||||
fn pause(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
fn resume(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
fn render(&mut self, app: &mut AppState) -> anyhow::Result<()> {
|
||||
let mut dirty = false;
|
||||
|
||||
for c in self.controls.iter_mut() {
|
||||
if let Some(fun) = c.on_update {
|
||||
fun(c, &mut self.canvas.data, app);
|
||||
}
|
||||
if c.dirty {
|
||||
dirty = true;
|
||||
c.dirty = false;
|
||||
}
|
||||
}
|
||||
|
||||
if dirty {
|
||||
self.render_bg(app)?;
|
||||
self.render_fg(app)?;
|
||||
}
|
||||
|
||||
/*
|
||||
let image = self.view_final.image().clone();
|
||||
if self.first_render {
|
||||
self.first_render = false;
|
||||
} else {
|
||||
self.canvas
|
||||
.graphics
|
||||
.transition_layout(
|
||||
image.clone(),
|
||||
ImageLayout::TransferSrcOptimal,
|
||||
ImageLayout::ColorAttachmentOptimal,
|
||||
)
|
||||
.wait(None)
|
||||
.unwrap();
|
||||
}
|
||||
*/
|
||||
|
||||
let mut cmd_buffer = self
|
||||
.canvas
|
||||
.graphics
|
||||
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
|
||||
cmd_buffer.begin_render_pass(&self.canvas.pipeline_final)?;
|
||||
|
||||
// static background
|
||||
cmd_buffer.run_ref(&self.pass_bg)?;
|
||||
|
||||
for (i, c) in self.controls.iter_mut().enumerate() {
|
||||
if let Some(render) = c.on_render_hl {
|
||||
if let Some(test) = c.test_highlight {
|
||||
if let Some(hl_color) = test(c, &mut self.canvas.data, app) {
|
||||
render(c, &self.canvas, app, &mut cmd_buffer, hl_color)?;
|
||||
}
|
||||
}
|
||||
if self.hover_controls.contains(&Some(i)) {
|
||||
render(
|
||||
c,
|
||||
&self.canvas,
|
||||
app,
|
||||
&mut cmd_buffer,
|
||||
Vec4::new(1., 1., 1., 0.3),
|
||||
)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// mostly static text
|
||||
cmd_buffer.run_ref(&self.pass_fg)?;
|
||||
|
||||
cmd_buffer.end_render_pass()?;
|
||||
cmd_buffer.build_and_execute_now()
|
||||
|
||||
/*
|
||||
self.canvas
|
||||
.graphics
|
||||
.transition_layout(
|
||||
image,
|
||||
ImageLayout::ColorAttachmentOptimal,
|
||||
ImageLayout::TransferSrcOptimal,
|
||||
)
|
||||
.wait(None)
|
||||
.unwrap();
|
||||
*/
|
||||
}
|
||||
fn view(&mut self) -> Option<Arc<ImageView>> {
|
||||
Some(self.view_final.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl<D, S> OverlayBackend for Canvas<D, S> {
|
||||
fn set_renderer(&mut self, _renderer: Box<dyn OverlayRenderer>) {}
|
||||
fn set_interaction(&mut self, _interaction: Box<dyn InteractionHandler>) {}
|
||||
}
|
||||
|
||||
pub type ControlRenderer<D, S> =
|
||||
fn(&Control<D, S>, &CanvasData<D>, &mut AppState, &mut WlxCommandBuffer) -> anyhow::Result<()>;
|
||||
|
||||
pub type ControlRendererHl<D, S> = fn(
|
||||
&Control<D, S>,
|
||||
&CanvasData<D>,
|
||||
&mut AppState,
|
||||
&mut WlxCommandBuffer,
|
||||
Vec4,
|
||||
) -> anyhow::Result<()>;
|
||||
|
||||
pub struct Control<D, S> {
|
||||
pub state: Option<S>,
|
||||
rect: Rect,
|
||||
fg_color: GuiColor,
|
||||
bg_color: GuiColor,
|
||||
text: Arc<str>,
|
||||
size: isize,
|
||||
dirty: bool,
|
||||
|
||||
pub on_update: Option<fn(&mut Self, &mut D, &mut AppState)>,
|
||||
pub on_press: Option<fn(&mut Self, &mut D, &mut AppState, PointerMode)>,
|
||||
pub on_release: Option<fn(&mut Self, &mut D, &mut AppState)>,
|
||||
pub on_scroll: Option<fn(&mut Self, &mut D, &mut AppState, f32)>,
|
||||
pub test_highlight: Option<fn(&Self, &mut D, &mut AppState) -> Option<Vec4>>,
|
||||
|
||||
on_render_bg: Option<ControlRenderer<D, S>>,
|
||||
on_render_hl: Option<ControlRendererHl<D, S>>,
|
||||
on_render_fg: Option<ControlRenderer<D, S>>,
|
||||
}
|
||||
|
||||
impl<D, S> Control<D, S> {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
rect: Rect {
|
||||
x: 0.,
|
||||
y: 0.,
|
||||
w: 0.,
|
||||
h: 0.,
|
||||
},
|
||||
fg_color: Vec4::ONE,
|
||||
bg_color: Vec4::ZERO,
|
||||
text: Arc::from(""),
|
||||
dirty: true,
|
||||
size: 24,
|
||||
state: None,
|
||||
on_update: None,
|
||||
on_render_bg: None,
|
||||
on_render_hl: None,
|
||||
on_render_fg: None,
|
||||
test_highlight: None,
|
||||
on_press: None,
|
||||
on_release: None,
|
||||
on_scroll: None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn set_text(&mut self, text: &str) {
|
||||
if *self.text == *text {
|
||||
return;
|
||||
}
|
||||
self.text = text.into();
|
||||
self.dirty = true;
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn set_fg_color(&mut self, color: GuiColor) {
|
||||
if self.fg_color == color {
|
||||
return;
|
||||
}
|
||||
self.fg_color = color;
|
||||
self.dirty = true;
|
||||
}
|
||||
|
||||
fn render_rect(
|
||||
&self,
|
||||
canvas: &CanvasData<D>,
|
||||
_: &mut AppState,
|
||||
cmd_buffer: &mut WlxCommandBuffer,
|
||||
) -> anyhow::Result<()> {
|
||||
let pass = {
|
||||
let vertex_buffer = canvas.graphics.upload_verts(
|
||||
canvas.width as _,
|
||||
canvas.height as _,
|
||||
self.rect.x,
|
||||
self.rect.y,
|
||||
self.rect.w,
|
||||
self.rect.h,
|
||||
)?;
|
||||
let set0 = canvas
|
||||
.pipeline_bg_color
|
||||
.uniform_buffer(0, self.bg_color.to_array().to_vec())?;
|
||||
canvas.pipeline_bg_color.create_pass(
|
||||
[canvas.width as _, canvas.height as _],
|
||||
vertex_buffer,
|
||||
canvas.graphics.quad_indices.clone(),
|
||||
vec![set0],
|
||||
)?
|
||||
};
|
||||
|
||||
cmd_buffer.run_ref(&pass)
|
||||
}
|
||||
|
||||
fn render_highlight(
|
||||
&self,
|
||||
canvas: &CanvasData<D>,
|
||||
_: &mut AppState,
|
||||
cmd_buffer: &mut WlxCommandBuffer,
|
||||
color: GuiColor,
|
||||
) -> anyhow::Result<()> {
|
||||
let vertex_buffer = canvas.graphics.upload_verts(
|
||||
canvas.width as _,
|
||||
canvas.height as _,
|
||||
self.rect.x,
|
||||
self.rect.y,
|
||||
self.rect.w,
|
||||
self.rect.h,
|
||||
)?;
|
||||
|
||||
let set0 = canvas
|
||||
.pipeline_bg_color
|
||||
.uniform_buffer(0, color.to_array().to_vec())?;
|
||||
|
||||
let pass = canvas.pipeline_bg_color.create_pass(
|
||||
[canvas.width as _, canvas.height as _],
|
||||
vertex_buffer.clone(),
|
||||
canvas.graphics.quad_indices.clone(),
|
||||
vec![set0],
|
||||
)?;
|
||||
|
||||
cmd_buffer.run_ref(&pass)
|
||||
}
|
||||
|
||||
fn render_text(
|
||||
&self,
|
||||
canvas: &CanvasData<D>,
|
||||
app: &mut AppState,
|
||||
cmd_buffer: &mut WlxCommandBuffer,
|
||||
) -> anyhow::Result<()> {
|
||||
let mut cur_y = self.rect.y;
|
||||
for line in self.text.lines() {
|
||||
let mut cur_x = self.rect.x;
|
||||
for glyph in app
|
||||
.fc
|
||||
.get_glyphs(line, self.size, canvas.graphics.clone())?
|
||||
{
|
||||
if let Some(tex) = glyph.tex.clone() {
|
||||
let vertex_buffer = canvas.graphics.upload_verts(
|
||||
canvas.width as _,
|
||||
canvas.height as _,
|
||||
cur_x + glyph.left,
|
||||
cur_y - glyph.top,
|
||||
glyph.width,
|
||||
glyph.height,
|
||||
)?;
|
||||
let set0 = canvas.pipeline_fg_glyph.uniform_sampler(
|
||||
0,
|
||||
ImageView::new_default(tex)?,
|
||||
app.graphics.texture_filtering,
|
||||
)?;
|
||||
let set1 = canvas
|
||||
.pipeline_fg_glyph
|
||||
.uniform_buffer(1, self.fg_color.to_array().to_vec())?;
|
||||
let pass = canvas.pipeline_fg_glyph.create_pass(
|
||||
[canvas.width as _, canvas.height as _],
|
||||
vertex_buffer,
|
||||
canvas.graphics.quad_indices.clone(),
|
||||
vec![set0, set1],
|
||||
)?;
|
||||
cmd_buffer.run_ref(&pass)?;
|
||||
}
|
||||
cur_x += glyph.advance;
|
||||
}
|
||||
cur_y += (self.size as f32) * 1.5;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
fn render_text_centered(
|
||||
&self,
|
||||
canvas: &CanvasData<D>,
|
||||
app: &mut AppState,
|
||||
cmd_buffer: &mut WlxCommandBuffer,
|
||||
) -> anyhow::Result<()> {
|
||||
let (w, h) = app
|
||||
.fc
|
||||
.get_text_size(&self.text, self.size, canvas.graphics.clone())?;
|
||||
|
||||
let mut cur_y = self.rect.y + (self.rect.h) - (h * 0.5) - (self.size as f32 * 0.25);
|
||||
for line in self.text.lines() {
|
||||
let mut cur_x = self.rect.x + (self.rect.w * 0.5) - (w * 0.5);
|
||||
for glyph in app
|
||||
.fc
|
||||
.get_glyphs(line, self.size, canvas.graphics.clone())?
|
||||
{
|
||||
if let Some(tex) = glyph.tex.clone() {
|
||||
let vertex_buffer = canvas.graphics.upload_verts(
|
||||
canvas.width as _,
|
||||
canvas.height as _,
|
||||
cur_x + glyph.left,
|
||||
cur_y - glyph.top,
|
||||
glyph.width,
|
||||
glyph.height,
|
||||
)?;
|
||||
let set0 = canvas.pipeline_fg_glyph.uniform_sampler(
|
||||
0,
|
||||
ImageView::new_default(tex)?,
|
||||
app.graphics.texture_filtering,
|
||||
)?;
|
||||
let set1 = canvas
|
||||
.pipeline_fg_glyph
|
||||
.uniform_buffer(1, self.fg_color.to_array().to_vec())?;
|
||||
let pass = canvas.pipeline_fg_glyph.create_pass(
|
||||
[canvas.width as _, canvas.height as _],
|
||||
vertex_buffer,
|
||||
canvas.graphics.quad_indices.clone(),
|
||||
vec![set0, set1],
|
||||
)?;
|
||||
cmd_buffer.run_ref(&pass)?;
|
||||
}
|
||||
cur_x += glyph.advance;
|
||||
}
|
||||
cur_y += (self.size as f32) * 1.5;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub enum KeyCapType {
|
||||
/// Label is in center of keycap
|
||||
Regular,
|
||||
|
||||
@@ -1,29 +1,30 @@
|
||||
pub mod button;
|
||||
pub mod label;
|
||||
//pub mod slider;
|
||||
|
||||
use std::sync::Arc;
|
||||
use std::{fs::File, sync::Arc};
|
||||
|
||||
use glam::Vec4;
|
||||
use once_cell::sync::Lazy;
|
||||
use serde::Deserialize;
|
||||
use vulkano::{command_buffer::CommandBufferUsage, image::view::ImageView};
|
||||
|
||||
use crate::{backend::common::OverlaySelector, state::AppState};
|
||||
use crate::{
|
||||
backend::common::OverlaySelector, config::AStrMapExt, config_io::CONFIG_ROOT_PATH,
|
||||
graphics::dds::WlxCommandBufferDds, state::AppState,
|
||||
};
|
||||
|
||||
use self::{
|
||||
button::{modular_button_init, ButtonAction, ButtonData, OverlayAction},
|
||||
label::{modular_label_init, LabelContent, LabelData},
|
||||
};
|
||||
|
||||
use super::{color_parse, Canvas, CanvasBuilder, Control};
|
||||
use super::{
|
||||
canvas::{builder::CanvasBuilder, control::Control, Canvas},
|
||||
color_parse, GuiColor, FALLBACK_COLOR,
|
||||
};
|
||||
|
||||
type ModularControl = Control<(), ModularData>;
|
||||
type ExecArgs = Vec<Arc<str>>;
|
||||
|
||||
pub type GuiColor = Vec4;
|
||||
|
||||
static FALLBACK_COLOR: Lazy<GuiColor> = Lazy::new(|| Vec4::new(1., 0., 1., 1.));
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct ModularUiConfig {
|
||||
pub width: f32,
|
||||
@@ -69,6 +70,11 @@ pub enum ModularElement {
|
||||
#[serde(flatten)]
|
||||
data: LabelContent,
|
||||
},
|
||||
Sprite {
|
||||
rect: [f32; 4],
|
||||
sprite: Arc<str>,
|
||||
sprite_st: Option<[f32; 4]>,
|
||||
},
|
||||
Button {
|
||||
rect: [f32; 4],
|
||||
font_size: isize,
|
||||
@@ -120,7 +126,7 @@ pub enum ModularData {
|
||||
pub fn modular_canvas(
|
||||
size: &[u32; 2],
|
||||
elements: &[ModularElement],
|
||||
state: &AppState,
|
||||
state: &mut AppState,
|
||||
) -> anyhow::Result<Canvas<(), ModularData>> {
|
||||
let mut canvas = CanvasBuilder::new(
|
||||
size[0] as _,
|
||||
@@ -161,6 +167,25 @@ pub fn modular_canvas(
|
||||
let label = canvas.label_centered(*x, *y, *w, *h, empty_str.clone());
|
||||
modular_label_init(label, data);
|
||||
}
|
||||
ModularElement::Sprite {
|
||||
rect: [x, y, w, h],
|
||||
sprite,
|
||||
sprite_st,
|
||||
} => match sprite_from_path(sprite.clone(), state) {
|
||||
Ok(view) => {
|
||||
let sprite = canvas.sprite(*x, *y, *w, *h);
|
||||
sprite.fg_color = Vec4::ONE;
|
||||
sprite.set_sprite(view);
|
||||
|
||||
let st = sprite_st
|
||||
.map(|st| Vec4::from_slice(&st))
|
||||
.unwrap_or_else(|| Vec4::new(1., 1., 0., 0.));
|
||||
sprite.set_sprite_st(st);
|
||||
}
|
||||
Err(e) => {
|
||||
log::warn!("Could not load custom UI sprite: {:?}", e);
|
||||
}
|
||||
},
|
||||
ModularElement::Button {
|
||||
rect: [x, y, w, h],
|
||||
font_size,
|
||||
@@ -349,3 +374,29 @@ pub fn color_parse_or_default(color: &str) -> GuiColor {
|
||||
*FALLBACK_COLOR
|
||||
})
|
||||
}
|
||||
|
||||
fn sprite_from_path(path: Arc<str>, app: &mut AppState) -> anyhow::Result<Arc<ImageView>> {
|
||||
if let Some(view) = app.sprites.arc_get(&path) {
|
||||
return Ok(view.clone());
|
||||
}
|
||||
|
||||
let real_path = CONFIG_ROOT_PATH.join(&*path);
|
||||
|
||||
let Ok(f) = File::open(real_path) else {
|
||||
anyhow::bail!("Could not open custom sprite at: {}", path);
|
||||
};
|
||||
|
||||
let mut command_buffer = app
|
||||
.graphics
|
||||
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
|
||||
|
||||
match command_buffer.texture2d_dds(f) {
|
||||
Ok(image) => {
|
||||
command_buffer.build_and_execute_now()?;
|
||||
Ok(ImageView::new_default(image)?)
|
||||
}
|
||||
Err(e) => {
|
||||
anyhow::bail!("Could not use custom sprite at: {}\n{:?}", path, e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BIN
src/image.png
BIN
src/image.png
Binary file not shown.
|
Before Width: | Height: | Size: 145 KiB |
@@ -9,7 +9,7 @@ use crate::state::AppState;
|
||||
|
||||
pub static ANCHOR_NAME: Lazy<Arc<str>> = Lazy::new(|| Arc::from("anchor"));
|
||||
|
||||
pub fn create_anchor<O>(state: &AppState) -> anyhow::Result<OverlayData<O>>
|
||||
pub fn create_anchor<O>(state: &mut AppState) -> anyhow::Result<OverlayData<O>>
|
||||
where
|
||||
O: Default,
|
||||
{
|
||||
|
||||
@@ -12,7 +12,7 @@ use crate::{
|
||||
const SETTINGS_NAME: &str = "settings";
|
||||
|
||||
pub fn create_custom(
|
||||
state: &AppState,
|
||||
state: &mut AppState,
|
||||
name: Arc<str>,
|
||||
) -> Option<(OverlayState, Box<dyn OverlayBackend>)> {
|
||||
let config = if &*name == SETTINGS_NAME {
|
||||
|
||||
@@ -10,7 +10,10 @@ use crate::{
|
||||
overlay::{OverlayData, OverlayState},
|
||||
},
|
||||
config::{self, ConfigType},
|
||||
gui::{color_parse, CanvasBuilder, Control, KeyCapType},
|
||||
gui::{
|
||||
canvas::{builder::CanvasBuilder, control::Control},
|
||||
color_parse, KeyCapType,
|
||||
},
|
||||
hid::{
|
||||
get_key_type, KeyModifier, KeyType, VirtualKey, XkbKeymap, ALT, CTRL, KEYS_TO_MODS, META,
|
||||
NUM_LOCK, SHIFT, SUPER,
|
||||
|
||||
@@ -214,7 +214,7 @@ impl ScreenPipeline {
|
||||
];
|
||||
|
||||
let mouse_tex =
|
||||
uploads.texture2d(4, 4, vulkano::format::Format::R8G8B8A8_UNORM, &mouse_bytes)?;
|
||||
uploads.texture2d_raw(4, 4, vulkano::format::Format::R8G8B8A8_UNORM, &mouse_bytes)?;
|
||||
self.mouse = Some(ImageView::new_default(mouse_tex)?);
|
||||
Ok(())
|
||||
}
|
||||
@@ -507,8 +507,12 @@ impl OverlayRenderer for ScreenRenderer {
|
||||
|
||||
let data = unsafe { slice::from_raw_parts(map, len) };
|
||||
|
||||
let image =
|
||||
upload.texture2d(frame.format.width, frame.format.height, format, data)?;
|
||||
let image = upload.texture2d_raw(
|
||||
frame.format.width,
|
||||
frame.format.height,
|
||||
format,
|
||||
data,
|
||||
)?;
|
||||
upload.build_and_execute_now()?;
|
||||
|
||||
unsafe { libc::munmap(map as *mut _, len) };
|
||||
@@ -526,8 +530,12 @@ impl OverlayRenderer for ScreenRenderer {
|
||||
|
||||
let data = unsafe { slice::from_raw_parts(frame.ptr as *const u8, frame.size) };
|
||||
|
||||
let image =
|
||||
upload.texture2d(frame.format.width, frame.format.height, format, data)?;
|
||||
let image = upload.texture2d_raw(
|
||||
frame.format.width,
|
||||
frame.format.height,
|
||||
format,
|
||||
data,
|
||||
)?;
|
||||
|
||||
let pipeline = Some(match self.pipeline {
|
||||
Some(ref mut p) => p,
|
||||
|
||||
@@ -11,7 +11,7 @@ use crate::{
|
||||
overlay::{OverlayBackend, OverlayState, RelativeTo},
|
||||
task::TaskType,
|
||||
},
|
||||
gui::{color_parse, CanvasBuilder},
|
||||
gui::{canvas::builder::CanvasBuilder, color_parse},
|
||||
state::{AppState, LeftRight},
|
||||
};
|
||||
|
||||
|
||||
@@ -4,15 +4,15 @@ use crate::{
|
||||
backend::overlay::{ui_transform, OverlayData, OverlayState, RelativeTo},
|
||||
config::{load_known_yaml, ConfigType},
|
||||
gui::{
|
||||
canvas::Canvas,
|
||||
modular::{modular_canvas, ModularData, ModularUiConfig},
|
||||
Canvas,
|
||||
},
|
||||
state::AppState,
|
||||
};
|
||||
|
||||
pub const WATCH_NAME: &str = "watch";
|
||||
|
||||
pub fn create_watch<O>(state: &AppState) -> anyhow::Result<OverlayData<O>>
|
||||
pub fn create_watch<O>(state: &mut AppState) -> anyhow::Result<OverlayData<O>>
|
||||
where
|
||||
O: Default,
|
||||
{
|
||||
@@ -40,7 +40,7 @@ where
|
||||
|
||||
pub fn create_watch_canvas(
|
||||
config: Option<ModularUiConfig>,
|
||||
state: &AppState,
|
||||
state: &mut AppState,
|
||||
) -> anyhow::Result<Canvas<(), ModularData>> {
|
||||
let config = config.unwrap_or_else(|| load_known_yaml::<ModularUiConfig>(ConfigType::Watch));
|
||||
|
||||
|
||||
BIN
src/res/table_mountain_2.dds
Normal file
BIN
src/res/table_mountain_2.dds
Normal file
Binary file not shown.
@@ -61,6 +61,52 @@ pub mod frag_glyph {
|
||||
}
|
||||
}
|
||||
|
||||
pub mod frag_sprite2 {
|
||||
vulkano_shaders::shader! {
|
||||
ty: "fragment",
|
||||
src: r"#version 310 es
|
||||
precision highp float;
|
||||
|
||||
layout (location = 0) in vec2 in_uv;
|
||||
layout (location = 0) out vec4 out_color;
|
||||
|
||||
layout (set = 0, binding = 0) uniform sampler2D in_texture;
|
||||
layout (set = 1, binding = 0) uniform UniBlock {
|
||||
uniform vec4 st;
|
||||
uniform vec4 mul;
|
||||
};
|
||||
|
||||
void main()
|
||||
{
|
||||
out_color = texture(in_texture, (in_uv * st.xy) + st.zw) * mul;
|
||||
}
|
||||
",
|
||||
}
|
||||
}
|
||||
|
||||
pub mod frag_sprite2_hl {
|
||||
vulkano_shaders::shader! {
|
||||
ty: "fragment",
|
||||
src: r"#version 310 es
|
||||
precision highp float;
|
||||
|
||||
layout (location = 0) in vec2 in_uv;
|
||||
layout (location = 0) out vec4 out_color;
|
||||
|
||||
layout (set = 0, binding = 0) uniform sampler2D in_texture;
|
||||
layout (set = 1, binding = 0) uniform UniBlock {
|
||||
uniform vec4 st;
|
||||
uniform vec4 mul;
|
||||
};
|
||||
|
||||
void main()
|
||||
{
|
||||
out_color = texture(in_texture, (in_uv * st.xy) + st.zw).a * mul;
|
||||
}
|
||||
",
|
||||
}
|
||||
}
|
||||
|
||||
pub mod frag_sprite {
|
||||
vulkano_shaders::shader! {
|
||||
ty: "fragment",
|
||||
@@ -80,6 +126,31 @@ pub mod frag_sprite {
|
||||
}
|
||||
}
|
||||
|
||||
pub mod frag_grid {
|
||||
vulkano_shaders::shader! {
|
||||
ty: "fragment",
|
||||
src: r"#version 310 es
|
||||
precision highp float;
|
||||
|
||||
layout (location = 0) in vec2 in_uv;
|
||||
layout (location = 0) out vec4 out_color;
|
||||
|
||||
void main()
|
||||
{
|
||||
float fade = max(1.0 - 2.0 * length(in_uv.xy + vec2(-0.5, -0.5)), 0.0);
|
||||
float grid;
|
||||
|
||||
if (fract(in_uv.x / 0.0005) < 0.01 || fract(in_uv.y / 0.0005) < 0.01) {
|
||||
grid = 1.0;
|
||||
} else {
|
||||
grid = 0.0;
|
||||
}
|
||||
out_color = vec4(1.0, 1.0, 1.0, grid * fade);
|
||||
}
|
||||
",
|
||||
}
|
||||
}
|
||||
|
||||
pub mod frag_screen {
|
||||
vulkano_shaders::shader! {
|
||||
ty: "fragment",
|
||||
@@ -153,7 +224,7 @@ pub mod frag_swapchain {
|
||||
void main()
|
||||
{
|
||||
out_color = texture(in_texture, in_uv);
|
||||
out_color.a = alpha;
|
||||
out_color.a *= alpha;
|
||||
}
|
||||
",
|
||||
}
|
||||
|
||||
19
src/state.rs
19
src/state.rs
@@ -6,16 +6,20 @@ use idmap::IdMap;
|
||||
use rodio::{Decoder, OutputStream, OutputStreamHandle, Source};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use smallvec::{smallvec, SmallVec};
|
||||
use vulkano::image::view::ImageView;
|
||||
|
||||
use crate::{
|
||||
backend::{input::InputState, task::TaskContainer},
|
||||
config::GeneralConfig,
|
||||
config::{AStrMap, GeneralConfig},
|
||||
config_io,
|
||||
graphics::WlxGraphics,
|
||||
gui::font::FontCache,
|
||||
hid::HidProvider,
|
||||
overlays::toast::{DisplayMethod, ToastTopic},
|
||||
shaders::{frag_color, frag_glyph, frag_screen, frag_sprite, frag_swapchain, vert_common},
|
||||
shaders::{
|
||||
frag_color, frag_glyph, frag_grid, frag_screen, frag_sprite, frag_sprite2, frag_sprite2_hl,
|
||||
frag_swapchain, vert_common,
|
||||
},
|
||||
};
|
||||
|
||||
pub struct AppState {
|
||||
@@ -28,6 +32,7 @@ pub struct AppState {
|
||||
pub audio: AudioOutput,
|
||||
pub screens: SmallVec<[ScreenMeta; 8]>,
|
||||
pub anchor: Affine3A,
|
||||
pub sprites: AStrMap<Arc<ImageView>>,
|
||||
}
|
||||
|
||||
impl AppState {
|
||||
@@ -47,9 +52,18 @@ impl AppState {
|
||||
let shader = frag_glyph::load(graphics.device.clone())?;
|
||||
shaders.insert("frag_glyph", shader);
|
||||
|
||||
let shader = frag_grid::load(graphics.device.clone())?;
|
||||
shaders.insert("frag_grid", shader);
|
||||
|
||||
let shader = frag_sprite::load(graphics.device.clone())?;
|
||||
shaders.insert("frag_sprite", shader);
|
||||
|
||||
let shader = frag_sprite2::load(graphics.device.clone())?;
|
||||
shaders.insert("frag_sprite2", shader);
|
||||
|
||||
let shader = frag_sprite2_hl::load(graphics.device.clone())?;
|
||||
shaders.insert("frag_sprite2_hl", shader);
|
||||
|
||||
let shader = frag_screen::load(graphics.device.clone())?;
|
||||
shaders.insert("frag_screen", shader);
|
||||
|
||||
@@ -69,6 +83,7 @@ impl AppState {
|
||||
audio: AudioOutput::new(),
|
||||
screens: smallvec![],
|
||||
anchor: Affine3A::IDENTITY,
|
||||
sprites: AStrMap::new(),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user