add WguiFontSystem, remove FONT_SYSTEM singleton, custom fonts, add Light font weight
there are a few gzip-compressed ttf as for now, looks like variable fonts aren't parsed properly by cosmic_text. Not sure why. Also, we probably need to have a fallback for CJK characters in the future, or just fallback to the built-in ones in the OS.
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@@ -8,9 +8,9 @@ use crate::{
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animation::{Animation, AnimationEasing},
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components::{Component, ComponentBase, ComponentTrait, InitData},
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drawing::Color,
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event::{CallbackDataCommon, EventAlterables, EventListenerCollection, EventListenerID, EventListenerKind},
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event::{CallbackDataCommon, EventListenerCollection, EventListenerID, EventListenerKind},
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i18n::Translation,
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layout::{self, LayoutState, WidgetID, WidgetPair},
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layout::{self, WidgetID, WidgetPair},
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renderer_vk::text::{FontWeight, TextStyle},
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widget::{
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ConstructEssentials, EventResult,
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@@ -53,6 +53,7 @@ struct State {
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#[allow(clippy::struct_field_names)]
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struct Data {
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#[allow(dead_code)]
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id_container: WidgetID, // Rectangle, transparent if not hovered
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//id_outer_box: WidgetID, // Rectangle, parent of container
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@@ -17,6 +17,7 @@ pub struct InitData<'a> {
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// common component data
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#[derive(Default)]
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pub struct ComponentBase {
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#[allow(dead_code)]
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lhandles: Vec<EventListenerID>,
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}
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@@ -53,7 +53,8 @@ struct State {
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}
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struct Data {
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body: WidgetID, // Div
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#[allow(dead_code)]
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body: WidgetID, // Div
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slider_handle_rect_id: WidgetID, // Rectangle
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slider_text_id: WidgetID, // Text
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slider_handle_node: taffy::NodeId,
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