add WguiFontSystem, remove FONT_SYSTEM singleton, custom fonts, add Light font weight
there are a few gzip-compressed ttf as for now, looks like variable fonts aren't parsed properly by cosmic_text. Not sure why. Also, we probably need to have a fallback for CJK characters in the future, or just fallback to the built-in ones in the OS.
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@@ -30,3 +30,4 @@ taffy = "0.9.1"
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vulkano = { workspace = true }
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vulkano-shaders = { workspace = true }
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rust-embed = { workspace = true }
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flate2 = "1.1.5"
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