add WguiFontSystem, remove FONT_SYSTEM singleton, custom fonts, add Light font weight
there are a few gzip-compressed ttf as for now, looks like variable fonts aren't parsed properly by cosmic_text. Not sure why. Also, we probably need to have a fallback for CJK characters in the future, or just fallback to the built-in ones in the OS.
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@@ -2,7 +2,6 @@ use std::rc::Rc;
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use wgui::{
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components::button::ComponentButton,
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event::CallbackDataCommon,
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globals::WguiGlobals,
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layout::{Layout, WidgetID},
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};
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