feat: canvas alpha
This commit is contained in:
@@ -1,7 +1,7 @@
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use std::sync::Arc;
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use anyhow::bail;
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use glam::{Vec2, Vec3, Vec4};
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use glam::{Vec2, Vec4};
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use vulkano::{
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command_buffer::CommandBufferUsage,
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format::Format,
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@@ -19,6 +19,8 @@ use crate::{
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state::AppState,
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};
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use self::modular::GuiColor;
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pub mod font;
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pub mod modular;
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@@ -32,14 +34,33 @@ struct Rect {
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}
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// Parses a color from a HTML hex string
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pub fn color_parse(html_hex: &str) -> anyhow::Result<Vec3> {
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pub fn color_parse(html_hex: &str) -> anyhow::Result<GuiColor> {
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if html_hex.len() == 7 {
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if let (Ok(r), Ok(g), Ok(b)) = (
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u8::from_str_radix(&html_hex[1..3], 16),
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u8::from_str_radix(&html_hex[3..5], 16),
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u8::from_str_radix(&html_hex[5..7], 16),
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) {
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return Ok(Vec3::new(r as f32 / 255., g as f32 / 255., b as f32 / 255.));
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return Ok(Vec4::new(
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r as f32 / 255.,
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g as f32 / 255.,
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b as f32 / 255.,
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1.,
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));
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}
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} else if html_hex.len() == 9 {
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if let (Ok(r), Ok(g), Ok(b), Ok(a)) = (
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u8::from_str_radix(&html_hex[1..3], 16),
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u8::from_str_radix(&html_hex[3..5], 16),
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u8::from_str_radix(&html_hex[5..7], 16),
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u8::from_str_radix(&html_hex[7..9], 16),
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) {
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return Ok(Vec4::new(
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r as f32 / 255.,
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g as f32 / 255.,
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b as f32 / 255.,
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a as f32 / 255.,
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));
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}
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}
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bail!(
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@@ -51,8 +72,8 @@ pub fn color_parse(html_hex: &str) -> anyhow::Result<Vec3> {
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pub struct CanvasBuilder<D, S> {
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canvas: Canvas<D, S>,
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pub fg_color: Vec3,
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pub bg_color: Vec3,
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pub fg_color: GuiColor,
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pub bg_color: GuiColor,
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pub font_size: isize,
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}
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@@ -66,8 +87,8 @@ impl<D, S> CanvasBuilder<D, S> {
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) -> anyhow::Result<Self> {
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Ok(Self {
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canvas: Canvas::new(width, height, graphics, format, data)?,
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bg_color: Vec3::ZERO,
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fg_color: Vec3::ONE,
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bg_color: Vec4::ZERO,
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fg_color: Vec4::ONE,
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font_size: 16,
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})
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}
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@@ -522,8 +543,8 @@ impl<D, S> OverlayBackend for Canvas<D, S> {
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pub struct Control<D, S> {
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pub state: Option<S>,
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rect: Rect,
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fg_color: Vec3,
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bg_color: Vec3,
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fg_color: GuiColor,
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bg_color: GuiColor,
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text: Arc<str>,
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size: isize,
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dirty: bool,
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@@ -554,8 +575,8 @@ impl<D, S> Control<D, S> {
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w: 0.,
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h: 0.,
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},
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fg_color: Vec3::ONE,
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bg_color: Vec3::ZERO,
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fg_color: Vec4::ONE,
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bg_color: Vec4::ZERO,
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text: Arc::from(""),
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dirty: true,
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size: 24,
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@@ -581,7 +602,7 @@ impl<D, S> Control<D, S> {
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}
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#[inline(always)]
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pub fn set_fg_color(&mut self, color: Vec3) {
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pub fn set_fg_color(&mut self, color: GuiColor) {
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if self.fg_color == color {
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return;
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}
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@@ -604,10 +625,9 @@ impl<D, S> Control<D, S> {
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self.rect.w,
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self.rect.h,
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)?;
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let set0 = canvas.pipeline_bg_color.uniform_buffer(
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0,
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vec![self.bg_color.x, self.bg_color.y, self.bg_color.z, 1.],
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)?;
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let set0 = canvas
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.pipeline_bg_color
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.uniform_buffer(0, self.bg_color.to_array().to_vec())?;
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canvas.pipeline_bg_color.create_pass(
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[canvas.width as _, canvas.height as _],
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vertex_buffer,
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@@ -624,7 +644,7 @@ impl<D, S> Control<D, S> {
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canvas: &CanvasData<D>,
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_: &mut AppState,
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cmd_buffer: &mut WlxCommandBuffer,
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color: Vec4,
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color: GuiColor,
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) -> anyhow::Result<()> {
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let vertex_buffer = canvas.graphics.upload_verts(
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canvas.width as _,
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@@ -676,10 +696,9 @@ impl<D, S> Control<D, S> {
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ImageView::new_default(tex)?,
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Filter::Linear,
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)?;
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let set1 = canvas.pipeline_fg_glyph.uniform_buffer(
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1,
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vec![self.fg_color.x, self.fg_color.y, self.fg_color.z, 1.],
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)?;
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let set1 = canvas
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.pipeline_fg_glyph
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.uniform_buffer(1, self.fg_color.to_array().to_vec())?;
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let pass = canvas.pipeline_fg_glyph.create_pass(
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[canvas.width as _, canvas.height as _],
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vertex_buffer,
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@@ -725,10 +744,9 @@ impl<D, S> Control<D, S> {
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ImageView::new_default(tex)?,
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Filter::Linear,
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)?;
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let set1 = canvas.pipeline_fg_glyph.uniform_buffer(
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1,
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vec![self.fg_color.x, self.fg_color.y, self.fg_color.z, 1.],
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)?;
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let set1 = canvas
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.pipeline_fg_glyph
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.uniform_buffer(1, self.fg_color.to_array().to_vec())?;
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let pass = canvas.pipeline_fg_glyph.create_pass(
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[canvas.width as _, canvas.height as _],
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vertex_buffer,
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