refine watch grab & hand switch
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@@ -10,18 +10,12 @@ pub enum Positioning {
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Floating,
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/// Stays in place, recenters relative to anchor. Follows anchor during anchor grab.
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Anchored,
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/// Same as anchor but paused due to interaction
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AnchoredPaused,
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/// Stays in place, no recentering
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Static,
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/// Following HMD
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FollowHead { lerp: f32 },
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/// Normally follows HMD, but paused due to interaction
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FollowHeadPaused { lerp: f32 },
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/// Following hand
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FollowHand { hand: LeftRight, lerp: f32 },
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/// Normally follows hand, but paused due to interaction
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FollowHandPaused { hand: LeftRight, lerp: f32 },
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}
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impl Positioning {
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