openvr: reload playspace on scene app change
This commit is contained in:
@@ -158,7 +158,8 @@ pub fn openvr_run(running: Arc<AtomicBool>) -> Result<(), BackendError> {
|
||||
}
|
||||
EVREventType::VREvent_SeatedZeroPoseReset
|
||||
| EVREventType::VREvent_StandingZeroPoseReset
|
||||
| EVREventType::VREvent_ChaperoneUniverseHasChanged => {
|
||||
| EVREventType::VREvent_ChaperoneUniverseHasChanged
|
||||
| EVREventType::VREvent_SceneApplicationChanged => {
|
||||
playspace.playspace_changed(&mut compositor_mgr, &mut chaperone_mgr);
|
||||
}
|
||||
_ => {}
|
||||
|
||||
Reference in New Issue
Block a user