context to use release → press; cleanups
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@@ -88,10 +88,10 @@
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<blueprint name="menu_app">
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<context_menu >
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<!-- title text="${name}" /-->
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<cell translation="BAR.TOGGLE_VISIBILITY" _release="::OverlayToggle ${name}" />
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<cell translation="BAR.RESET_POSITION" _release="::OverlayReset ${name}" />
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<cell translation="BAR.CLOSE_APP" _release="::WvrOverlayTermProcess ${name}" />
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<cell translation="BAR.FORCE_CLOSE_APP" _release="::WvrOverlayKillProcess ${name}" />
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<cell translation="BAR.TOGGLE_VISIBILITY" _press="::OverlayToggle ${name}" />
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<cell translation="BAR.RESET_POSITION" _press="::OverlayReset ${name}" />
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<cell translation="BAR.CLOSE_APP" _press="::WvrOverlayTermProcess ${name}" />
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<cell translation="BAR.FORCE_CLOSE_APP" _press="::WvrOverlayKillProcess ${name}" />
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</context_menu>
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</blueprint>
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@@ -123,9 +123,9 @@
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<blueprint name="menu_panel">
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<context_menu >
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<!-- title text="${name}" /-->
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<cell translation="BAR.TOGGLE_VISIBILITY" _release="::OverlayToggle ${name}" />
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<cell translation="BAR.RESET_POSITION" _release="::OverlayReset ${name}" />
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<cell translation="BAR.RELOAD_FROM_DISK" _release="::CustomOverlayReload ${name}" />
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<cell translation="BAR.TOGGLE_VISIBILITY" _press="::OverlayToggle ${name}" />
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<cell translation="BAR.RESET_POSITION" _press="::OverlayReset ${name}" />
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<cell translation="BAR.RELOAD_FROM_DISK" _press="::CustomOverlayReload ${name}" />
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</context_menu>
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</blueprint>
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@@ -138,9 +138,9 @@
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<blueprint name="menu_mirror">
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<context_menu >
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<!-- title text="${name}" /-->
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<cell translation="BAR.TOGGLE_VISIBILITY" _release="::OverlayToggle ${name}" />
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<cell translation="BAR.RESET_POSITION" _release="::OverlayReset ${name}" />
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<cell translation="BAR.CLOSE_MIRROR" _release="::OverlayDrop ${name}" />
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<cell translation="BAR.TOGGLE_VISIBILITY" _press="::OverlayToggle ${name}" />
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<cell translation="BAR.RESET_POSITION" _press="::OverlayReset ${name}" />
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<cell translation="BAR.CLOSE_MIRROR" _press="::OverlayDrop ${name}" />
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</context_menu>
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</blueprint>
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