wgui: Refactoring, various changes (see desc)

- use parking_lot for mutex (less restrictive and easier to use)
- simplify event callbacks and widget type casting
- defer component initialization at start (required for setting the initial state of sliders)
- fix non-working scroll events
- update testbed.xml
- replace slider with the real one in bar.xml
- show slider text on its handle
This commit is contained in:
Aleksander
2025-07-29 22:12:01 +02:00
parent f950273a2d
commit 4e46c45bcf
21 changed files with 450 additions and 334 deletions

View File

@@ -2,7 +2,7 @@ use glam::{FloatExt, Vec2};
use crate::{
event::{CallbackDataCommon, EventAlterables, EventRefs},
layout::{WidgetID, WidgetMap, WidgetNodeMap},
layout::WidgetID,
widget::{WidgetData, WidgetObj},
};
@@ -90,14 +90,14 @@ impl Animation {
}
fn call(&self, refs: &EventRefs, alterables: &mut EventAlterables, pos: f32) {
let Some(widget) = refs.widget_map.get(self.target_widget).cloned() else {
let Some(widget) = refs.widgets.get(self.target_widget).cloned() else {
return; // failed
};
let widget_node = *refs.widget_node_map.get(self.target_widget).unwrap();
let widget_node = *refs.nodes.get(self.target_widget).unwrap();
let layout = refs.tree.layout(widget_node).unwrap(); // should always succeed
let mut widget = widget.lock().unwrap();
let mut widget = widget.lock();
let (data, obj) = widget.get_data_obj_mut();