use dynamic rendering for swapchains

This commit is contained in:
galister
2024-02-01 00:21:28 +01:00
parent a0c2ed0282
commit 49fb3ce424
2 changed files with 55 additions and 58 deletions

View File

@@ -3,13 +3,13 @@ use std::sync::Arc;
use ash::vk;
use openxr as xr;
use smallvec::SmallVec;
use vulkano::{
image::{sampler::Filter, view::ImageView, ImageCreateInfo, ImageUsage},
render_pass::{Framebuffer, FramebufferCreateInfo},
image::{sampler::Filter, sys::RawImage, view::ImageView, ImageCreateInfo, ImageUsage},
Handle,
};
use crate::graphics::{WlxCommandBuffer, WlxGraphics, WlxPipeline, WlxPipelineLegacy};
use crate::graphics::{WlxCommandBuffer, WlxGraphics, WlxPipeline, WlxPipelineDynamic};
use super::XrState;
@@ -34,7 +34,14 @@ pub(super) fn create_swapchain_render_data(
})
.unwrap();
let sips: Vec<SwapchainImagePipeline> = swapchain
let shaders = graphics.shared_shaders.read().unwrap();
let pipeline = graphics.create_pipeline_dynamic(
shaders.get("vert_common").unwrap().clone(),
shaders.get("frag_srgb").unwrap().clone(),
graphics.native_format,
);
let images = swapchain
.enumerate_images()
.unwrap()
.into_iter()
@@ -42,13 +49,13 @@ pub(super) fn create_swapchain_render_data(
let vk_image = vk::Image::from_raw(handle);
// thanks @yshui
let raw_image = unsafe {
vulkano::image::sys::RawImage::from_handle(
RawImage::from_handle(
graphics.device.clone(),
vk_image,
ImageCreateInfo {
format: graphics.native_format,
extent,
usage: ImageUsage::COLOR_ATTACHMENT | ImageUsage::TRANSFER_DST,
usage: ImageUsage::COLOR_ATTACHMENT,
..Default::default()
},
)
@@ -56,55 +63,23 @@ pub(super) fn create_swapchain_render_data(
};
// SAFETY: OpenXR guarantees that the image is a swapchain image, thus has memory backing it.
let image = Arc::new(unsafe { raw_image.assume_bound() });
let view = ImageView::new_default(image).unwrap();
// HACK: maybe not create one pipeline per image?
let shaders = graphics.shared_shaders.read().unwrap();
let pipeline = graphics.create_pipeline(
view.clone(),
shaders.get("vert_common").unwrap().clone(),
shaders.get("frag_srgb").unwrap().clone(),
graphics.native_format,
);
let buffer = Framebuffer::new(
pipeline.data.render_pass.clone(),
FramebufferCreateInfo {
attachments: vec![view.clone()],
extent: [view.image().extent()[0] as _, view.image().extent()[1] as _],
layers: 1,
..Default::default()
},
)
.unwrap();
SwapchainImagePipeline {
buffer,
view,
pipeline,
}
ImageView::new_default(image).unwrap()
})
.collect();
SwapchainRenderData {
swapchain,
images: sips,
pipeline,
images,
extent,
}
}
pub(super) struct SwapchainRenderData {
pub(super) swapchain: xr::Swapchain<xr::Vulkan>,
pub(super) pipeline: Arc<WlxPipeline<WlxPipelineDynamic>>,
pub(super) extent: [u32; 3],
pub(super) images: Vec<SwapchainImagePipeline>,
}
pub(super) struct SwapchainImagePipeline {
pub(super) view: Arc<ImageView>,
pub(super) buffer: Arc<Framebuffer>,
pub(super) pipeline: Arc<WlxPipeline<WlxPipelineLegacy>>,
pub(super) images: SmallVec<[Arc<ImageView>; 4]>,
}
impl SwapchainRenderData {
@@ -116,22 +91,21 @@ impl SwapchainRenderData {
let idx = self.swapchain.acquire_image().unwrap() as usize;
self.swapchain.wait_image(xr::Duration::INFINITE).unwrap();
let image = &mut self.images[idx];
let pipeline = image.pipeline.clone();
command_buffer.begin_render_pass(&pipeline);
let render_target = &mut self.images[idx];
command_buffer.begin_rendering(render_target.clone());
let target_extent = image.pipeline.data.view.image().extent();
let set = image
let target_extent = view.image().extent();
let set = self
.pipeline
.uniform_sampler(0, view.clone(), Filter::Linear);
let pass = image.pipeline.create_pass(
let pass = self.pipeline.create_pass(
[target_extent[0] as _, target_extent[1] as _],
command_buffer.graphics.quad_verts.clone(),
command_buffer.graphics.quad_indices.clone(),
vec![set],
);
command_buffer.run_ref(&pass);
command_buffer.end_render_pass();
command_buffer.end_rendering();
self.swapchain.release_image().unwrap();