load forgotten screen shader

This commit is contained in:
galister
2024-02-27 22:13:52 +01:00
parent da45c828fc
commit 431de923b3

View File

@@ -14,7 +14,7 @@ use crate::{
graphics::WlxGraphics,
gui::font::FontCache,
hid::HidProvider,
shaders::{frag_color, frag_glyph, frag_sprite, frag_srgb, vert_common},
shaders::{frag_color, frag_glyph, frag_screen, frag_sprite, frag_srgb, vert_common},
};
pub struct AppState {
@@ -49,6 +49,9 @@ impl AppState {
let shader = frag_sprite::load(graphics.device.clone())?;
shaders.insert("frag_sprite", shader);
let shader = frag_screen::load(graphics.device.clone())?;
shaders.insert("frag_screen", shader);
let shader = frag_srgb::load(graphics.device.clone())?;
shaders.insert("frag_srgb", shader);
}