load forgotten screen shader
This commit is contained in:
@@ -14,7 +14,7 @@ use crate::{
|
||||
graphics::WlxGraphics,
|
||||
gui::font::FontCache,
|
||||
hid::HidProvider,
|
||||
shaders::{frag_color, frag_glyph, frag_sprite, frag_srgb, vert_common},
|
||||
shaders::{frag_color, frag_glyph, frag_screen, frag_sprite, frag_srgb, vert_common},
|
||||
};
|
||||
|
||||
pub struct AppState {
|
||||
@@ -49,6 +49,9 @@ impl AppState {
|
||||
let shader = frag_sprite::load(graphics.device.clone())?;
|
||||
shaders.insert("frag_sprite", shader);
|
||||
|
||||
let shader = frag_screen::load(graphics.device.clone())?;
|
||||
shaders.insert("frag_screen", shader);
|
||||
|
||||
let shader = frag_srgb::load(graphics.device.clone())?;
|
||||
shaders.insert("frag_srgb", shader);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user