bar + overlaybackend refactor
This commit is contained in:
@@ -14,10 +14,10 @@ use wlx_capture::frame::{DmabufFrame, FourCC, FrameFormat, FramePlane};
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use crate::{
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backend::{
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common::{OverlayContainer, OverlaySelector},
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input::{self, InteractionHandler},
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input::{self},
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overlay::{
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FrameMeta, OverlayData, OverlayID, OverlayRenderer, OverlayState, ShouldRender,
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SplitOverlayBackend, Z_ORDER_DASHBOARD, ui_transform,
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FrameMeta, OverlayBackend, OverlayData, OverlayID, OverlayState, ShouldRender,
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Z_ORDER_DASHBOARD, ui_transform,
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},
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task::TaskType,
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wayvr::{
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@@ -98,91 +98,12 @@ impl WayVRData {
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}
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}
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pub struct WayVRInteractionHandler {
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context: Rc<RefCell<WayVRContext>>,
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mouse_transform: Affine2,
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}
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impl WayVRInteractionHandler {
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pub const fn new(context: Rc<RefCell<WayVRContext>>, mouse_transform: Affine2) -> Self {
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Self {
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context,
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mouse_transform,
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}
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}
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}
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impl InteractionHandler for WayVRInteractionHandler {
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fn on_hover(
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&mut self,
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_app: &mut state::AppState,
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hit: &input::PointerHit,
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) -> Option<input::Haptics> {
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let ctx = self.context.borrow();
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let wayvr = &mut ctx.wayvr.borrow_mut();
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if let Some(disp) = wayvr.data.state.displays.get(&ctx.display) {
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let pos = self.mouse_transform.transform_point2(hit.uv);
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let x = ((pos.x * f32::from(disp.width)) as i32).max(0);
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let y = ((pos.y * f32::from(disp.height)) as i32).max(0);
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let ctx = self.context.borrow();
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wayvr
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.data
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.state
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.send_mouse_move(ctx.display, x as u32, y as u32);
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}
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wayvr.pending_haptics.take()
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}
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fn on_left(&mut self, _app: &mut state::AppState, _pointer: usize) {
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// Ignore event
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}
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fn on_pointer(&mut self, _app: &mut state::AppState, hit: &input::PointerHit, pressed: bool) {
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if let Some(index) = match hit.mode {
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input::PointerMode::Left => Some(wayvr::MouseIndex::Left),
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input::PointerMode::Middle => Some(wayvr::MouseIndex::Center),
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input::PointerMode::Right => Some(wayvr::MouseIndex::Right),
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_ => {
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// Unknown pointer event, ignore
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None
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}
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} {
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let ctx = self.context.borrow();
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let wayvr = &mut ctx.wayvr.borrow_mut().data;
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if pressed {
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wayvr.state.send_mouse_down(ctx.display, index);
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} else {
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wayvr.state.send_mouse_up(index);
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}
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}
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}
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fn on_scroll(
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&mut self,
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_app: &mut state::AppState,
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_hit: &input::PointerHit,
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delta_y: f32,
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delta_x: f32,
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) {
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let ctx = self.context.borrow();
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ctx.wayvr
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.borrow_mut()
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.data
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.state
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.send_mouse_scroll(delta_y, delta_x);
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}
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}
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struct ImageData {
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vk_image: Arc<Image>,
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vk_image_view: Arc<ImageView>,
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}
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pub struct WayVRRenderer {
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pub struct WayVRBackend {
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pipeline: Arc<WGfxPipeline<Vert2Uv>>,
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pass: WGfxPass<Vert2Uv>,
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buf_alpha: Subbuffer<[f32]>,
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@@ -190,9 +111,11 @@ pub struct WayVRRenderer {
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context: Rc<RefCell<WayVRContext>>,
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graphics: Arc<WGfx>,
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resolution: [u16; 2],
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mouse_transform: Affine2,
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interaction_transform: Option<Affine2>,
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}
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impl WayVRRenderer {
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impl WayVRBackend {
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pub fn new(
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app: &state::AppState,
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wvr: Rc<RefCell<WayVRData>>,
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@@ -234,6 +157,8 @@ impl WayVRRenderer {
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graphics: app.gfx.clone(),
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image: None,
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resolution,
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mouse_transform: Affine2::IDENTITY,
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interaction_transform: Some(ui_transform([resolution[0] as _, resolution[1] as _])), //TODO:dynamic
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})
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}
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}
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@@ -592,7 +517,7 @@ where
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Ok(())
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}
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impl WayVRRenderer {
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impl WayVRBackend {
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fn ensure_software_data(
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&mut self,
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data: &wayvr::egl_data::RenderSoftwarePixelsData,
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@@ -679,7 +604,7 @@ impl WayVRRenderer {
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}
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}
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impl OverlayRenderer for WayVRRenderer {
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impl OverlayBackend for WayVRBackend {
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fn init(&mut self, _app: &mut state::AppState) -> anyhow::Result<()> {
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Ok(())
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}
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@@ -772,6 +697,73 @@ impl OverlayRenderer for WayVRRenderer {
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..Default::default()
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})
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}
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fn on_hover(
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&mut self,
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_app: &mut state::AppState,
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hit: &input::PointerHit,
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) -> Option<input::Haptics> {
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let ctx = self.context.borrow();
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let wayvr = &mut ctx.wayvr.borrow_mut();
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if let Some(disp) = wayvr.data.state.displays.get(&ctx.display) {
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let pos = self.mouse_transform.transform_point2(hit.uv);
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let x = ((pos.x * f32::from(disp.width)) as i32).max(0);
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let y = ((pos.y * f32::from(disp.height)) as i32).max(0);
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let ctx = self.context.borrow();
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wayvr
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.data
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.state
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.send_mouse_move(ctx.display, x as u32, y as u32);
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}
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wayvr.pending_haptics.take()
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}
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fn on_left(&mut self, _app: &mut state::AppState, _pointer: usize) {
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// Ignore event
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}
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fn on_pointer(&mut self, _app: &mut state::AppState, hit: &input::PointerHit, pressed: bool) {
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if let Some(index) = match hit.mode {
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input::PointerMode::Left => Some(wayvr::MouseIndex::Left),
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input::PointerMode::Middle => Some(wayvr::MouseIndex::Center),
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input::PointerMode::Right => Some(wayvr::MouseIndex::Right),
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_ => {
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// Unknown pointer event, ignore
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None
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}
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} {
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let ctx = self.context.borrow();
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let wayvr = &mut ctx.wayvr.borrow_mut().data;
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if pressed {
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wayvr.state.send_mouse_down(ctx.display, index);
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} else {
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wayvr.state.send_mouse_up(index);
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}
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}
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}
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fn on_scroll(
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&mut self,
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_app: &mut state::AppState,
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_hit: &input::PointerHit,
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delta_y: f32,
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delta_x: f32,
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) {
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let ctx = self.context.borrow();
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ctx.wayvr
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.borrow_mut()
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.data
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.state
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.send_mouse_scroll(delta_y, delta_x);
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}
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fn get_interaction_transform(&mut self) -> Option<Affine2> {
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self.interaction_transform
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}
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}
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#[allow(dead_code)]
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@@ -786,8 +778,6 @@ pub fn create_wayvr_display_overlay<O>(
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where
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O: Default,
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{
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let transform = ui_transform([u32::from(display_width), u32::from(display_height)]);
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let state = OverlayState {
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name: format!("WayVR - {name}").into(),
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keyboard_focus: Some(KeyboardFocus::WayVR),
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@@ -796,24 +786,21 @@ where
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grabbable: true,
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spawn_scale: display_scale,
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spawn_point: vec3a(0.0, -0.1, -1.0),
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interaction_transform: transform,
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..Default::default()
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};
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let wayvr = app.get_wayvr()?;
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let renderer = WayVRRenderer::new(app, wayvr, display_handle, [display_width, display_height])?;
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let context = renderer.context.clone();
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let backend = Box::new(SplitOverlayBackend {
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renderer: Box::new(renderer),
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interaction: Box::new(WayVRInteractionHandler::new(context, Affine2::IDENTITY)),
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});
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let backend = Box::new(WayVRBackend::new(
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app,
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wayvr,
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display_handle,
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[display_width, display_height],
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)?);
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Ok(OverlayData {
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state,
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backend,
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..Default::default()
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..OverlayData::from_backend(backend)
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})
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}
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