openvr watch
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@@ -43,7 +43,7 @@ impl Default for OverlayState {
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want_visible: false,
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show_hide: false,
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grabbable: false,
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dirty: false,
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dirty: true,
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relative_to: RelativeTo::None,
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spawn_scale: 1.0,
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spawn_point: Vec3A::NEG_Z,
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@@ -95,6 +95,7 @@ impl OverlayState {
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self.spawn_rotation,
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self.spawn_point.into(),
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);
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self.dirty = true;
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}
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}
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pub fn reset(&mut self, app: &mut AppState) {
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