laser colors, improve scaling (wip)
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@@ -118,9 +118,9 @@ where
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state: OverlayState {
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name: Arc::from("kbd"),
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show_hide: true,
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width,
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size: (size.x as _, size.y as _),
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grabbable: true,
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spawn_scale: width,
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spawn_point: vec3a(0., -0.5, -1.),
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interaction_transform,
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..Default::default()
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