feat: add focus follows the mouse mode (#23)
This commit is contained in:
@@ -198,6 +198,7 @@ pub struct PointerState {
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pub space_rotate: bool,
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pub click_modifier_right: bool,
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pub click_modifier_middle: bool,
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pub move_mouse: bool,
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}
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#[derive(Debug, Clone, Copy, Default)]
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@@ -39,6 +39,7 @@ const PATH_SPACE_DRAG: &str = "/actions/default/in/SpaceDrag";
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const PATH_SPACE_ROTATE: &str = "/actions/default/in/SpaceRotate";
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const PATH_CLICK_MODIFIER_RIGHT: &str = "/actions/default/in/ClickModifierRight";
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const PATH_CLICK_MODIFIER_MIDDLE: &str = "/actions/default/in/ClickModifierMiddle";
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const PATH_MOVE_MOUSE: &str = "/actions/default/in/MoveMouse";
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const INPUT_ANY: InputValueHandle = InputValueHandle(ovr_overlay::sys::k_ulInvalidInputValueHandle);
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@@ -54,6 +55,7 @@ pub(super) struct OpenVrInputSource {
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space_rotate_hnd: ActionHandle,
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click_modifier_right_hnd: ActionHandle,
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click_modifier_middle_hnd: ActionHandle,
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move_mouse_hnd: ActionHandle,
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}
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pub(super) struct OpenVrHandSource {
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@@ -77,6 +79,7 @@ impl OpenVrInputSource {
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let space_rotate_hnd = input.get_action_handle(PATH_SPACE_ROTATE)?;
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let click_modifier_right_hnd = input.get_action_handle(PATH_CLICK_MODIFIER_RIGHT)?;
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let click_modifier_middle_hnd = input.get_action_handle(PATH_CLICK_MODIFIER_MIDDLE)?;
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let move_mouse_hnd = input.get_action_handle(PATH_MOVE_MOUSE)?;
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let input_hnd: Vec<InputValueHandle> = INPUT_SOURCES
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.iter()
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@@ -112,6 +115,7 @@ impl OpenVrInputSource {
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space_rotate_hnd,
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click_modifier_right_hnd,
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click_modifier_middle_hnd,
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move_mouse_hnd,
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hands,
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})
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}
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@@ -212,6 +216,11 @@ impl OpenVrInputSource {
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.map(|x| x.0.bState)
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.unwrap_or(false);
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app_hand.now.move_mouse = input
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.get_digital_action_data(self.move_mouse_hnd, hand.input_hnd)
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.map(|x| x.0.bState)
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.unwrap_or(false);
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app_hand.now.scroll = input
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.get_analog_action_data(self.scroll_hnd, hand.input_hnd)
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.map(|x| x.0.y)
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@@ -53,6 +53,7 @@ pub(super) struct OpenXrHandSource {
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action_show_hide: xr::Action<bool>,
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action_click_modifier_right: xr::Action<bool>,
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action_click_modifier_middle: xr::Action<bool>,
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action_move_mouse: xr::Action<bool>,
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action_haptics: xr::Action<xr::Haptic>,
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}
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@@ -194,6 +195,12 @@ impl OpenXrHand {
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.state(&xr.session, xr::Path::NULL)?
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.current_state;
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pointer.now.move_mouse = self
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.source
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.action_move_mouse
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.state(&xr.session, xr::Path::NULL)?
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.current_state;
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Ok(())
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}
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}
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@@ -242,6 +249,11 @@ impl OpenXrHandSource {
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&format!("{} hand middle click modifier", side),
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&[],
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)?;
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let action_move_mouse = action_set.create_action::<bool>(
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&format!("{}_move_mouse", side),
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&format!("{} hand mouse move", side),
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&[],
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)?;
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let action_haptics = action_set.create_action::<xr::Haptic>(
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&format!("{}_haptics", side),
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&format!("{} hand haptics", side),
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@@ -257,6 +269,7 @@ impl OpenXrHandSource {
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action_show_hide,
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action_click_modifier_right,
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action_click_modifier_middle,
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action_move_mouse,
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action_haptics,
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})
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}
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@@ -359,6 +372,14 @@ fn suggest_bindings(
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&hands[1].action_click_modifier_middle,
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instance.string_to_path("/user/hand/right/input/a/touch")?,
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),
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xr::Binding::new(
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&hands[0].action_move_mouse,
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instance.string_to_path("/user/hand/left/input/trigger/touch")?,
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),
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xr::Binding::new(
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&hands[1].action_move_mouse,
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instance.string_to_path("/user/hand/right/input/trigger/touch")?,
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),
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xr::Binding::new(
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&hands[0].action_haptics,
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instance.string_to_path("/user/hand/left/output/haptic")?,
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@@ -434,6 +455,14 @@ fn suggest_bindings(
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&hands[1].action_click_modifier_middle,
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instance.string_to_path("/user/hand/right/input/a/touch")?,
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),
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xr::Binding::new(
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&hands[0].action_move_mouse,
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instance.string_to_path("/user/hand/left/input/trigger/touch")?,
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),
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xr::Binding::new(
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&hands[1].action_move_mouse,
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instance.string_to_path("/user/hand/right/input/trigger/touch")?,
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),
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xr::Binding::new(
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&hands[0].action_haptics,
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instance.string_to_path("/user/hand/left/output/haptic")?,
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@@ -223,6 +223,9 @@ pub struct GeneralConfig {
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#[serde(default = "def_true")]
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pub realign_on_showhide: bool,
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#[serde(default = "def_false")]
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pub focus_follows_mouse_mode: bool,
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}
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impl GeneralConfig {
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@@ -90,7 +90,9 @@ impl InteractionHandler for ScreenInteractionHandler {
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fn on_hover(&mut self, app: &mut AppState, hit: &PointerHit) -> Option<Haptics> {
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#[cfg(debug_assertions)]
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log::trace!("Hover: {:?}", hit.uv);
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if self.next_move < Instant::now() {
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if self.next_move < Instant::now() &&
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(!app.session.config.focus_follows_mouse_mode
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|| app.input_state.pointers[hit.pointer].now.move_mouse) {
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let pos = self.mouse_transform.transform_point2(hit.uv);
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app.hid_provider.mouse_move(pos);
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}
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@@ -112,6 +114,7 @@ impl InteractionHandler for ScreenInteractionHandler {
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let pos = self.mouse_transform.transform_point2(hit.uv);
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app.hid_provider.mouse_move(pos);
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}
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fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta: f32) {
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if self.next_scroll > Instant::now() {
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@@ -35,6 +35,11 @@
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"type": "boolean",
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"requirement": "optional"
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},
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{
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"name": "/actions/default/in/MoveMouse",
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"type": "boolean",
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"requirement": "optional"
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},
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{
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"name": "/actions/default/in/SpaceDrag",
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"type": "boolean",
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@@ -67,6 +67,9 @@
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"inputs" : {
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"click" : {
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"output" : "/actions/default/in/click"
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},
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"touch": {
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"output": "/actions/default/in/movemouse"
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}
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},
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"mode" : "button",
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@@ -80,6 +83,9 @@
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"inputs" : {
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"click" : {
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"output" : "/actions/default/in/click"
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},
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"touch": {
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"output": "/actions/default/in/movemouse"
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}
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},
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"mode" : "button",
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@@ -67,6 +67,9 @@
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"inputs" : {
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"click" : {
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"output" : "/actions/default/in/click"
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},
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"touch": {
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"output": "/actions/default/in/movemouse"
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}
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},
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"mode": "button",
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@@ -76,6 +79,9 @@
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"inputs" : {
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"click" : {
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"output" : "/actions/default/in/click"
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},
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"touch": {
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"output": "/actions/default/in/movemouse"
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}
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},
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"mode": "button",
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@@ -19,3 +19,9 @@ allow_sliding: true
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# Enable / disable realigning the working set windows when they are shown/hidden
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# Default: true
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realign_on_showhide: true
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# When enabled, the mouse pointer will not be moved on the screen, unless the trigger is touched
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# allowing for moving both pointers off the screens to the keyboard, while keeping the cursor position
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# unchanged, for when the desktop is configured to move the focus with the mouse cursor
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# Default: false
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focus_follows_mouse_mode: false
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