wgui: introduce SharedContext to share between Contexts
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@@ -4,7 +4,7 @@ use serde::{Deserialize, Serialize};
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use smallvec::{SmallVec, smallvec};
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use std::sync::Arc;
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use vulkano::image::view::ImageView;
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use wgui::gfx::WGfx;
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use wgui::{gfx::WGfx, renderer_vk::context::SharedContext as WSharedContext};
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#[cfg(feature = "wayvr")]
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use {
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@@ -34,6 +34,8 @@ pub struct AppState {
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pub hid_provider: HidWrapper,
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pub audio_provider: AudioOutput,
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pub wgui_shared: WSharedContext,
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pub input_state: InputState,
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pub screens: SmallVec<[ScreenMeta; 8]>,
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pub anchor: Affine3A,
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@@ -71,6 +73,8 @@ impl AppState {
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include_bytes!("res/557297.wav"),
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);
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let wgui_shared = WSharedContext::new(gfx.clone())?;
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Ok(Self {
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session,
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tasks,
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@@ -78,6 +82,7 @@ impl AppState {
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gfx_extras,
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hid_provider: HidWrapper::new(),
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audio_provider: AudioOutput::new(),
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wgui_shared,
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input_state: InputState::new(),
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screens: smallvec![],
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anchor: Affine3A::IDENTITY,
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