DeviceHaptics task

This commit is contained in:
galister
2025-12-24 17:27:02 +09:00
parent 1d6a0e4bde
commit 10191385e4
11 changed files with 80 additions and 11 deletions

View File

@@ -10,7 +10,7 @@ use smallvec::{SmallVec, smallvec};
use wlx_common::common::LeftRight;
use wlx_common::windowing::{OverlayWindowState, Positioning};
use crate::backend::task::OverlayTask;
use crate::backend::task::{InputTask, OverlayTask};
use crate::overlays::anchor::{ANCHOR_NAME, GRAB_HELP_NAME};
use crate::overlays::watch::WATCH_NAME;
use crate::state::{AppSession, AppState};
@@ -65,6 +65,18 @@ impl InputState {
}
}
pub fn handle_task(&mut self, task: InputTask) {
match task {
InputTask::Haptics { device, haptics } => {
if let Some(pointer) = self.pointers.get_mut(device) {
pointer.pending_haptics = Some(haptics);
} else {
log::warn!("Can't trigger haptics on non-existing device: {device}");
}
}
}
}
pub const fn pre_update(&mut self) {
self.pointers[0].before = self.pointers[0].now;
self.pointers[1].before = self.pointers[1].now;
@@ -218,6 +230,7 @@ pub struct Pointer {
pub now: PointerState,
pub before: PointerState,
pub last_click: Instant,
pub pending_haptics: Option<Haptics>,
pub(super) interaction: InteractionState,
}
@@ -231,6 +244,7 @@ impl Pointer {
now: PointerState::default(),
before: PointerState::default(),
last_click: Instant::now(),
pending_haptics: None,
interaction: InteractionState::default(),
}
}
@@ -340,6 +354,8 @@ where
{
// already grabbing, ignore everything else
let mut pointer = &mut app.input_state.pointers[idx];
let pending_haptics = pointer.pending_haptics.take();
if let Some(grab_data) = pointer.interaction.grabbed {
if let Some(grabbed) = overlays.mut_by_id(grab_data.grabbed_id) {
handle_grabbed(idx, grabbed, app);
@@ -347,13 +363,13 @@ where
log::warn!("Grabbed overlay {:?} does not exist", grab_data.grabbed_id);
pointer.interaction.grabbed = None;
}
return (0.1, None);
return (0.1, pending_haptics);
}
let hovered_id = pointer.interaction.hovered_id.take();
let (Some(mut hit), haptics) = get_nearest_hit(idx, overlays, app) else {
handle_no_hit(idx, hovered_id, overlays, app);
return (0.0, None); // no hit
return (0.0, pending_haptics); // no hit
};
// focus change
@@ -378,7 +394,7 @@ where
let Some(hovered) = overlays.mut_by_id(hit.overlay) else {
log::warn!("Hit overlay {:?} does not exist", hit.overlay);
return (0.0, None); // no hit
return (0.0, pending_haptics); // no hit
};
pointer = &mut app.input_state.pointers[idx];
pointer.interaction.hovered_id = Some(hit.overlay);
@@ -447,7 +463,7 @@ where
}
}
(hit.dist, haptics)
(hit.dist, haptics.or(pending_haptics))
}
fn handle_no_hit<O>(