wgui: make hover effects more responsive (remove fade-in duration, use cubic interpolation)
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@@ -8,8 +8,12 @@ use crate::{
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pub enum AnimationEasing {
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Linear,
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InQuad,
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OutQuad,
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InQuad, // ^2
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InCubic, // ^3
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InQuint, // ^5
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OutQuad, // ^2
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OutCubic, // ^3
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OutQuint, // ^5
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OutBack,
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InBack,
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}
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@@ -18,8 +22,12 @@ impl AnimationEasing {
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fn interpolate(&self, x: f32) -> f32 {
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match self {
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Self::Linear => x,
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Self::InQuad => x * x,
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Self::OutQuad => 1.0 - (1.0 - x) * (1.0 - x),
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Self::InQuad => x.powi(2),
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Self::InCubic => x.powi(3),
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Self::InQuint => x.powi(5),
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Self::OutQuad => 1.0 - (1.0 - x).powi(2),
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Self::OutCubic => 1.0 - (1.0 - x).powi(3),
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Self::OutQuint => 1.0 - (1.0 - x).powi(5),
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Self::OutBack => {
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let a = 1.7;
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let b = a + 1.0;
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@@ -60,12 +68,7 @@ pub struct Animation {
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}
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impl Animation {
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pub fn new(
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target_widget: WidgetID,
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ticks: u32,
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easing: AnimationEasing,
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callback: AnimationCallback,
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) -> Self {
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pub fn new(target_widget: WidgetID, ticks: u32, easing: AnimationEasing, callback: AnimationCallback) -> Self {
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Self::new_ex(target_widget, 0, ticks, easing, callback)
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}
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@@ -141,9 +144,7 @@ impl Animations {
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anim.ticks_remaining -= 1;
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}
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self
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.running_animations
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.retain(|anim| anim.ticks_remaining > 0);
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self.running_animations.retain(|anim| anim.ticks_remaining > 0);
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}
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pub fn process(&mut self, state: &LayoutState, alterables: &mut EventAlterables, alpha: f32) {
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@@ -102,24 +102,11 @@ fn anim_hover(rect: &mut WidgetRectangle, data: &Data, pos: f32, pressed: bool)
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rect.params.border = 2.0;
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}
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fn anim_hover_in(data: Rc<Data>, state: Rc<RefCell<State>>, widget_id: WidgetID) -> Animation {
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Animation::new(
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widget_id,
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2,
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AnimationEasing::OutQuad,
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Box::new(move |common, anim_data| {
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let rect = anim_data.obj.get_as_mut::<WidgetRectangle>().unwrap();
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anim_hover(rect, &data, anim_data.pos, state.borrow().down);
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common.alterables.mark_redraw();
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}),
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)
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}
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fn anim_hover_out(data: Rc<Data>, state: Rc<RefCell<State>>, widget_id: WidgetID) -> Animation {
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Animation::new(
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widget_id,
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8,
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AnimationEasing::OutQuad,
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15,
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AnimationEasing::OutCubic,
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Box::new(move |common, anim_data| {
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let rect = anim_data.obj.get_as_mut::<WidgetRectangle>().unwrap();
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anim_hover(rect, &data, 1.0 - anim_data.pos, state.borrow().down);
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@@ -140,10 +127,11 @@ fn register_event_mouse_enter<U1, U2>(
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EventListenerKind::MouseEnter,
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Box::new(move |common, event_data, _, _| {
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common.alterables.trigger_haptics();
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common
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.alterables
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.animate(anim_hover_in(data.clone(), state.clone(), event_data.widget_id));
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state.borrow_mut().hovered = true;
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common.alterables.mark_redraw();
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let rect = event_data.obj.get_as_mut::<WidgetRectangle>().unwrap();
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let mut state = state.borrow_mut();
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anim_hover(rect, &data, 1.0, state.down);
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state.hovered = true;
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Ok(())
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}),
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);
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