Files
sharpemu/src/SharpEmu.Debugger/Breakpoints/BreakpointStore.cs
T

91 lines
2.6 KiB
C#

// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.Debugger.Breakpoints;
/// <summary>
/// A thread-safe registry of breakpoints. The debug server mutates it from
/// client-servicing threads while the emulation thread queries it at frame
/// boundaries, so every operation takes the same lock.
/// </summary>
public sealed class BreakpointStore
{
private readonly object _sync = new();
private readonly Dictionary<int, Breakpoint> _breakpoints = new();
private int _nextId = 1;
/// <summary>Adds a breakpoint and returns the created entry with its id.</summary>
public Breakpoint Add(BreakpointKind kind, ulong address, ulong length = 1)
{
lock (_sync)
{
var effectiveLength = kind == BreakpointKind.Execute ? 1UL : Math.Max(1UL, length);
var breakpoint = new Breakpoint(_nextId++, kind, address, effectiveLength);
_breakpoints[breakpoint.Id] = breakpoint;
return breakpoint;
}
}
/// <summary>Removes a breakpoint by id. Returns false when it did not exist.</summary>
public bool Remove(int id)
{
lock (_sync)
{
return _breakpoints.Remove(id);
}
}
/// <summary>Enables or disables a breakpoint by id.</summary>
public bool SetEnabled(int id, bool enabled)
{
lock (_sync)
{
if (!_breakpoints.TryGetValue(id, out var breakpoint))
{
return false;
}
_breakpoints[id] = breakpoint.WithEnabled(enabled);
return true;
}
}
/// <summary>Removes every breakpoint.</summary>
public void Clear()
{
lock (_sync)
{
_breakpoints.Clear();
}
}
/// <summary>Returns a point-in-time copy of all breakpoints.</summary>
public IReadOnlyList<Breakpoint> Snapshot()
{
lock (_sync)
{
return _breakpoints.Values.ToArray();
}
}
/// <summary>
/// Finds the first enabled execution breakpoint covering <paramref name="address"/>,
/// or null when none applies.
/// </summary>
public Breakpoint? FindExecuteHit(ulong address)
{
lock (_sync)
{
foreach (var breakpoint in _breakpoints.Values)
{
if (breakpoint.Enabled && breakpoint.Kind == BreakpointKind.Execute && breakpoint.Covers(address))
{
return breakpoint;
}
}
return null;
}
}
}