mirror of
https://github.com/par274/sharpemu.git
synced 2026-07-25 20:28:48 +08:00
7337683c16
* [fixes] stackalloc warnings, consolidate duplicated methods * [fix] remove unnecessary edit in .slnx file
67 lines
2.6 KiB
XML
67 lines
2.6 KiB
XML
<!--
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Copyright (C) 2026 SharpEmu Emulator Project
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SPDX-License-Identifier: GPL-2.0-or-later
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-->
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<Project Sdk="Microsoft.NET.Sdk">
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<ItemGroup>
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<ProjectReference Include="..\SharpEmu.Core\SharpEmu.Core.csproj" />
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<ProjectReference Include="..\SharpEmu.GUI\SharpEmu.GUI.csproj" />
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<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
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</ItemGroup>
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<PropertyGroup>
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<!-- GUI subsystem so starting without arguments opens the frontend with no
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console window; CLI mode re-attaches to the parent terminal's console. -->
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<OutputType>WinExe</OutputType>
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<AssemblyName>SharpEmu</AssemblyName>
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<RuntimeIdentifiers>win-x64;linux-x64;osx-arm64</RuntimeIdentifiers>
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<SelfContained>true</SelfContained>
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<PublishSingleFile>true</PublishSingleFile>
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<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
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<EnableCompressionInSingleFile>true</EnableCompressionInSingleFile>
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<ImplicitUsings>enable</ImplicitUsings>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>0.0.1</Version>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Release'">
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<GenerateDocumentationFile>false</GenerateDocumentationFile>
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<DebugType>none</DebugType>
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<DebugSymbols>false</DebugSymbols>
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<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RuntimeIdentifier)' == 'win-x64' Or '$(RuntimeIdentifier)' == ''">
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<ApplicationIcon>..\..\assets\images\SharpEmu.ico</ApplicationIcon>
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<Win32Icon>..\..\assets\images\SharpEmu.ico</Win32Icon>
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</PropertyGroup>
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<PropertyGroup>
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<NoWarn>$(NoWarn);1591</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="..\..\LICENSE.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>LICENSE.txt</TargetPath>
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<Visible>False</Visible>
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</Content>
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</ItemGroup>
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<!-- Keep glfw as a loose file next to the executable; every other native
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library is embedded into the single-file bundle. -->
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<Target Name="KeepGlfwOutsideSingleFile" AfterTargets="ComputeResolvedFilesToPublishList">
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<ItemGroup>
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<_GlfwPublishFiles Include="@(ResolvedFileToPublish)"
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Condition="$([System.String]::Copy('%(ResolvedFileToPublish.Filename)').StartsWith('glfw'))" />
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<ResolvedFileToPublish Remove="@(_GlfwPublishFiles)" />
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<ResolvedFileToPublish Include="@(_GlfwPublishFiles)">
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<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
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</ResolvedFileToPublish>
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</ItemGroup>
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</Target>
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</Project>
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