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sharpemu/src/SharpEmu.Core/Cpu/Debugging/CpuStallInfo.cs
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2.2 KiB
C#

// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.Core.Cpu.Debugging;
/// <summary>The kind of execution stall the backend detected.</summary>
public enum CpuStallKind
{
/// <summary>
/// The guest is repeatedly re-dispatching the same import with no forward
/// progress — most commonly a spin on a mutex lock/unlock pair.
/// </summary>
ImportLoop,
}
/// <summary>
/// Details of a detected stall handed to <see cref="ICpuDebugHook.OnStall"/>.
/// Reported from the emulation thread at the point the backend recognises the
/// livelock, before it forces the guest out of the loop.
/// </summary>
public readonly struct CpuStallInfo
{
public CpuStallInfo(
CpuStallKind kind,
string? nid,
ulong instructionPointer,
long dispatchIndex,
ulong argument0,
ulong argument1,
string detail,
string? libraryName = null,
string? functionName = null)
{
Kind = kind;
Nid = nid;
InstructionPointer = instructionPointer;
DispatchIndex = dispatchIndex;
Argument0 = argument0;
Argument1 = argument1;
Detail = detail ?? string.Empty;
LibraryName = libraryName;
FunctionName = functionName;
}
public CpuStallKind Kind { get; }
/// <summary>The NID of the import being spun on, when known.</summary>
public string? Nid { get; }
/// <summary>The guest return address of the looping import dispatch.</summary>
public ulong InstructionPointer { get; }
/// <summary>The import dispatch counter at detection time.</summary>
public long DispatchIndex { get; }
/// <summary>The first two guest ABI arguments at stall detection.</summary>
public ulong Argument0 { get; }
public ulong Argument1 { get; }
/// <summary>The resolved HLE export, when the NID is registered.</summary>
public string? LibraryName { get; }
public string? FunctionName { get; }
public bool IsResolved => !string.IsNullOrWhiteSpace(FunctionName);
/// <summary>A human-readable one-line summary of the stall.</summary>
public string Detail { get; }
}