mirror of
https://github.com/par274/sharpemu.git
synced 2026-08-01 07:29:43 +08:00
71d47f430c
IR-discovered BufferLoadFormat often keeps a stale float sharp format; patch DataFormat/offset from the AGC attrib table (semantic index), allow offen fetches, and map quirks 113/121 through NarrowVk for host vertex input. Co-authored-by: Cursor <cursoragent@cursor.com>
789 lines
27 KiB
C#
789 lines
27 KiB
C#
// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using SharpEmu.HLE;
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using SharpEmu.ShaderCompiler;
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namespace SharpEmu.Libs.Agc;
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/// <summary>
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/// AGC embedded vertex metadata. Locates
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/// PtrVertexBufferTable / PtrVertexAttribDescTable and builds authoritative
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/// attribute layouts that draw translation merges onto IR-discovered fetches.
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/// </summary>
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internal static class AgcVertexMetadata
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{
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private const ushort IllegalDirectOffset = 0xFFFF;
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private const ulong ShaderUserDataOffset = 0x08;
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private const ulong ShaderInputSemanticsOffset = 0x30;
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private const ulong ShaderNumInputSemanticsOffset = 0x50;
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internal enum AgcDirectResourceType : uint
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{
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PtrVertexBufferTable = 8,
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PtrVertexAttribDescTable = 10,
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Last = PtrVertexAttribDescTable,
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}
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internal readonly record struct VertexTableRegisters(
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int VertexBufferReg,
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int VertexAttribReg,
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uint InputSemanticsCount,
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ulong InputSemanticsAddress);
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/// <summary>
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/// One AGC attrib-table resource.
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/// Representation: <see cref="SharpBase"/> is the V# base; attribute byte
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/// offset is applied as <see cref="OffsetBytes"/> (Vulkan bind offset),
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/// not folded into the base — avoids double-counting when the IR prolog
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/// already bumped the sharp address.
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/// </summary>
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internal readonly record struct MetadataVertexResource(
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uint Location,
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uint Semantic,
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uint HardwareMapping,
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uint SizeInElements,
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ulong SharpBase,
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uint Stride,
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uint OffsetBytes,
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uint DataFormat,
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uint NumberFormat,
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uint ComponentCount,
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bool PerInstance);
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/// <summary>
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/// Reads AGC user-data direct-resource offsets for the ES header mapped to
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/// <paramref name="shaderCodeAddress"/>. Returns false when the header is
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/// unknown or the tables are absent (attribute-less clears).
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/// </summary>
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internal static bool TryGetVertexTableRegisters(
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CpuContext ctx,
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ulong shaderCodeAddress,
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ulong shaderHeaderAddress,
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out VertexTableRegisters registers)
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{
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registers = new VertexTableRegisters(-1, -1, 0, 0);
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if (shaderHeaderAddress == 0 ||
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!TryReadUInt64(ctx, shaderHeaderAddress + ShaderUserDataOffset, out var userDataAddress) ||
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userDataAddress == 0)
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{
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return false;
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}
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// ShaderUserData layout:
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// 0x00: uint16_t* direct_resource_offset
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// 0x08: sharp_resource_offset[4]
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// 0x28: eud_size_dw, srt_size_dw
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// 0x2C: direct_resource_count
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if (!TryReadUInt64(ctx, userDataAddress, out var directResourceOffset) ||
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!TryReadUInt16(ctx, userDataAddress + 0x2C, out var directResourceCount))
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{
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return false;
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}
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var maxTypes = (uint)AgcDirectResourceType.Last + 1u;
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if (directResourceCount > maxTypes || directResourceOffset == 0)
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{
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return false;
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}
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var vertexBufferReg = -1;
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var vertexAttribReg = -1;
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for (uint type = 0; type < directResourceCount; type++)
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{
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if (!TryReadUInt16(
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ctx,
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directResourceOffset + (type * sizeof(ushort)),
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out var reg) ||
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reg == IllegalDirectOffset)
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{
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continue;
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}
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switch ((AgcDirectResourceType)type)
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{
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case AgcDirectResourceType.PtrVertexBufferTable:
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vertexBufferReg = reg;
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break;
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case AgcDirectResourceType.PtrVertexAttribDescTable:
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vertexAttribReg = reg;
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break;
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}
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}
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if (vertexBufferReg < 0 || vertexAttribReg < 0)
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{
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return false;
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}
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if (!TryReadUInt64(
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ctx,
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shaderHeaderAddress + ShaderInputSemanticsOffset,
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out var inputSemanticsAddress) ||
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!TryReadUInt32(
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ctx,
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shaderHeaderAddress + ShaderNumInputSemanticsOffset,
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out var inputSemanticsCount) ||
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inputSemanticsCount == 0 ||
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inputSemanticsAddress == 0)
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{
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return false;
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}
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registers = new VertexTableRegisters(
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vertexBufferReg,
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vertexAttribReg,
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inputSemanticsCount,
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inputSemanticsAddress);
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return true;
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}
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/// <summary>
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/// Builds attrib resources from AGC input_semantics + tables.
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/// ShaderSemantic packing:
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/// bits [7:0] semantic → attrib table index
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/// bits [15:8] hardware_mapping → VGPR destination
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/// bits [19:16] size_in_elements
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/// </summary>
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internal static bool TryBuildVertexResourcesFromMetadata(
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CpuContext ctx,
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IReadOnlyList<uint> scalarRegisters,
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VertexTableRegisters tables,
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out IReadOnlyList<MetadataVertexResource> resources)
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{
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resources = Array.Empty<MetadataVertexResource>();
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if (tables.VertexAttribReg < 0 ||
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tables.VertexBufferReg < 0 ||
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tables.VertexAttribReg + 1 >= scalarRegisters.Count ||
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tables.VertexBufferReg + 1 >= scalarRegisters.Count ||
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tables.InputSemanticsCount == 0)
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{
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return false;
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}
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var attribTable =
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((ulong)scalarRegisters[tables.VertexAttribReg + 1] << 32) |
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scalarRegisters[tables.VertexAttribReg];
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var bufferTable =
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((ulong)scalarRegisters[tables.VertexBufferReg + 1] << 32) |
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scalarRegisters[tables.VertexBufferReg];
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if (attribTable == 0 || bufferTable == 0)
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{
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return false;
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}
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var built = new List<MetadataVertexResource>((int)tables.InputSemanticsCount);
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for (uint i = 0; i < tables.InputSemanticsCount; i++)
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{
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if (!TryReadUInt32(
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ctx,
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tables.InputSemanticsAddress + (i * sizeof(uint)),
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out var semanticWord))
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{
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return false;
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}
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// Attrib index is semantic bits [7:0], not hardware_mapping.
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var semantic = semanticWord & 0xFFu;
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var hardwareMapping = (semanticWord >> 8) & 0xFFu;
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var sizeInElements = (semanticWord >> 16) & 0xFu;
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if (!TryReadUInt32(ctx, attribTable + (semantic * sizeof(uint)), out var attribWord))
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{
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return false;
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}
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// Attrib dword: buffer index [4:0], format [13:5], offset [25:14], fetch [26].
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var bufferIndex = attribWord & 0x1Fu;
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var format = (attribWord >> 5) & 0x1FFu;
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var offset = (attribWord >> 14) & 0xFFFu;
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var fetchIndex = (attribWord >> 26) & 0x1u;
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var sharpAddress = bufferTable + (bufferIndex * 16u);
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if (!TryReadUInt32(ctx, sharpAddress, out var sharp0) ||
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!TryReadUInt32(ctx, sharpAddress + 4, out var sharp1))
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{
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return false;
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}
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var sharpBase = sharp0 | ((ulong)(sharp1 & 0xFFFFu) << 32);
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var stride = (sharp1 >> 16) & 0x3FFFu;
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if (sharpBase == 0 || stride == 0)
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{
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continue;
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}
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var fallbackComponents = sizeInElements != 0 ? sizeInElements : 4u;
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var (dataFormat, numberFormat, components) =
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MapAttribFormat(format, fallbackComponents);
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built.Add(new MetadataVertexResource(
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Location: i,
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Semantic: semantic,
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HardwareMapping: hardwareMapping,
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SizeInElements: sizeInElements,
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SharpBase: sharpBase,
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Stride: stride,
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OffsetBytes: offset,
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DataFormat: dataFormat,
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NumberFormat: numberFormat,
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ComponentCount: components,
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PerInstance: fetchIndex != 0));
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}
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if (built.Count == 0)
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{
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return false;
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}
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resources = built;
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return true;
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}
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/// <summary>
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/// Patch IR-discovered fetches from the attrib table onto the V# format/offset.
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/// Prefer 1:1 Location pairing when counts match on one interleaved stream
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/// (GTA UI glyphs). Otherwise match by stride + byte offset. Never rebases
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/// BaseAddress/Data/Location/Pc/PerInstance.
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/// </summary>
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internal static IReadOnlyList<Gen5VertexInputBinding> MergeVertexInputsFromMetadata(
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CpuContext ctx,
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IReadOnlyList<uint> scalarRegisters,
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VertexTableRegisters tables,
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IReadOnlyList<Gen5VertexInputBinding> discovered)
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{
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if (discovered.Count == 0 ||
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!TryBuildVertexResourcesFromMetadata(
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ctx,
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scalarRegisters,
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tables,
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out var resources))
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{
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return discovered;
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}
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if (TryMergeByLocationPairing(discovered, resources, out var paired))
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{
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return paired;
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}
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var merged = new List<Gen5VertexInputBinding>(discovered.Count);
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var usedResources = new bool[resources.Count];
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var changed = false;
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foreach (var input in discovered)
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{
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if (!TryMatchMetadataResource(input, resources, usedResources, out var resource, out var fillOffset))
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{
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merged.Add(input);
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continue;
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}
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var refined = ApplyMetadataFormat(input, resource, fillOffset);
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changed |= refined != input;
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merged.Add(refined);
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}
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return changed ? merged : discovered;
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}
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/// <summary>
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/// When discovery and metadata describe the same interleaved stream with
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/// equal attribute counts, pair by sorted Location (semantic order).
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/// Keeps each binding's Pc/Location for SPIR-V; overlays format + offset.
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/// </summary>
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private static bool TryMergeByLocationPairing(
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IReadOnlyList<Gen5VertexInputBinding> discovered,
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IReadOnlyList<MetadataVertexResource> resources,
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out IReadOnlyList<Gen5VertexInputBinding> merged)
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{
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merged = discovered;
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if (discovered.Count != resources.Count || discovered.Count == 0)
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{
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return false;
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}
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var orderedInputs = discovered.OrderBy(static input => input.Location).ToArray();
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var orderedResources = resources.OrderBy(static resource => resource.Location).ToArray();
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var streamBase = orderedResources[0].SharpBase;
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var streamStride = orderedResources[0].Stride;
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for (var index = 0; index < orderedResources.Length; index++)
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{
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var resource = orderedResources[index];
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var input = orderedInputs[index];
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if (resource.SharpBase != streamBase ||
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resource.Stride != streamStride ||
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(input.Stride != 0 && input.Stride != streamStride) ||
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!IsSameVertexStream(input, resource))
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{
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return false;
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}
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}
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var byPc = new Dictionary<uint, Gen5VertexInputBinding>(discovered.Count);
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var changed = false;
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for (var index = 0; index < orderedInputs.Length; index++)
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{
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var input = orderedInputs[index];
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var resource = orderedResources[index];
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var fillOffset = input.BaseAddress == resource.SharpBase ||
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IsAddressInsideCapturedSpan(input, resource.SharpBase);
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var refined = ApplyMetadataFormat(input, resource, fillOffset);
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changed |= refined != input;
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byPc[input.Pc] = refined;
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}
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if (!changed)
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{
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return false;
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}
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var result = new Gen5VertexInputBinding[discovered.Count];
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for (var index = 0; index < discovered.Count; index++)
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{
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result[index] = byPc[discovered[index].Pc];
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}
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merged = result;
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return true;
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}
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private static Gen5VertexInputBinding ApplyMetadataFormat(
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Gen5VertexInputBinding input,
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MetadataVertexResource resource,
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bool fillOffsetBytes)
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{
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var components = input.ComponentCount != 0 &&
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input.ComponentCount < resource.ComponentCount
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? input.ComponentCount
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: resource.ComponentCount;
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return input with
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{
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DataFormat = resource.DataFormat,
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NumberFormat = resource.NumberFormat,
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ComponentCount = components,
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OffsetBytes = fillOffsetBytes ? resource.OffsetBytes : input.OffsetBytes,
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};
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}
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/// <summary>
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/// Legacy entry point — forwards to <see cref="MergeVertexInputsFromMetadata"/>.
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/// </summary>
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internal static IReadOnlyList<Gen5VertexInputBinding> RefineVertexInputs(
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CpuContext ctx,
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IReadOnlyList<uint> scalarRegisters,
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VertexTableRegisters tables,
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IReadOnlyList<Gen5VertexInputBinding> discovered) =>
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MergeVertexInputsFromMetadata(ctx, scalarRegisters, tables, discovered);
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/// <summary>
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/// Collects SBufferLoad / SLoad PCs that read the AGC attrib or buffer
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/// tables (embedded-fetch prolog). Those loads are executed on the
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/// CPU during scalar evaluation; once vertex inputs are bound they must
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/// not run again as live SSBOs on the GPU.
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/// </summary>
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internal static HashSet<uint> CollectFetchPrologPcs(
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Gen5ShaderProgram program,
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VertexTableRegisters tables)
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{
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var pcs = new HashSet<uint>();
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if (tables.VertexAttribReg < 0 || tables.VertexBufferReg < 0)
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{
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return pcs;
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}
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var tableRegs = new HashSet<uint>
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{
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(uint)tables.VertexAttribReg,
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(uint)tables.VertexAttribReg + 1u,
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(uint)tables.VertexBufferReg,
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(uint)tables.VertexBufferReg + 1u,
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};
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foreach (var instruction in program.Instructions)
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{
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var isScalarLoad =
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instruction.Opcode.StartsWith("SBufferLoad", StringComparison.Ordinal) ||
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instruction.Opcode.StartsWith("SLoad", StringComparison.Ordinal);
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if (!isScalarLoad)
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{
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continue;
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}
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// SMEM loads encode the scalar base pointer in Sources[0].
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if (instruction.Sources.Count > 0 &&
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instruction.Sources[0] is
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{
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Kind: Gen5OperandKind.ScalarRegister,
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Value: var scalarBase,
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} &&
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tableRegs.Contains(scalarBase))
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{
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pcs.Add(instruction.Pc);
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continue;
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}
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if (instruction.Control is Gen5BufferMemoryControl buffer &&
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tableRegs.Contains(buffer.ScalarResource))
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{
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pcs.Add(instruction.Pc);
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}
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}
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return pcs;
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}
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private static bool TryMatchMetadataResource(
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Gen5VertexInputBinding input,
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IReadOnlyList<MetadataVertexResource> resources,
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bool[] usedResources,
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out MetadataVertexResource resource,
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out bool fillOffsetBytes)
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{
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resource = default;
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fillOffsetBytes = false;
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var bestScore = int.MinValue;
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var bestIndex = -1;
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var bestFillOffset = false;
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for (var index = 0; index < resources.Count; index++)
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{
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if (usedResources[index])
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{
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continue;
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}
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var candidate = resources[index];
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if (candidate.Stride != 0 &&
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input.Stride != 0 &&
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candidate.Stride != input.Stride)
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{
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continue;
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}
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if (!IsSameVertexStream(input, candidate))
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{
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continue;
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}
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var attrAddress = candidate.SharpBase + candidate.OffsetBytes;
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var score = int.MinValue;
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var fillOffset = false;
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// Post-capture interleaved: shared BaseAddress, distinct OffsetBytes.
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if (input.OffsetBytes == candidate.OffsetBytes &&
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(input.BaseAddress == candidate.SharpBase ||
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IsAddressInsideCapturedSpan(input, candidate.SharpBase)))
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{
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score = 400;
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}
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// IR prolog baked attrib offset into the V# base.
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else if (input.BaseAddress == attrAddress)
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{
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score = 350;
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}
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// Discovery never saw the attrib offset — only safe when this
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// resource's offset uniquely identifies it among unused entries.
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else if (input.BaseAddress == candidate.SharpBase &&
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input.OffsetBytes == 0 &&
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candidate.OffsetBytes != 0 &&
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IsUniqueUnusedOffset(resources, usedResources, candidate.OffsetBytes, index))
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{
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score = 300;
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fillOffset = true;
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}
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else if (input.BaseAddress == candidate.SharpBase &&
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input.OffsetBytes == 0 &&
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candidate.OffsetBytes == 0)
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{
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score = 250;
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}
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if (score > bestScore)
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{
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bestScore = score;
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bestIndex = index;
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bestFillOffset = fillOffset;
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}
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}
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// Require an offset-aware match. Bare SharpBase ties (score 250) are
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// only accepted when a single unused resource remains for that stream.
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if (bestIndex < 0 || bestScore < 300)
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{
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if (bestIndex < 0 || bestScore < 250)
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{
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return false;
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}
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|
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var unusedSameStream = 0;
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for (var index = 0; index < resources.Count; index++)
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{
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if (!usedResources[index] && IsSameVertexStream(input, resources[index]))
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{
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unusedSameStream++;
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}
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}
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if (unusedSameStream != 1)
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{
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return false;
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}
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}
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usedResources[bestIndex] = true;
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resource = resources[bestIndex];
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fillOffsetBytes = bestFillOffset;
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return true;
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}
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private static bool IsSameVertexStream(
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Gen5VertexInputBinding input,
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MetadataVertexResource resource)
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{
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if (input.BaseAddress == resource.SharpBase ||
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input.BaseAddress == resource.SharpBase + resource.OffsetBytes)
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{
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return true;
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}
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return IsAddressInsideCapturedSpan(input, resource.SharpBase);
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}
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|
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private static bool IsAddressInsideCapturedSpan(
|
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Gen5VertexInputBinding input,
|
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ulong address) =>
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input.DataLength > 0 &&
|
|
address >= input.BaseAddress &&
|
|
address < input.BaseAddress + (ulong)input.DataLength;
|
|
|
|
private static bool IsUniqueUnusedOffset(
|
|
IReadOnlyList<MetadataVertexResource> resources,
|
|
bool[] usedResources,
|
|
uint offsetBytes,
|
|
int candidateIndex)
|
|
{
|
|
for (var index = 0; index < resources.Count; index++)
|
|
{
|
|
if (index == candidateIndex || usedResources[index])
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (resources[index].OffsetBytes == offsetBytes)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Attrib-table format
|
|
/// fields are VertexAttribFormat; V# / Vulkan paths need BufferFormat.
|
|
/// Unknown values pass through (already BufferFormat).
|
|
/// </summary>
|
|
private static uint VertexAttribFormatToBufferFormat(uint format) =>
|
|
format switch
|
|
{
|
|
0 => 0, // Invalid
|
|
4 => 1, // k8UNorm
|
|
8 => 2, // k8SNorm
|
|
12 => 3, // k8UScaled
|
|
16 => 4, // k8SScaled
|
|
20 => 5, // k8UInt
|
|
24 => 6, // k8SInt
|
|
28 => 7, // k16UNorm
|
|
32 => 8, // k16SNorm
|
|
36 => 9, // k16UScaled
|
|
40 => 10, // k16SScaled
|
|
44 => 11, // k16UInt
|
|
48 => 12, // k16SInt
|
|
52 => 13, // k16Float
|
|
57 => 14, // k8_8UNorm
|
|
61 => 15, // k8_8SNorm
|
|
65 => 16, // k8_8UScaled
|
|
69 => 17, // k8_8SScaled
|
|
73 => 18, // k8_8UInt
|
|
77 => 19, // k8_8SInt
|
|
80 => 20, // k32UInt
|
|
84 => 21, // k32SInt
|
|
88 => 22, // k32Float
|
|
93 => 23, // k16_16UNorm
|
|
97 => 24, // k16_16SNorm
|
|
101 => 25, // k16_16UScaled
|
|
105 => 26, // k16_16SScaled
|
|
109 => 27, // k16_16UInt
|
|
113 => 28, // k16_16SInt
|
|
117 => 29, // k16_16Float
|
|
122 => 30, // k11_11_10UNorm
|
|
126 => 31,
|
|
130 => 32,
|
|
134 => 33,
|
|
138 => 34,
|
|
142 => 35,
|
|
146 => 36,
|
|
150 => 37, // k10_11_11UNorm
|
|
154 => 38,
|
|
158 => 39,
|
|
162 => 40,
|
|
166 => 41,
|
|
170 => 42,
|
|
174 => 43,
|
|
179 => 44, // k2_10_10_10UNorm
|
|
183 => 45,
|
|
187 => 46,
|
|
191 => 47,
|
|
195 => 48,
|
|
199 => 49,
|
|
203 => 50, // k10_10_10_2UNorm
|
|
207 => 51,
|
|
211 => 52,
|
|
215 => 53,
|
|
219 => 54,
|
|
223 => 55,
|
|
227 => 56, // k8_8_8_8UNorm
|
|
231 => 57,
|
|
235 => 58,
|
|
239 => 59,
|
|
243 => 60,
|
|
247 => 61,
|
|
249 => 62, // k32_32UInt
|
|
253 => 63,
|
|
257 => 64, // k32_32Float
|
|
263 => 65, // k16_16_16_16UNorm
|
|
267 => 66,
|
|
271 => 67,
|
|
275 => 68,
|
|
279 => 69,
|
|
283 => 70,
|
|
287 => 71, // k16_16_16_16Float
|
|
290 => 72, // k32_32_32UInt
|
|
294 => 73,
|
|
298 => 74,
|
|
303 => 75, // k32_32_32_32UInt
|
|
307 => 76,
|
|
311 => 77, // k32_32_32_32Float
|
|
_ => format,
|
|
};
|
|
|
|
/// <summary>
|
|
/// Maps Prospero attrib-table formats onto GNM (DataFormat, NumberFormat,
|
|
/// Components) for <c>ToVkVertexFormat</c>. Accepts VertexAttribFormat
|
|
/// or BufferFormat (pass-through). NumberFormat: 0 Unorm, 1 SNorm,
|
|
/// 2 UScaled, 3 SScaled, 4 UInt, 5 SInt, 7 Float.
|
|
/// </summary>
|
|
private static (uint DataFormat, uint NumberFormat, uint Components) MapAttribFormat(
|
|
uint attribFormat,
|
|
uint fallbackComponents)
|
|
{
|
|
// Prospero VertexAttribFormat quirks before BufferFormat conversion.
|
|
if (attribFormat == 113)
|
|
{
|
|
return (14, 7, 4); // R32G32B32A32_SFLOAT
|
|
}
|
|
|
|
if (attribFormat == 121)
|
|
{
|
|
return (5, 7, 2); // R16G16_SFLOAT
|
|
}
|
|
|
|
var bufferFormat = VertexAttribFormatToBufferFormat(attribFormat);
|
|
|
|
// Prospero::BufferFormat numeric values (gpu_defs.h).
|
|
return bufferFormat switch
|
|
{
|
|
1 => (1, 0, 1), // k8UNorm
|
|
2 => (1, 1, 1), // k8SNorm
|
|
3 => (1, 2, 1), // k8UScaled
|
|
4 => (1, 3, 1), // k8SScaled
|
|
5 => (1, 4, 1), // k8UInt
|
|
6 => (1, 5, 1), // k8SInt
|
|
7 => (2, 0, 1), // k16UNorm
|
|
8 => (2, 1, 1), // k16SNorm
|
|
9 => (2, 2, 1), // k16UScaled
|
|
10 => (2, 3, 1), // k16SScaled
|
|
11 => (2, 4, 1), // k16UInt
|
|
12 => (2, 5, 1), // k16SInt
|
|
13 => (2, 7, 1), // k16Float
|
|
14 => (3, 0, 2), // k8_8UNorm
|
|
15 => (3, 1, 2), // k8_8SNorm
|
|
16 => (3, 2, 2), // k8_8UScaled
|
|
17 => (3, 3, 2), // k8_8SScaled
|
|
18 => (3, 4, 2), // k8_8UInt
|
|
19 => (3, 5, 2), // k8_8SInt
|
|
20 => (4, 4, 1), // k32UInt
|
|
21 => (4, 5, 1), // k32SInt
|
|
22 => (4, 7, 1), // k32Float
|
|
23 => (5, 0, 2), // k16_16UNorm
|
|
24 => (5, 1, 2), // k16_16SNorm
|
|
25 => (5, 2, 2), // k16_16UScaled
|
|
26 => (5, 3, 2), // k16_16SScaled
|
|
27 => (5, 4, 2), // k16_16UInt
|
|
28 => (5, 5, 2), // k16_16SInt
|
|
29 => (5, 7, 2), // k16_16Float
|
|
50 => (9, 0, 4), // k10_10_10_2UNorm
|
|
51 => (9, 1, 4), // k10_10_10_2SNorm
|
|
56 => (10, 0, 4), // k8_8_8_8UNorm
|
|
57 => (10, 1, 4), // k8_8_8_8SNorm
|
|
58 => (10, 2, 4), // k8_8_8_8UScaled
|
|
59 => (10, 3, 4), // k8_8_8_8SScaled
|
|
60 => (10, 4, 4), // k8_8_8_8UInt
|
|
61 => (10, 5, 4), // k8_8_8_8SInt
|
|
62 => (11, 4, 2), // k32_32UInt
|
|
63 => (11, 5, 2), // k32_32SInt
|
|
64 => (11, 7, 2), // k32_32Float
|
|
65 => (12, 0, 4), // k16_16_16_16UNorm
|
|
66 => (12, 1, 4), // k16_16_16_16SNorm
|
|
67 => (12, 2, 4), // k16_16_16_16UScaled
|
|
68 => (12, 3, 4), // k16_16_16_16SScaled
|
|
69 => (12, 4, 4), // k16_16_16_16UInt
|
|
70 => (12, 5, 4), // k16_16_16_16SInt
|
|
71 => (12, 7, 4), // k16_16_16_16Float
|
|
72 => (13, 4, 3), // k32_32_32UInt
|
|
73 => (13, 5, 3), // k32_32_32SInt
|
|
74 => (13, 7, 3), // k32_32_32Float
|
|
75 => (14, 4, 4), // k32_32_32_32UInt
|
|
76 => (14, 5, 4), // k32_32_32_32SInt
|
|
77 => (14, 7, 4), // k32_32_32_32Float
|
|
_ => (14, 7, Math.Clamp(fallbackComponents, 1u, 4u)),
|
|
};
|
|
}
|
|
|
|
private static bool TryReadUInt16(CpuContext ctx, ulong address, out ushort value)
|
|
{
|
|
Span<byte> buffer = stackalloc byte[2];
|
|
if (!ctx.Memory.TryRead(address, buffer))
|
|
{
|
|
value = 0;
|
|
return false;
|
|
}
|
|
|
|
value = System.Buffers.Binary.BinaryPrimitives.ReadUInt16LittleEndian(buffer);
|
|
return true;
|
|
}
|
|
|
|
private static bool TryReadUInt32(CpuContext ctx, ulong address, out uint value)
|
|
{
|
|
Span<byte> buffer = stackalloc byte[4];
|
|
if (!ctx.Memory.TryRead(address, buffer))
|
|
{
|
|
value = 0;
|
|
return false;
|
|
}
|
|
|
|
value = System.Buffers.Binary.BinaryPrimitives.ReadUInt32LittleEndian(buffer);
|
|
return true;
|
|
}
|
|
|
|
private static bool TryReadUInt64(CpuContext ctx, ulong address, out ulong value)
|
|
{
|
|
Span<byte> buffer = stackalloc byte[8];
|
|
if (!ctx.Memory.TryRead(address, buffer))
|
|
{
|
|
value = 0;
|
|
return false;
|
|
}
|
|
|
|
value = System.Buffers.Binary.BinaryPrimitives.ReadUInt64LittleEndian(buffer);
|
|
return true;
|
|
}
|
|
}
|