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e13cb28267
Titles that stack-allocate AudioOut2 outs next to the frame canary were corrupted by oversized or mistyped HLE writes; keep ContextPush pacing. Co-authored-by: Cursor <cursoragent@cursor.com>
397 lines
13 KiB
C#
397 lines
13 KiB
C#
// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using SharpEmu.HLE;
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using SharpEmu.HLE.Host;
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using System.Buffers;
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using System.Collections.Concurrent;
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using System.Diagnostics;
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namespace SharpEmu.Libs.Audio;
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public static class AudioOutExports
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{
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private static readonly ConcurrentDictionary<int, PortState> Ports = new();
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private static int _nextPortHandle;
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// Diagnostic: confirm sceAudioOutOutput is actually called and whether the
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// guest submits real samples or silence. Gated so it costs nothing when off.
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private static readonly bool _traceOutput = string.Equals(
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Environment.GetEnvironmentVariable("SHARPEMU_LOG_AUDIO_OUT"), "1", StringComparison.Ordinal);
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private static long _outputCount;
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private sealed class PortState : IDisposable
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{
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private readonly object _paceGate = new();
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private long _nextSilentOutput;
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public PortState(
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int userId,
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int type,
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uint bufferLength,
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uint frequency,
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int format,
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int channels,
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int bytesPerSample,
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bool isFloat,
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IHostAudioStream? backend)
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{
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UserId = userId;
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Type = type;
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BufferLength = bufferLength;
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Frequency = frequency;
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Format = format;
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Channels = channels;
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BytesPerSample = bytesPerSample;
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IsFloat = isFloat;
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Backend = backend;
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}
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public int UserId { get; }
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public int Type { get; }
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public uint BufferLength { get; }
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public uint Frequency { get; }
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public int Format { get; }
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public int Channels { get; }
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public int BytesPerSample { get; }
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public bool IsFloat { get; }
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public IHostAudioStream? Backend { get; }
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public volatile float Volume = 1.0f;
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public int BufferByteLength =>
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checked((int)BufferLength * Channels * BytesPerSample);
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public void PaceSilence()
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{
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long delay;
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lock (_paceGate)
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{
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var now = Stopwatch.GetTimestamp();
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if (_nextSilentOutput < now)
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{
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_nextSilentOutput = now;
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}
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delay = _nextSilentOutput - now;
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_nextSilentOutput += checked(
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(long)Math.Ceiling(
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Stopwatch.Frequency * (double)BufferLength / Frequency));
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}
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if (delay > 0)
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{
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Thread.Sleep(TimeSpan.FromSeconds((double)delay / Stopwatch.Frequency));
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}
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}
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public void Dispose() => Backend?.Dispose();
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}
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[SysAbiExport(
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Nid = "JfEPXVxhFqA",
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ExportName = "sceAudioOutInit",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAudioOut")]
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public static int AudioOutInit(CpuContext ctx) => ctx.SetReturn(0);
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[SysAbiExport(
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Nid = "ekNvsT22rsY",
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ExportName = "sceAudioOutOpen",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAudioOut")]
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public static int AudioOutOpen(CpuContext ctx)
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{
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var userId = unchecked((int)ctx[CpuRegister.Rdi]);
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var type = unchecked((int)ctx[CpuRegister.Rsi]);
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var bufferLength = unchecked((uint)ctx[CpuRegister.Rcx]);
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var frequency = unchecked((uint)ctx[CpuRegister.R8]);
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var format = unchecked((int)ctx[CpuRegister.R9]);
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if (bufferLength == 0 || frequency == 0 ||
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!TryGetFormat(format, out var channels, out var bytesPerSample, out var isFloat))
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{
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return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
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}
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IHostAudioStream? backend = null;
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string backendName;
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try
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{
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var audio = HostPlatform.Current.Audio;
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backend = audio.OpenStereoPcm16Stream(frequency);
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backendName = audio.BackendName;
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}
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catch (Exception exception)
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{
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backendName = "silent";
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Console.Error.WriteLine(
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$"[LOADER][WARN] AudioOut host backend unavailable: {exception.Message}");
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}
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var handle = Interlocked.Increment(ref _nextPortHandle);
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Ports[handle] = new PortState(
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userId,
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type,
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bufferLength,
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frequency,
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format,
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channels,
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bytesPerSample,
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isFloat,
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backend);
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Console.Error.WriteLine(
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$"[LOADER][INFO] AudioOut port {handle}: {frequency} Hz, " +
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$"{channels} ch, {(isFloat ? "float32" : "s16")}, " +
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$"{bufferLength} frames, backend={backendName}");
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return ctx.SetReturn(handle);
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}
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[SysAbiExport(
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Nid = "s1--uE9mBFw",
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ExportName = "sceAudioOutClose",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAudioOut")]
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public static int AudioOutClose(CpuContext ctx)
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{
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var handle = unchecked((int)ctx[CpuRegister.Rdi]);
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if (!Ports.TryRemove(handle, out var port))
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{
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return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
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}
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port.Dispose();
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return ctx.SetReturn(0);
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}
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[SysAbiExport(
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Nid = "GrQ9s4IrNaQ",
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ExportName = "sceAudioOutGetPortState",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAudioOut")]
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public static int AudioOutGetPortState(CpuContext ctx)
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{
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var handle = unchecked((int)ctx[CpuRegister.Rdi]);
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var stateAddress = ctx[CpuRegister.Rsi];
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if (stateAddress == 0 || !Ports.TryGetValue(handle, out var port))
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{
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return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
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}
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// Same rule as AudioOut2 PortGetState: never bulk-write onto the caller
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// stack. Some titles place small locals next to the canary; a full
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// SceAudioOutPortState write smashes it.
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if (IsGuestStackAddress(stateAddress))
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{
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return ctx.SetReturn(0);
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}
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// SceAudioOutPortState: report a connected primary output at full volume
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// so pacing/mixing code sees a live port. We do no host rerouting, so
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// rerouteCounter and flag stay zero.
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Span<byte> state = stackalloc byte[16];
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state.Clear();
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System.Buffers.Binary.BinaryPrimitives.WriteUInt16LittleEndian(state, 1);
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System.Buffers.Binary.BinaryPrimitives.WriteUInt16LittleEndian(
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state[2..], (ushort)port.Channels);
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state[7] = 127;
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if (!ctx.Memory.TryWrite(stateAddress, state))
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{
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return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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return ctx.SetReturn(0);
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}
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private static bool IsGuestStackAddress(ulong value) =>
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value >= 0x0000_7FF0_0000_0000UL && value <= 0x0000_7FFF_FFFF_FFFFUL;
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[SysAbiExport(
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Nid = "QOQtbeDqsT4",
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ExportName = "sceAudioOutOutput",
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Target = Generation.Gen5,
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LibraryName = "libSceAudioOut")]
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public static int AudioOutOutput(CpuContext ctx)
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{
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var handle = unchecked((int)ctx[CpuRegister.Rdi]);
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var sourceAddress = ctx[CpuRegister.Rsi];
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if (!Ports.TryGetValue(handle, out var port))
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{
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// Host shutdown disposes the ports while guest audio threads are
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// still draining their last buffers; report success so the guest
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// winds down without a per-buffer error (and its WARN log flood).
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return ctx.SetReturn(_shutdown
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? 0
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: (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
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}
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if (sourceAddress == 0)
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{
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return ctx.SetReturn(0);
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}
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var buffer = ArrayPool<byte>.Shared.Rent(port.BufferByteLength);
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try
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{
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var source = buffer.AsSpan(0, port.BufferByteLength);
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if (!ctx.Memory.TryRead(sourceAddress, source))
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{
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return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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if (_traceOutput)
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{
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var n = Interlocked.Increment(ref _outputCount);
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if (n <= 8 || n % 200 == 0)
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{
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var peak = PeakAmplitude(source, port.IsFloat, port.BytesPerSample);
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Console.Error.WriteLine(
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$"[LOADER][TRACE] audioout.output#{n} handle={handle} bytes={source.Length} ch={port.Channels} float={port.IsFloat} vol={port.Volume:F2} peak={peak:F4} backend={(port.Backend is null ? "none" : "coreaudio")}");
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}
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}
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if (port.Backend is null)
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{
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port.PaceSilence();
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return ctx.SetReturn(0);
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}
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var outputLength = checked((int)port.BufferLength * AudioPcmConversion.OutputFrameSize);
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var output = ArrayPool<byte>.Shared.Rent(outputLength);
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try
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{
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AudioPcmConversion.ConvertToStereoPcm16(
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source,
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output.AsSpan(0, outputLength),
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checked((int)port.BufferLength),
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port.Channels,
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port.BytesPerSample,
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port.IsFloat,
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port.Volume);
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if (!port.Backend.Submit(output.AsSpan(0, outputLength)))
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{
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port.PaceSilence();
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}
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}
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finally
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{
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ArrayPool<byte>.Shared.Return(output);
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}
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return ctx.SetReturn(0);
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}
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finally
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{
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ArrayPool<byte>.Shared.Return(buffer);
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}
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}
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[SysAbiExport(
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Nid = "b+uAV89IlxE",
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ExportName = "sceAudioOutSetVolume",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAudioOut")]
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public static int AudioOutSetVolume(CpuContext ctx)
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{
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var handle = unchecked((int)ctx[CpuRegister.Rdi]);
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var channelFlags = unchecked((uint)ctx[CpuRegister.Rsi]);
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var volumeArrayAddress = ctx[CpuRegister.Rdx];
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if (!Ports.TryGetValue(handle, out var port))
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{
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return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
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}
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const int unityVolume = 32768;
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var maxVolume = 0;
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var found = false;
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if (volumeArrayAddress != 0)
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{
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Span<byte> raw = stackalloc byte[sizeof(int)];
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for (var channel = 0; channel < 8; channel++)
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{
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if ((channelFlags & (1u << channel)) == 0)
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{
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continue;
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}
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if (!ctx.Memory.TryRead(volumeArrayAddress + (ulong)(channel * sizeof(int)), raw))
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{
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return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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var value = System.Buffers.Binary.BinaryPrimitives.ReadInt32LittleEndian(raw);
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maxVolume = Math.Max(maxVolume, value);
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found = true;
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}
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}
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if (found)
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{
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port.Volume = Math.Clamp(maxVolume / (float)unityVolume, 0f, 1f);
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}
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return ctx.SetReturn(0);
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}
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// Peak normalized amplitude [0,1] of an interleaved PCM buffer, used only by
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// the SHARPEMU_LOG_AUDIO_OUT diagnostic to distinguish real audio from silence.
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private static float PeakAmplitude(ReadOnlySpan<byte> source, bool isFloat, int bytesPerSample)
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{
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var peak = 0f;
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if (isFloat && bytesPerSample == 4)
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{
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for (var i = 0; i + 4 <= source.Length; i += 4)
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{
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var v = Math.Abs(System.Buffers.Binary.BinaryPrimitives.ReadSingleLittleEndian(source.Slice(i, 4)));
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if (v > peak)
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{
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peak = v;
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}
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}
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}
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else if (bytesPerSample == 2)
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{
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for (var i = 0; i + 2 <= source.Length; i += 2)
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{
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var v = Math.Abs(System.Buffers.Binary.BinaryPrimitives.ReadInt16LittleEndian(source.Slice(i, 2)) / 32768f);
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if (v > peak)
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{
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peak = v;
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}
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}
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}
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return peak;
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}
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public static void ShutdownAllPorts()
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{
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Volatile.Write(ref _shutdown, true);
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foreach (var handle in Ports.Keys)
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{
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if (Ports.TryRemove(handle, out var port))
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{
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port.Dispose();
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}
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}
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}
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private static bool _shutdown;
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private static bool TryGetFormat(
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int rawFormat,
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out int channels,
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out int bytesPerSample,
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out bool isFloat)
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{
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var format = rawFormat & 0xFF;
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channels = format switch
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{
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0 or 3 => 1,
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1 or 4 => 2,
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2 or 5 or 6 or 7 => 8,
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_ => 0,
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};
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bytesPerSample = format is >= 3 and <= 5 or 7 ? 4 : 2;
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isFloat = bytesPerSample == 4;
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return channels != 0;
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}
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}
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