mirror of
https://github.com/par274/sharpemu.git
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e1cf5b13ef
* [agc] WAIT_REG_MEM suspend/resume, draw packet fixes, new HLE exports, debug cleanup
Rebased onto upstream 79a7437 (par274/sharpemu, rewritten history).
- GpuWaitRegistry: DCBs suspended on unsatisfied WAIT_REG_MEM are re-polled
against guest memory on every submit; fixed 64-bit and standard packet parse
offsets, apply the mask, treat PM4 compare function 0 as "always".
- TryReadSubmittedDrawCount: accept the 5-dword ItDrawIndex2 form emitted by
DcbDrawIndex (count at +4); menu draws were silently discarded before.
- sceAgcDriverSubmitMultiDcbs: reversed ABI (rdi=address array, rsi=dword
sizes, rdx=count).
- VideoOut: vblank events, sceVideoOutGetFlipStatus, buffers registered via
sceVideoOutRegisterBuffers are valid flip targets.
- New HLE: libc stdio (fopen/fread/fseek/ftell/fclose/fgets), Dinkumware
_Getpctype ctype table, NpTrophy2 stubs, AMPR PAK sequential-read tracker,
MsgDialog lifecycle, NGS2 alt NIDs + dummy vtable for handle objects,
guarded memset intrinsic, abort()/strcasecmp null-arg recovery.
- Removed investigation-only code (INT3 breakpoints, qfont/mcpp dumps,
error-candidate printf traces, unconditional debug logs).
First rendered frame: Quake (PPSA01880) presents a 1920x1080 guest frame.
* Implemented a guarded native intrinsic (rep movsb) in DirectExecutionBackend to bypass HLE dispatch overhead, while preserving memory safety checks.
105 lines
3.2 KiB
C#
105 lines
3.2 KiB
C#
// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using SharpEmu.HLE;
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using SharpEmu.Libs.Kernel;
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namespace SharpEmu.Libs.AvPlayer;
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public static class AvPlayerExports
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{
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private const int InvalidParameters = unchecked((int)0x806A0001);
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private static readonly object StateGate = new();
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private static readonly HashSet<ulong> Players = new();
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[SysAbiExport(
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Nid = "aS66RI0gGgo",
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ExportName = "sceAvPlayerInit",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAvPlayer")]
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public static int AvPlayerInit(CpuContext ctx)
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{
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if (ctx[CpuRegister.Rdi] == 0 ||
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!KernelMemoryCompatExports.TryAllocateHleData(ctx, 0x40, 16, out var handle))
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{
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ctx[CpuRegister.Rax] = 0;
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return 0;
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}
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lock (StateGate)
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{
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Players.Add(handle);
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}
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ctx[CpuRegister.Rax] = handle;
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return unchecked((int)handle);
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}
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[SysAbiExport(
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Nid = "JdksQu8pNdQ",
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ExportName = "sceAvPlayerGetVideoDataEx",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAvPlayer")]
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public static int AvPlayerGetVideoDataEx(CpuContext ctx)
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{
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ctx[CpuRegister.Rax] = 0;
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return (int)OrbisGen2Result.ORBIS_GEN2_OK;
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}
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// "UbQoYawOsfY" is sceAvPlayerIsActive, not sceAvPlayerGetVideoDataEx (the previous NID here
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// was wrong - verified by hashing both names against scripts/ps5_names.txt). No player is
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// ever actually active in this HLE implementation, so report false/inactive.
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[SysAbiExport(
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Nid = "UbQoYawOsfY",
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ExportName = "sceAvPlayerIsActive",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAvPlayer")]
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public static int AvPlayerIsActive(CpuContext ctx)
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{
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ctx[CpuRegister.Rax] = 0;
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return 0;
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}
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[SysAbiExport(
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Nid = "Wnp1OVcrZgk",
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ExportName = "sceAvPlayerGetAudioData",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAvPlayer")]
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public static int AvPlayerGetAudioData(CpuContext ctx)
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{
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ctx[CpuRegister.Rax] = 0;
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return (int)OrbisGen2Result.ORBIS_GEN2_OK;
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}
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[SysAbiExport(
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Nid = "HD1YKVU26-M",
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ExportName = "sceAvPlayerPostInit",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAvPlayer")]
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public static int AvPlayerPostInit(CpuContext ctx)
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{
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var handle = ctx[CpuRegister.Rdi];
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var dataAddress = ctx[CpuRegister.Rsi];
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lock (StateGate)
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{
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return ctx.SetReturn(
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handle != 0 && dataAddress != 0 && Players.Contains(handle)
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? 0
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: InvalidParameters);
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}
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}
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[SysAbiExport(
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Nid = "NkJwDzKmIlw",
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ExportName = "sceAvPlayerClose",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceAvPlayer")]
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public static int AvPlayerClose(CpuContext ctx)
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{
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lock (StateGate)
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{
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return ctx.SetReturn(Players.Remove(ctx[CpuRegister.Rdi]) ? 0 : InvalidParameters);
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}
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}
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}
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