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sharpemu/src/SharpEmu.Libs/Agc/GpuWaitRegistry.cs
T
Foued Attar e1cf5b13ef [AGC] Quake rendering progress: WAIT_REG_MEM, draw fixes, VideoOut, and HLE improvements (#68)
* [agc] WAIT_REG_MEM suspend/resume, draw packet fixes, new HLE exports, debug cleanup

Rebased onto upstream 79a7437 (par274/sharpemu, rewritten history).

- GpuWaitRegistry: DCBs suspended on unsatisfied WAIT_REG_MEM are re-polled
  against guest memory on every submit; fixed 64-bit and standard packet parse
  offsets, apply the mask, treat PM4 compare function 0 as "always".
- TryReadSubmittedDrawCount: accept the 5-dword ItDrawIndex2 form emitted by
  DcbDrawIndex (count at +4); menu draws were silently discarded before.
- sceAgcDriverSubmitMultiDcbs: reversed ABI (rdi=address array, rsi=dword
  sizes, rdx=count).
- VideoOut: vblank events, sceVideoOutGetFlipStatus, buffers registered via
  sceVideoOutRegisterBuffers are valid flip targets.
- New HLE: libc stdio (fopen/fread/fseek/ftell/fclose/fgets), Dinkumware
  _Getpctype ctype table, NpTrophy2 stubs, AMPR PAK sequential-read tracker,
  MsgDialog lifecycle, NGS2 alt NIDs + dummy vtable for handle objects,
  guarded memset intrinsic, abort()/strcasecmp null-arg recovery.
- Removed investigation-only code (INT3 breakpoints, qfont/mcpp dumps,
  error-candidate printf traces, unconditional debug logs).

First rendered frame: Quake (PPSA01880) presents a 1920x1080 guest frame.

* Implemented a guarded native intrinsic (rep movsb) in DirectExecutionBackend to bypass HLE dispatch overhead, while preserving memory safety checks.
2026-07-12 00:22:48 +03:00

103 lines
3.3 KiB
C#

// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.Libs.Agc;
// Holds DCBs whose parsing was suspended on an unsatisfied WAIT_REG_MEM condition.
// AgcExports re-checks every waiter against guest memory on each submit and resumes
// the ones whose condition became true (labels are advanced by ReleaseMem/WriteData/
// DmaData packets or by direct CPU writes).
internal static class GpuWaitRegistry
{
public struct WaitingDcb
{
public ulong CommandBufferAddress;
public ulong ResumeAddress;
public uint TotalDwords;
public uint ResumeOffset;
public ulong WaitAddress;
public ulong ReferenceValue;
public ulong Mask;
public uint CompareFunction;
public bool Is64Bit;
public object? State;
}
private static readonly object _gate = new();
private static readonly Dictionary<ulong, List<WaitingDcb>> _waiters = new();
public static void Register(ulong address, WaitingDcb waiter)
{
waiter.WaitAddress = address;
lock (_gate)
{
if (!_waiters.TryGetValue(address, out var list))
{
list = new List<WaitingDcb>();
_waiters.Add(address, list);
}
list.Add(waiter);
}
}
// Re-evaluates every registered waiter. readValue receives (address, is64Bit) and
// returns null when the memory is unreadable; such waiters are kept registered.
public static List<WaitingDcb>? CollectSatisfied(Func<ulong, bool, ulong?> readValue)
{
List<WaitingDcb>? woken = null;
lock (_gate)
{
List<ulong>? emptied = null;
foreach (var (address, list) in _waiters)
{
for (var i = list.Count - 1; i >= 0; i--)
{
var value = readValue(address, list[i].Is64Bit);
if (value is null || !Compare(list[i], value.Value))
{
continue;
}
woken ??= new List<WaitingDcb>();
woken.Add(list[i]);
list.RemoveAt(i);
}
if (list.Count == 0)
{
emptied ??= new List<ulong>();
emptied.Add(address);
}
}
if (emptied != null)
{
foreach (var address in emptied)
{
_waiters.Remove(address);
}
}
}
return woken;
}
public static bool Compare(in WaitingDcb waiter, ulong value)
{
var masked = value & waiter.Mask;
return waiter.CompareFunction switch
{
1 => masked < waiter.ReferenceValue,
2 => masked <= waiter.ReferenceValue,
3 => masked == waiter.ReferenceValue,
4 => masked != waiter.ReferenceValue,
5 => masked >= waiter.ReferenceValue,
6 => masked > waiter.ReferenceValue,
// 0 is "always" in the PM4 encoding and 7 is reserved; treating both as
// satisfied keeps a malformed packet from suspending its DCB forever.
_ => true,
};
}
}