// Copyright (C) 2026 SharpEmu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later namespace SharpEmu.Libs.Gpu; /// /// A guest shader compiled by a backend, opaque to the export layers: only the backend /// that produced it can submit it. is the backend-defined compiled /// bytes (SPIR-V words for Vulkan; MSL/DXIL for future backends), exposed solely for /// diagnostics dumps and size traces — callers must never interpret it. /// internal interface IGuestCompiledShader { byte[] Payload { get; } /// File extension for diagnostics dumps of ("spv", /// "msl", ...), so dumps stay honestly labeled whatever the backend. string PayloadFileExtension { get; } }