// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Collections.Concurrent;
using System.Net;
using System.Net.Sockets;
using SharpEmu.Debugger.Protocol;
using SharpEmu.Debugger.Session;
using SharpEmu.Logging;
namespace SharpEmu.Debugger.Server;
///
/// A TCP server that exposes an to remote
/// clients over a pluggable . Every connection sees
/// the same session, so multiple clients (for example a UI and a scripted
/// probe) observe a consistent view of the target.
///
public sealed class DebuggerServer : IDebuggerServer
{
private static readonly SharpEmuLogger Log = SharpEmuLog.For("SharpEmu.Debugger");
private readonly IDebuggerSession _session;
private readonly DebuggerServerOptions _options;
private readonly Func _protocolFactory;
private readonly ConcurrentDictionary _connections = new();
private readonly CancellationTokenSource _shutdown = new();
private TcpListener? _listener;
private Task? _acceptLoop;
public DebuggerServer(
IDebuggerSession session,
DebuggerServerOptions? options = null,
Func? protocolFactory = null)
{
_session = session ?? throw new ArgumentNullException(nameof(session));
_options = options ?? new DebuggerServerOptions();
_protocolFactory = protocolFactory ?? (static () => new JsonLineDebugProtocol());
}
public bool IsListening => _listener is not null;
public IPEndPoint? Endpoint { get; private set; }
public void Start()
{
if (_listener is not null)
{
return;
}
var listener = new TcpListener(_options.BindAddress, _options.Port);
listener.Start(_options.MaxClients);
_listener = listener;
Endpoint = (IPEndPoint?)listener.LocalEndpoint;
Log.Info($"Debug server listening on {Endpoint} (protocol {_protocolFactory().Name})");
_acceptLoop = Task.Run(() => AcceptLoopAsync(listener, _shutdown.Token));
}
private async Task AcceptLoopAsync(TcpListener listener, CancellationToken cancellationToken)
{
while (!cancellationToken.IsCancellationRequested)
{
TcpClient client;
try
{
client = await listener.AcceptTcpClientAsync(cancellationToken).ConfigureAwait(false);
}
catch (OperationCanceledException)
{
break;
}
catch (SocketException) when (cancellationToken.IsCancellationRequested)
{
break;
}
catch (ObjectDisposedException)
{
break;
}
var connection = new DebuggerClientConnection(client, _session, _protocolFactory());
var task = Task.Run(() => ServeAsync(connection, cancellationToken), cancellationToken);
_connections[connection] = task;
}
}
private async Task ServeAsync(DebuggerClientConnection connection, CancellationToken cancellationToken)
{
try
{
await connection.RunAsync(cancellationToken).ConfigureAwait(false);
}
finally
{
_connections.TryRemove(connection, out _);
await connection.DisposeAsync().ConfigureAwait(false);
}
}
public async Task StopAsync()
{
if (_listener is null)
{
return;
}
await _shutdown.CancelAsync().ConfigureAwait(false);
_listener.Stop();
_listener = null;
try
{
if (_acceptLoop is not null)
{
await _acceptLoop.ConfigureAwait(false);
}
await Task.WhenAll(_connections.Values).ConfigureAwait(false);
}
catch (Exception ex) when (ex is OperationCanceledException or SocketException or ObjectDisposedException)
{
// Expected while tearing connections down.
}
_connections.Clear();
Log.Info("Debug server stopped.");
}
public async ValueTask DisposeAsync()
{
await StopAsync().ConfigureAwait(false);
_shutdown.Dispose();
}
}