* [VideoOut/Vulkan] Fix boot deadlock, writeback stall, and presentation bugs
- Presenter thread now starts on the compute dispatch path too, fixing
a boot deadlock when a title's first GPU work is compute (Ghost of
Yotei G-Buffer clear).
- Guest render-target format swaps between sibling pixel formats now
reinterpret in place instead of recreating blank, preserving
GPU-written content.
- Vectorized the guest-buffer writeback scan (equal-byte skip + coarse
per-page pre-check), fixing multi-second stalls on fragmented buffers
that starved JobWorker completion signals.
- _presentedSequence now advances on every Render() early-return path,
fixing an unthrottled busy loop on stale/dropped presentations.
* Remove unnecessary Silk.NET.Windowing dependency