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[VideoOut] Fall back to 8-bit RGBA for unknown pixel formats instead of silently failing (#294)
Changes MapPixelFormatToGuestTextureFormat to default to format 56 (8-bit RGBA) when the game uses a pixel format not yet in the known list, with a stderr warning that reports the exact format value for project issue reports. Previously, unknown formats returned 0, which caused RegisterKnownDisplayBuffer to skip registration entirely. The GPU backend then couldn't find the buffer during flip, producing vk.flip_capture_failed, and some games later hit a Debug.Assert in ExecuteOrderedGuestFlipWait. The fallback produces wrong colors for the affected games but lets them render and display output, which is strictly better than a black screen or access violation crash. The pixel format is printed to stderr so developers can identify it and add proper support. Co-authored-by: meowman <haadii2005@gamil.com>
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// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using SharpEmu.Libs.VideoOut;
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using Xunit;
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namespace SharpEmu.Libs.Tests.VideoOut;
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/// <summary>
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/// Covers the VideoOut pixel-format mapping functions that bridge the PS5 VideoOut
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/// format space to the AGC guest texture format space. No production-code changes
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/// are made — purely additive coverage for the three conversion functions.
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/// </summary>
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public sealed class VideoOutPixelFormatTests
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{
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// ---- GetBytesPerPixel ----
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[Fact]
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public void GetBytesPerPixel_Known8BitRgbaFormats_Returns4()
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{
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Assert.Equal(4u, InvokeGetBytesPerPixel(0x80000000UL)); // A8R8G8B8Srgb
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Assert.Equal(4u, InvokeGetBytesPerPixel(0x80002200UL)); // A8B8G8R8Srgb
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Assert.Equal(4u, InvokeGetBytesPerPixel(0x8000000022000000UL)); // 2R8G8B8A8Srgb
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Assert.Equal(4u, InvokeGetBytesPerPixel(0x8000000000000000UL)); // 2B8G8R8A8Srgb
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}
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[Fact]
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public void GetBytesPerPixel_Known10BitFormats_Returns4()
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{
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Assert.Equal(4u, InvokeGetBytesPerPixel(0x88060000UL)); // A2R10G10B10
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Assert.Equal(4u, InvokeGetBytesPerPixel(0x8100000622000000UL)); // 2R10G10B10A2
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Assert.Equal(4u, InvokeGetBytesPerPixel(0x8100070422000000UL)); // 2R10G10B10A2Bt2100Pq
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}
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[Fact]
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public void GetBytesPerPixel_UnknownFormat_Returns0()
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{
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Assert.Equal(0u, InvokeGetBytesPerPixel(0x00000000UL));
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Assert.Equal(0u, InvokeGetBytesPerPixel(0xDEADBEEFUL));
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Assert.Equal(0u, InvokeGetBytesPerPixel(0xFFFFFFFFFFFFFFFFUL));
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}
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// ---- NormalizePixelFormat ----
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[Fact]
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public void NormalizePixelFormat_AlreadyNormalized_ReturnsUnchanged()
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{
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var alreadyNormalized = 0x8000000000000000UL; // 2B8G8R8A8Srgb
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Assert.Equal(alreadyNormalized, InvokeNormalizePixelFormat(alreadyNormalized));
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}
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[Fact]
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public void NormalizePixelFormat_Low32BitsMatch_ReturnsLow32()
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{
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var format = 0xDEAD000088060000UL; // high bits garbage, low = A2R10G10B10
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Assert.Equal(0x88060000UL, InvokeNormalizePixelFormat(format));
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}
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[Fact]
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public void NormalizePixelFormat_High32BitsMatch_ReturnsHigh32()
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{
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var format = 0x8806000000000001UL; // high = A2R10G10B10, low = unknown
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Assert.Equal(0x88060000UL, InvokeNormalizePixelFormat(format));
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}
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[Fact]
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public void NormalizePixelFormat_CompletelyUnknown_ReturnsOriginal()
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{
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var format = 0xCAFEBABECAFEBABEUL;
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Assert.Equal(format, InvokeNormalizePixelFormat(format));
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}
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// ---- MapPixelFormatToGuestTextureFormat ----
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[Fact]
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public void MapPixelFormat_8BitRgba_Returns56()
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{
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Assert.Equal(56u, InvokeMapPixelFormat(0x80000000UL));
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Assert.Equal(56u, InvokeMapPixelFormat(0x8000000022000000UL));
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Assert.Equal(56u, InvokeMapPixelFormat(0x8000000000000000UL));
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}
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[Fact]
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public void MapPixelFormat_10BitPacked_Returns9()
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{
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Assert.Equal(9u, InvokeMapPixelFormat(0x88060000UL));
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Assert.Equal(9u, InvokeMapPixelFormat(0x8100000622000000UL));
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Assert.Equal(9u, InvokeMapPixelFormat(0x8100070422000000UL));
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}
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[Fact]
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public void MapPixelFormat_Unknown_Returns56()
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{
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// Unknown formats now fall back to 56 (8-bit RGBA) so games display
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// something instead of silently failing the flip.
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Assert.Equal(56u, InvokeMapPixelFormat(0x00000000UL));
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Assert.Equal(56u, InvokeMapPixelFormat(0xDEADBEEFUL));
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}
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// ---- Self-check activation ----
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[Fact]
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public void StaticConstructor_RunsSelfChecks_WithoutThrowing()
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{
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// RunPixelFormatSelfChecks is called from the static constructor.
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// If the checks fail, Debug.Assert will fail in a debug build.
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// This test ensures the constructor executed without throwing.
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Assert.True(true);
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}
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// ---- Reflection-based access to internal/private methods ----
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private static uint InvokeGetBytesPerPixel(ulong pixelFormat)
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{
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var method = typeof(VideoOutExports)
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.GetMethod("GetBytesPerPixel", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
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return (uint)method!.Invoke(null, [pixelFormat])!;
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}
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private static ulong InvokeNormalizePixelFormat(ulong pixelFormat)
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{
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var method = typeof(VideoOutExports)
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.GetMethod("NormalizePixelFormat", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
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return (ulong)method!.Invoke(null, [pixelFormat])!;
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}
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private static uint InvokeMapPixelFormat(ulong pixelFormat)
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{
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var method = typeof(VideoOutExports)
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.GetMethod("MapPixelFormatToGuestTextureFormat", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
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return (uint)method!.Invoke(null, [pixelFormat])!;
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}
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}
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