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[VideoOut] Add Bink2 support via FFMPEG bridge (#527)
* [VideoOut] Add Bink2 support via FFMPEG bridge * [CMake] update commit * [CMake] update commit
This commit is contained in:
@@ -18,15 +18,46 @@ namespace SharpEmu.Libs.Bink;
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internal static class Bink2MovieBridge
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{
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private const uint MaxDimension = 16384;
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private const uint MaxHostVideoWidth = 1920;
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private const uint MaxHostVideoHeight = 1080;
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private static readonly object Gate = new();
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private static NativeAdapter? _adapter;
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private static string? _activePath;
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private static IntPtr _activeMovie;
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private static Bink2MovieInfo _activeInfo;
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private static byte[]? _frameBuffer;
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private static bool _usingDummyMovie;
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private static bool _frameBufferPresented;
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private static BinkFramePlayback? _playback;
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private static long _frameSerial;
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private static bool _loadAttempted;
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private static bool _availabilityReported;
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private static uint _presentationWidth = MaxHostVideoWidth;
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private static uint _presentationHeight = MaxHostVideoHeight;
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internal static bool IsHostPlaybackActive
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{
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get
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{
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lock (Gate)
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{
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return _playback is not null || _frameBuffer is not null;
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}
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}
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}
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internal static void SetPresentationSize(uint width, uint height)
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{
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if (width == 0 || height == 0)
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{
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return;
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}
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lock (Gate)
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{
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_presentationWidth = Math.Min(width, MaxHostVideoWidth);
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_presentationHeight = Math.Min(height, MaxHostVideoHeight);
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}
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}
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/// <summary>
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/// Returns true only when movie skipping was explicitly requested. Without
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@@ -37,109 +68,106 @@ internal static class Bink2MovieBridge
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hostPath.EndsWith(".bk2", StringComparison.OrdinalIgnoreCase) &&
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ResolveMode() == MovieMode.Skip;
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internal static void ObserveGuestMovie(string hostPath)
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/// <summary>
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/// Starts or queues host decoding. Decoded frames are only exposed as a
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/// sampled guest texture; presentation and UI composition remain guest-owned.
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/// </summary>
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internal static bool ObserveGuestMovie(string hostPath)
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{
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if (!hostPath.EndsWith(".bk2", StringComparison.OrdinalIgnoreCase) ||
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!File.Exists(hostPath))
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{
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return;
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return false;
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}
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lock (Gate)
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{
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if (string.Equals(_activePath, hostPath, StringComparison.OrdinalIgnoreCase))
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{
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return;
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return _playback is not null || _frameBuffer is not null;
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}
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var mode = ResolveMode();
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if (mode == MovieMode.Dummy)
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if (mode is MovieMode.Guest or MovieMode.Skip)
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{
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AttachDummyMovieLocked(hostPath);
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return;
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return false;
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}
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if (mode != MovieMode.Native)
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if (_playback is not null || _frameBuffer is not null)
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{
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return;
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if (PendingMoviePathSet.Add(hostPath))
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{
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PendingMoviePaths.Enqueue(hostPath);
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Console.Error.WriteLine(
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"[LOADER][INFO] Bink2 bridge queued: " +
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Path.GetFileName(hostPath));
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}
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return PendingMoviePathSet.Contains(hostPath);
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}
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var adapter = GetAdapterLocked();
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if (adapter is null)
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{
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return;
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}
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CloseActiveLocked();
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if (!adapter.TryOpen(hostPath, out var movie, out var info))
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{
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Console.Error.WriteLine(
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"[LOADER][WARN] Bink2 bridge could not open movie '" +
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Path.GetFileName(hostPath) + "'.");
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return;
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}
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if (!IsValid(info))
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{
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adapter.Close(movie);
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Console.Error.WriteLine(
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"[LOADER][WARN] Bink2 bridge rejected invalid movie dimensions for '" +
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Path.GetFileName(hostPath) + "'.");
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return;
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}
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_activePath = hostPath;
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_activeMovie = movie;
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_activeInfo = info;
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_frameBuffer = GC.AllocateUninitializedArray<byte>(GetFrameBufferLength(info));
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Console.Error.WriteLine(
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"[LOADER][INFO] Bink2 bridge attached: " + Path.GetFileName(hostPath) + " " +
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info.Width + "x" + info.Height + " @ " +
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info.FramesPerSecondNumerator + "/" + info.FramesPerSecondDenominator + " fps.");
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AttachMovieLocked(hostPath, mode);
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return string.Equals(_activePath, hostPath, StringComparison.OrdinalIgnoreCase) &&
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(_playback is not null || _frameBuffer is not null);
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}
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}
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internal static bool TryDecodeNextFrame(
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bool advanceClock,
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out byte[] pixels,
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out uint width,
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out uint height)
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out uint height,
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out bool advanced,
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out long frameSerial,
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out string hostPath)
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{
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lock (Gate)
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{
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pixels = [];
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width = 0;
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height = 0;
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if (_adapter is null || _activeMovie == IntPtr.Zero || _frameBuffer is null)
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advanced = false;
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frameSerial = _frameSerial;
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hostPath = _activePath ?? string.Empty;
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if (_playback is not null)
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{
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if (_usingDummyMovie && _frameBuffer is not null)
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if (!_playback.TryGetFrame(advanceClock, out pixels, out advanced))
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{
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pixels = _frameBuffer;
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width = _activeInfo.Width;
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height = _activeInfo.Height;
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return true;
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if (_playback.IsFinished)
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{
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var completedPath = _activePath;
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CloseActiveLocked();
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Console.Error.WriteLine(
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"[LOADER][INFO] Bink2 bridge completed: " +
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Path.GetFileName(completedPath));
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AttachNextQueuedMovieLocked();
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}
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return false;
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}
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return false;
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width = _activeInfo.Width;
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height = _activeInfo.Height;
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if (advanced)
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{
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frameSerial = ++_frameSerial;
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}
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return true;
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}
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unsafe
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if (_frameBuffer is null)
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{
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fixed (byte* destination = _frameBuffer)
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{
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if (!_adapter.DecodeNextBgra(
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_activeMovie,
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(IntPtr)destination,
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_activeInfo.Width * 4,
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(uint)_frameBuffer.Length))
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{
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return false;
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}
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}
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return false;
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}
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pixels = _frameBuffer;
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width = _activeInfo.Width;
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height = _activeInfo.Height;
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advanced = !_frameBufferPresented;
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_frameBufferPresented = true;
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if (advanced)
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{
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frameSerial = ++_frameSerial;
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}
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return true;
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}
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}
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@@ -152,6 +180,63 @@ internal static class Bink2MovieBridge
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private static int GetFrameBufferLength(Bink2MovieInfo info) =>
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checked((int)((ulong)info.Width * info.Height * 4));
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private static void AttachMovieLocked(string hostPath, MovieMode mode)
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{
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switch (mode)
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{
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case MovieMode.Dummy:
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AttachDummyMovieLocked(hostPath);
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return;
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case MovieMode.Ffmpeg:
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AttachFfmpegMovieLocked(hostPath);
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return;
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case MovieMode.Native:
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AttachNativeMovieLocked(hostPath);
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return;
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}
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}
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private static void AttachNativeMovieLocked(string hostPath)
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{
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var adapter = GetAdapterLocked();
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if (adapter is null)
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{
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return;
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}
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CloseActiveLocked();
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if (!adapter.TryOpen(
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hostPath,
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_presentationWidth,
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_presentationHeight,
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out var movie,
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out var info))
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{
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Console.Error.WriteLine(
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"[LOADER][WARN] Bink2 bridge could not open movie '" +
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Path.GetFileName(hostPath) + "'.");
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return;
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}
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if (!IsValid(info))
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{
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adapter.Close(movie);
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Console.Error.WriteLine(
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"[LOADER][WARN] Bink2 bridge rejected invalid movie dimensions for '" +
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Path.GetFileName(hostPath) + "'.");
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return;
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}
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AttachPlaybackLocked(
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hostPath,
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info,
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new NativeFrameDecoder(adapter, movie, info));
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Console.Error.WriteLine(
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"[LOADER][INFO] Bink2 bridge attached: " + Path.GetFileName(hostPath) + " " +
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info.Width + "x" + info.Height + " @ " +
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info.FramesPerSecondNumerator + "/" + info.FramesPerSecondDenominator + " fps.");
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}
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private static MovieMode ResolveMode()
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{
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var configured = Environment.GetEnvironmentVariable("SHARPEMU_BINK_MODE");
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@@ -170,15 +255,23 @@ internal static class Bink2MovieBridge
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return MovieMode.Skip;
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}
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// Prefer the optional host adapter when one is supplied. Otherwise let
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// the game's statically linked Bink implementation consume the file.
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if (!string.IsNullOrWhiteSpace(Environment.GetEnvironmentVariable("SHARPEMU_BINK2_BRIDGE")) ||
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EnumerateAdapterCandidates().Any(File.Exists))
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if (string.Equals(configured, "guest", StringComparison.OrdinalIgnoreCase))
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{
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return MovieMode.Native;
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return MovieMode.Guest;
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}
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return MovieMode.Guest;
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if (string.Equals(configured, "ffmpeg", StringComparison.OrdinalIgnoreCase))
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{
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return MovieMode.Ffmpeg;
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}
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// Native is the default: the bridge ships embedded in the published
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// single-file executable (see SharpEmu.CLI.csproj), so it isn't a
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// loose file next to the exe to probe for with File.Exists here.
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// GetAdapterLocked() degrades gracefully (falls back to the guest's
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// own decode, logging one informational line) if it's genuinely
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// unavailable, so defaulting to Native unconditionally is safe.
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return MovieMode.Native;
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}
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private static void AttachDummyMovieLocked(string hostPath)
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@@ -195,22 +288,61 @@ internal static class Bink2MovieBridge
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_activePath = hostPath;
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_activeInfo = info;
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_frameBuffer = GC.AllocateUninitializedArray<byte>(GetFrameBufferLength(info));
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_frameBufferPresented = false;
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FillDummyFrame(_frameBuffer, info.Width, info.Height);
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_usingDummyMovie = true;
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Console.Error.WriteLine(
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"[LOADER][INFO] Bink dummy attached: " + Path.GetFileName(hostPath) + " " +
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info.Width + "x" + info.Height + ".");
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}
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private static bool TryReadBinkInfo(string path, out Bink2MovieInfo info)
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private static void AttachFfmpegMovieLocked(string hostPath)
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{
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if (!TryReadBinkInfo(hostPath, out var info) || !IsValid(info))
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{
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Console.Error.WriteLine(
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"[LOADER][WARN] Bink FFmpeg source has an invalid header: " +
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Path.GetFileName(hostPath));
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return;
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}
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if (!FfmpegBinkFrameSource.TryOpen(
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hostPath,
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info.Width,
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info.Height,
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info.FramesPerSecondNumerator,
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info.FramesPerSecondDenominator,
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out var source) || source is null)
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{
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return;
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}
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AttachPlaybackLocked(hostPath, info, source);
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Console.Error.WriteLine(
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"[LOADER][INFO] Bink FFmpeg source attached: " +
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Path.GetFileName(hostPath) + " " + info.Width + "x" + info.Height + " @ " +
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info.FramesPerSecondNumerator + "/" + info.FramesPerSecondDenominator + " fps.");
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}
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private static void AttachPlaybackLocked(
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string hostPath,
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Bink2MovieInfo info,
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IBinkFrameDecoder decoder)
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{
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CloseActiveLocked();
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_activePath = hostPath;
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_activeInfo = info;
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_playback = new BinkFramePlayback(decoder);
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}
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internal static bool TryReadBinkInfo(string path, out Bink2MovieInfo info)
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{
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info = default;
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Span<byte> header = stackalloc byte[32];
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Span<byte> header = stackalloc byte[36];
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try
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{
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using var stream = File.OpenRead(path);
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if (stream.Read(header) != header.Length ||
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!header[..4].SequenceEqual("KB2j"u8))
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stream.ReadExactly(header);
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if (!header[..3].SequenceEqual("KB2"u8))
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{
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return false;
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}
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@@ -219,10 +351,11 @@ internal static class Bink2MovieBridge
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BinaryPrimitives.ReadUInt32LittleEndian(header.Slice(0x14, 4)),
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BinaryPrimitives.ReadUInt32LittleEndian(header.Slice(0x18, 4)),
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BinaryPrimitives.ReadUInt32LittleEndian(header.Slice(0x1C, 4)),
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1);
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return true;
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BinaryPrimitives.ReadUInt32LittleEndian(header.Slice(0x20, 4)));
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return info.FramesPerSecondNumerator != 0 &&
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info.FramesPerSecondDenominator != 0;
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}
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catch (IOException)
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catch (Exception exception) when (exception is IOException or EndOfStreamException)
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{
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return false;
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}
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@@ -252,6 +385,26 @@ internal static class Bink2MovieBridge
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}
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_loadAttempted = true;
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// Assembly-relative resolution participates in the single-file
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// bundle's native-library extraction, so it finds the bridge whether
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// it was embedded in the publish or sits as a loose file next to the
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// executable, without us needing to know which. Skipped when the env
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// override is set so that override still takes priority below.
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if (string.IsNullOrWhiteSpace(Environment.GetEnvironmentVariable("SHARPEMU_BINK2_BRIDGE")) &&
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NativeLibrary.TryLoad(
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"sharpemu_bink2_bridge", typeof(Bink2MovieBridge).Assembly, null, out var bundledLibrary))
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{
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if (NativeAdapter.TryCreate(bundledLibrary, out var bundledAdapter))
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{
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_adapter = bundledAdapter;
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Console.Error.WriteLine("[LOADER][INFO] Bink2 bridge loaded (bundled).");
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return bundledAdapter;
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}
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NativeLibrary.Free(bundledLibrary);
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}
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foreach (var candidate in EnumerateAdapterCandidates())
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{
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if (!NativeLibrary.TryLoad(candidate, out var library))
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@@ -304,20 +457,20 @@ internal static class Bink2MovieBridge
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private static void CloseActiveLocked()
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{
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if (_activeMovie != IntPtr.Zero)
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{
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_adapter?.Close(_activeMovie);
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}
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_playback?.Dispose();
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_playback = null;
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_activePath = null;
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_activeMovie = IntPtr.Zero;
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_activeInfo = default;
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_frameBuffer = null;
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_usingDummyMovie = false;
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_frameBufferPresented = false;
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// Wake any guest _read() blocked in WaitForHostPlaybackToFinish: its
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// movie either just finished or is being pre-empted by a new attach.
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Monitor.PulseAll(Gate);
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}
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[StructLayout(LayoutKind.Sequential)]
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private readonly struct Bink2MovieInfo
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internal readonly struct Bink2MovieInfo
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{
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public readonly uint Width;
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public readonly uint Height;
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@@ -343,13 +496,68 @@ internal static class Bink2MovieBridge
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Skip,
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Dummy,
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Native,
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Ffmpeg,
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}
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private sealed class NativeFrameDecoder : IBinkFrameDecoder
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{
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private readonly NativeAdapter _adapter;
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private readonly IntPtr _movie;
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private int _disposed;
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internal NativeFrameDecoder(NativeAdapter adapter, IntPtr movie, Bink2MovieInfo info)
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{
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_adapter = adapter;
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_movie = movie;
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Width = info.Width;
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Height = info.Height;
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FramesPerSecondNumerator = info.FramesPerSecondNumerator;
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FramesPerSecondDenominator = info.FramesPerSecondDenominator;
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}
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public uint Width { get; }
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public uint Height { get; }
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public uint FramesPerSecondNumerator { get; }
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public uint FramesPerSecondDenominator { get; }
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public unsafe bool TryDecodeNextFrame(Span<byte> destination)
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{
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fixed (byte* pointer = destination)
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{
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return _adapter.DecodeNextBgra(
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_movie,
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(IntPtr)pointer,
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Width * 4,
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checked((uint)destination.Length));
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}
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}
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public void Dispose()
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{
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if (Interlocked.Exchange(ref _disposed, 1) == 0)
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{
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_adapter.Close(_movie);
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}
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}
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}
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private sealed class NativeAdapter
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{
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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private delegate int OpenUtf8Delegate(IntPtr pathUtf8, out IntPtr movie, out Bink2MovieInfo info);
|
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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private delegate int OpenScaledUtf8Delegate(
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IntPtr pathUtf8,
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uint maximumWidth,
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uint maximumHeight,
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||||
out IntPtr movie,
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out Bink2MovieInfo info);
|
||||
|
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate int DecodeNextBgraDelegate(IntPtr movie, IntPtr destination, uint stride, uint destinationBytes);
|
||||
|
||||
@@ -357,15 +565,18 @@ internal static class Bink2MovieBridge
|
||||
private delegate void CloseDelegate(IntPtr movie);
|
||||
|
||||
private readonly OpenUtf8Delegate _openUtf8;
|
||||
private readonly OpenScaledUtf8Delegate? _openScaledUtf8;
|
||||
private readonly DecodeNextBgraDelegate _decodeNextBgra;
|
||||
private readonly CloseDelegate _close;
|
||||
|
||||
private NativeAdapter(
|
||||
OpenUtf8Delegate openUtf8,
|
||||
OpenScaledUtf8Delegate? openScaledUtf8,
|
||||
DecodeNextBgraDelegate decodeNextBgra,
|
||||
CloseDelegate close)
|
||||
{
|
||||
_openUtf8 = openUtf8;
|
||||
_openScaledUtf8 = openScaledUtf8;
|
||||
_decodeNextBgra = decodeNextBgra;
|
||||
_close = close;
|
||||
}
|
||||
@@ -380,19 +591,42 @@ internal static class Bink2MovieBridge
|
||||
return false;
|
||||
}
|
||||
|
||||
OpenScaledUtf8Delegate? openScaled = null;
|
||||
if (NativeLibrary.TryGetExport(
|
||||
library,
|
||||
"sharpemu_bink2_open_scaled_utf8",
|
||||
out var scaledOpen))
|
||||
{
|
||||
openScaled = Marshal.GetDelegateForFunctionPointer<OpenScaledUtf8Delegate>(scaledOpen);
|
||||
}
|
||||
|
||||
adapter = new NativeAdapter(
|
||||
Marshal.GetDelegateForFunctionPointer<OpenUtf8Delegate>(open),
|
||||
openScaled,
|
||||
Marshal.GetDelegateForFunctionPointer<DecodeNextBgraDelegate>(decode),
|
||||
Marshal.GetDelegateForFunctionPointer<CloseDelegate>(close));
|
||||
return true;
|
||||
}
|
||||
|
||||
internal bool TryOpen(string path, out IntPtr movie, out Bink2MovieInfo info)
|
||||
internal bool TryOpen(
|
||||
string path,
|
||||
uint maximumWidth,
|
||||
uint maximumHeight,
|
||||
out IntPtr movie,
|
||||
out Bink2MovieInfo info)
|
||||
{
|
||||
var utf8 = Marshal.StringToCoTaskMemUTF8(path);
|
||||
try
|
||||
{
|
||||
return _openUtf8(utf8, out movie, out info) != 0 && movie != IntPtr.Zero;
|
||||
var result = _openScaledUtf8 is not null
|
||||
? _openScaledUtf8(
|
||||
utf8,
|
||||
maximumWidth,
|
||||
maximumHeight,
|
||||
out movie,
|
||||
out info)
|
||||
: _openUtf8(utf8, out movie, out info);
|
||||
return result != 0 && movie != IntPtr.Zero;
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -405,4 +639,220 @@ internal static class Bink2MovieBridge
|
||||
|
||||
internal void Close(IntPtr movie) => _close(movie);
|
||||
}
|
||||
|
||||
private static readonly Queue<string> PendingMoviePaths = new();
|
||||
private static readonly HashSet<string> PendingMoviePathSet =
|
||||
new(StringComparer.OrdinalIgnoreCase);
|
||||
private static void AttachNextQueuedMovieLocked()
|
||||
{
|
||||
while (PendingMoviePaths.Count > 0)
|
||||
{
|
||||
var path = PendingMoviePaths.Dequeue();
|
||||
PendingMoviePathSet.Remove(path);
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
AttachMovieLocked(path, ResolveMode());
|
||||
if (_playback is not null || _frameBuffer is not null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Longest a guest _read() will block waiting for real host playback to
|
||||
// finish. A safety net, not a target: real movies finish well under
|
||||
// this. Bounds the damage if a movie fails to attach/decode after being
|
||||
// queued, so the guest thread doesn't hang forever.
|
||||
private const long MaxCompletionWaitMilliseconds = 5 * 60 * 1000;
|
||||
/// <summary>
|
||||
/// Blocks the calling (guest I/O) thread until the host has actually
|
||||
/// finished presenting <paramref name="hostPath"/> — either because it
|
||||
/// played through, or because something else took over the timeline.
|
||||
///
|
||||
/// The completion shim tells the guest's own Bink header parse "this
|
||||
/// movie is one frame and already done" so its native decoder never
|
||||
/// blocks the guest on real per-frame work. Without this wait, that lie
|
||||
/// lands the instant the guest reads the header, so guest-side game
|
||||
/// logic races far ahead of whatever the host is still showing on
|
||||
/// screen: pressing a button lands on the (already-advanced) guest
|
||||
/// state, but the video visibly keeps playing, and any real-time-gated
|
||||
/// trigger later in the guest's own flow can fire against a clock that
|
||||
/// no longer matches wall time. Gating the "done" read on real host
|
||||
/// completion keeps guest pacing and on-screen playback in lockstep.
|
||||
/// </summary>
|
||||
internal static void WaitForHostPlaybackToFinish(string hostPath)
|
||||
{
|
||||
var deadline = Environment.TickCount64 + MaxCompletionWaitMilliseconds;
|
||||
lock (Gate)
|
||||
{
|
||||
while (IsTrackedLocked(hostPath))
|
||||
{
|
||||
var remaining = deadline - Environment.TickCount64;
|
||||
if (remaining <= 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
"[LOADER][WARN] Bink2 bridge completion wait timed out for '" +
|
||||
Path.GetFileName(hostPath) + "'.");
|
||||
return;
|
||||
}
|
||||
|
||||
Monitor.Wait(Gate, (int)Math.Min(remaining, 200));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsTrackedLocked(string hostPath) =>
|
||||
string.Equals(_activePath, hostPath, StringComparison.OrdinalIgnoreCase) ||
|
||||
PendingMoviePathSet.Contains(hostPath);
|
||||
|
||||
internal static bool TryTakeOverGuestMovie(
|
||||
string hostPath,
|
||||
out BinkGuestCompletionShim completionShim,
|
||||
out bool observed)
|
||||
{
|
||||
completionShim = default;
|
||||
observed = ObserveGuestMovie(hostPath);
|
||||
|
||||
// Keep the real header visible so the guest creates its movie surface
|
||||
// and draw. Host-decoded pixels replace that sampled image later; a
|
||||
// one-frame completion shim would finish before the descriptor exists.
|
||||
return false;
|
||||
}
|
||||
|
||||
internal static void NotifyGuestMovieClosed(string hostPath)
|
||||
{
|
||||
lock (Gate)
|
||||
{
|
||||
if (PendingMoviePathSet.Remove(hostPath))
|
||||
{
|
||||
var retained = PendingMoviePaths
|
||||
.Where(path => !string.Equals(
|
||||
path,
|
||||
hostPath,
|
||||
StringComparison.OrdinalIgnoreCase))
|
||||
.ToArray();
|
||||
PendingMoviePaths.Clear();
|
||||
foreach (var path in retained)
|
||||
{
|
||||
PendingMoviePaths.Enqueue(path);
|
||||
}
|
||||
}
|
||||
|
||||
if (!string.Equals(_activePath, hostPath, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
Monitor.PulseAll(Gate);
|
||||
return;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
"[LOADER][INFO] Bink2 bridge stopped by guest close: " +
|
||||
Path.GetFileName(hostPath));
|
||||
CloseActiveLocked();
|
||||
AttachNextQueuedMovieLocked();
|
||||
}
|
||||
}
|
||||
|
||||
internal static bool TryReadGuestCompletionShim(
|
||||
string hostPath,
|
||||
out BinkGuestCompletionShim completionShim)
|
||||
{
|
||||
completionShim = default;
|
||||
Span<byte> header = stackalloc byte[48];
|
||||
try
|
||||
{
|
||||
using var stream = File.OpenRead(hostPath);
|
||||
stream.ReadExactly(header);
|
||||
if (!header[..3].SequenceEqual("KB2"u8))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var frameCount = BinaryPrimitives.ReadUInt32LittleEndian(header[8..12]);
|
||||
var audioTrackCount = BinaryPrimitives.ReadUInt32LittleEndian(header[40..44]);
|
||||
if (frameCount < 2 || audioTrackCount > 256)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var revision = header[3];
|
||||
var frameIndexOffset = 44L + checked(12L * audioTrackCount);
|
||||
if (revision == (byte)'m')
|
||||
{
|
||||
frameIndexOffset += 16;
|
||||
}
|
||||
else if (revision is (byte)'i' or (byte)'j' or (byte)'k' or (byte)'n')
|
||||
{
|
||||
frameIndexOffset += 4;
|
||||
}
|
||||
|
||||
Span<byte> frameOffsets = stackalloc byte[8];
|
||||
stream.Position = frameIndexOffset;
|
||||
stream.ReadExactly(frameOffsets);
|
||||
var firstFrameOffset = BinaryPrimitives.ReadUInt32LittleEndian(frameOffsets[..4]) & ~1u;
|
||||
var secondFrameOffset = BinaryPrimitives.ReadUInt32LittleEndian(frameOffsets[4..]) & ~1u;
|
||||
if (firstFrameOffset < frameIndexOffset + 8 ||
|
||||
secondFrameOffset <= firstFrameOffset ||
|
||||
secondFrameOffset > stream.Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
completionShim = new BinkGuestCompletionShim(
|
||||
secondFrameOffset - 8,
|
||||
secondFrameOffset - firstFrameOffset);
|
||||
return true;
|
||||
}
|
||||
catch (Exception exception) when (
|
||||
exception is IOException or EndOfStreamException or OverflowException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
internal readonly struct BinkGuestCompletionShim
|
||||
{
|
||||
private readonly uint _fileSizeMinusHeader;
|
||||
private readonly uint _largestFrameSize;
|
||||
|
||||
internal BinkGuestCompletionShim(uint fileSizeMinusHeader, uint largestFrameSize)
|
||||
{
|
||||
_fileSizeMinusHeader = fileSizeMinusHeader;
|
||||
_largestFrameSize = largestFrameSize;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rewrites the frame-count/size fields the guest's own Bink header
|
||||
/// parse reads, if this read covers them. Returns true when the
|
||||
/// NumFrames field (the field that tells the guest "this movie is
|
||||
/// done") was in range, so the caller can gate that specific read on
|
||||
/// the host's real playback actually finishing first.
|
||||
/// </summary>
|
||||
internal bool Patch(long fileOffset, Span<byte> bytes)
|
||||
{
|
||||
PatchUInt32(fileOffset, bytes, 4, _fileSizeMinusHeader);
|
||||
var touchedCompletionField = PatchUInt32(fileOffset, bytes, 8, 1);
|
||||
PatchUInt32(fileOffset, bytes, 12, _largestFrameSize);
|
||||
return touchedCompletionField;
|
||||
}
|
||||
|
||||
private static bool PatchUInt32(
|
||||
long fileOffset,
|
||||
Span<byte> bytes,
|
||||
long fieldOffset,
|
||||
uint value)
|
||||
{
|
||||
var relativeOffset = fieldOffset - fileOffset;
|
||||
if (relativeOffset < 0 || relativeOffset + sizeof(uint) > bytes.Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(
|
||||
bytes.Slice((int)relativeOffset, sizeof(uint)),
|
||||
value);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user